package net.minecraft.client.renderer.blockentity; import com.google.common.collect.ImmutableMap; import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.math.Axis; import com.mojang.math.Transformation; import java.util.Map; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.model.Model; import net.minecraft.client.model.geom.EntityModelSet; import net.minecraft.client.model.geom.ModelLayers; import net.minecraft.client.model.geom.PartPose; import net.minecraft.client.model.geom.builders.CubeListBuilder; import net.minecraft.client.model.geom.builders.LayerDefinition; import net.minecraft.client.model.geom.builders.MeshDefinition; import net.minecraft.client.model.geom.builders.PartDefinition; import net.minecraft.client.renderer.Sheets; import net.minecraft.client.renderer.SubmitNodeCollector; import net.minecraft.client.renderer.blockentity.state.HangingSignRenderState; import net.minecraft.client.renderer.blockentity.state.SignRenderState; import net.minecraft.client.renderer.feature.ModelFeatureRenderer; import net.minecraft.client.renderer.rendertype.RenderTypes; import net.minecraft.client.resources.model.sprite.SpriteGetter; import net.minecraft.client.resources.model.sprite.SpriteId; import net.minecraft.core.Direction; import net.minecraft.util.Unit; import net.minecraft.world.level.block.CeilingHangingSignBlock; import net.minecraft.world.level.block.HangingSignBlock; import net.minecraft.world.level.block.WallHangingSignBlock; import net.minecraft.world.level.block.entity.SignBlockEntity; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.properties.RotationSegment; import net.minecraft.world.level.block.state.properties.WoodType; import net.minecraft.world.phys.Vec3; import org.joml.Matrix4f; import org.joml.Vector3f; import org.joml.Vector3fc; import org.jspecify.annotations.Nullable; @Environment(EnvType.CLIENT) public class HangingSignRenderer extends AbstractSignRenderer { private static final String PLANK = "plank"; private static final String V_CHAINS = "vChains"; private static final String NORMAL_CHAINS = "normalChains"; private static final String CHAIN_L_1 = "chainL1"; private static final String CHAIN_L_2 = "chainL2"; private static final String CHAIN_R_1 = "chainR1"; private static final String CHAIN_R_2 = "chainR2"; private static final String BOARD = "board"; private static final float MODEL_RENDER_SCALE = 1.0F; private static final float TEXT_RENDER_SCALE = 0.9F; private static final Vector3fc TEXT_OFFSET = new Vector3f(0.0F, -0.32F, 0.073F); public static final WallAndGroundTransformations TRANSFORMATIONS = new WallAndGroundTransformations<>( HangingSignRenderer::createWallTransformation, HangingSignRenderer::createGroundTransformation, 16 ); private final Map signModels; public HangingSignRenderer(final BlockEntityRendererProvider.Context context) { super(context); this.signModels = (Map)WoodType.values() .collect(ImmutableMap.toImmutableMap(type -> type, type -> HangingSignRenderer.Models.create(context, type))); } public HangingSignRenderState createRenderState() { return new HangingSignRenderState(); } public void extractRenderState( final SignBlockEntity blockEntity, final HangingSignRenderState state, final float partialTicks, final Vec3 cameraPosition, @Nullable final ModelFeatureRenderer.CrumblingOverlay breakProgress ) { super.extractRenderState(blockEntity, state, partialTicks, cameraPosition, breakProgress); BlockState blockState = blockEntity.getBlockState(); state.attachmentType = HangingSignBlock.getAttachmentPoint(blockState); if (blockState.getBlock() instanceof WallHangingSignBlock) { state.transformations = TRANSFORMATIONS.wallTransformation(blockState.getValue(WallHangingSignBlock.FACING)); } else { state.transformations = TRANSFORMATIONS.freeTransformations((Integer)blockState.getValue(CeilingHangingSignBlock.ROTATION)); } } public static Model.Simple createSignModel(final EntityModelSet entityModelSet, final WoodType woodType, final HangingSignBlock.Attachment attachmentType) { return new Model.Simple(entityModelSet.bakeLayer(ModelLayers.createHangingSignModelName(woodType, attachmentType)), RenderTypes::entityCutout); } private static Matrix4f baseTransformation(final float angle) { return new Matrix4f().translation(0.5F, 0.9375F, 0.5F).rotate(Axis.YP.rotationDegrees(-angle)).translate(0.0F, -0.3125F, 0.0F); } private static Transformation bodyTransformation(final float angle) { return new Transformation(baseTransformation(angle).scale(1.0F, -1.0F, -1.0F)); } private static Transformation textTransformation(final float angle, final boolean isFrontText) { Matrix4f result = baseTransformation(angle); if (!isFrontText) { result.rotate(Axis.YP.rotationDegrees(180.0F)); } float s = 0.0140625F; result.translate(TEXT_OFFSET); result.scale(0.0140625F, -0.0140625F, 0.0140625F); return new Transformation(result); } private static SignRenderState.SignTransformations createTransformations(final float angle) { return new SignRenderState.SignTransformations(bodyTransformation(angle), textTransformation(angle, true), textTransformation(angle, false)); } private static SignRenderState.SignTransformations createGroundTransformation(final int segment) { return createTransformations(RotationSegment.convertToDegrees(segment)); } private static SignRenderState.SignTransformations createWallTransformation(final Direction direction) { return createTransformations(direction.toYRot()); } protected Model.Simple getSignModel(final HangingSignRenderState state) { return ((HangingSignRenderer.Models)this.signModels.get(state.woodType)).get(state.attachmentType); } @Override protected SpriteId getSignSprite(final WoodType type) { return Sheets.getHangingSignSprite(type); } public static void submitSpecial( final SpriteGetter sprites, final PoseStack poseStack, final SubmitNodeCollector submitNodeCollector, final int lightCoords, final int overlayCoords, final Model.Simple model, final SpriteId sprite ) { submitNodeCollector.submitModel(model, Unit.INSTANCE, poseStack, lightCoords, overlayCoords, -1, sprite, sprites, 0, null); } public static LayerDefinition createHangingSignLayer(final HangingSignBlock.Attachment type) { MeshDefinition mesh = new MeshDefinition(); PartDefinition root = mesh.getRoot(); root.addOrReplaceChild("board", CubeListBuilder.create().texOffs(0, 12).addBox(-7.0F, 0.0F, -1.0F, 14.0F, 10.0F, 2.0F), PartPose.ZERO); if (type == HangingSignBlock.Attachment.WALL) { root.addOrReplaceChild("plank", CubeListBuilder.create().texOffs(0, 0).addBox(-8.0F, -6.0F, -2.0F, 16.0F, 2.0F, 4.0F), PartPose.ZERO); } if (type == HangingSignBlock.Attachment.WALL || type == HangingSignBlock.Attachment.CEILING) { PartDefinition normalChains = root.addOrReplaceChild("normalChains", CubeListBuilder.create(), PartPose.ZERO); normalChains.addOrReplaceChild( "chainL1", CubeListBuilder.create().texOffs(0, 6).addBox(-1.5F, 0.0F, 0.0F, 3.0F, 6.0F, 0.0F), PartPose.offsetAndRotation(-5.0F, -6.0F, 0.0F, 0.0F, (float) (-Math.PI / 4), 0.0F) ); normalChains.addOrReplaceChild( "chainL2", CubeListBuilder.create().texOffs(6, 6).addBox(-1.5F, 0.0F, 0.0F, 3.0F, 6.0F, 0.0F), PartPose.offsetAndRotation(-5.0F, -6.0F, 0.0F, 0.0F, (float) (Math.PI / 4), 0.0F) ); normalChains.addOrReplaceChild( "chainR1", CubeListBuilder.create().texOffs(0, 6).addBox(-1.5F, 0.0F, 0.0F, 3.0F, 6.0F, 0.0F), PartPose.offsetAndRotation(5.0F, -6.0F, 0.0F, 0.0F, (float) (-Math.PI / 4), 0.0F) ); normalChains.addOrReplaceChild( "chainR2", CubeListBuilder.create().texOffs(6, 6).addBox(-1.5F, 0.0F, 0.0F, 3.0F, 6.0F, 0.0F), PartPose.offsetAndRotation(5.0F, -6.0F, 0.0F, 0.0F, (float) (Math.PI / 4), 0.0F) ); } if (type == HangingSignBlock.Attachment.CEILING_MIDDLE) { root.addOrReplaceChild("vChains", CubeListBuilder.create().texOffs(14, 6).addBox(-6.0F, -6.0F, 0.0F, 12.0F, 6.0F, 0.0F), PartPose.ZERO); } return LayerDefinition.create(mesh, 64, 32); } @Environment(EnvType.CLIENT) private record Models(Model.Simple ceiling, Model.Simple ceilingMiddle, Model.Simple wall) { public static HangingSignRenderer.Models create(final BlockEntityRendererProvider.Context context, final WoodType type) { return new HangingSignRenderer.Models( HangingSignRenderer.createSignModel(context.entityModelSet(), type, HangingSignBlock.Attachment.CEILING), HangingSignRenderer.createSignModel(context.entityModelSet(), type, HangingSignBlock.Attachment.CEILING_MIDDLE), HangingSignRenderer.createSignModel(context.entityModelSet(), type, HangingSignBlock.Attachment.WALL) ); } public Model.Simple get(final HangingSignBlock.Attachment attachmentType) { return switch (attachmentType) { case CEILING -> this.ceiling; case CEILING_MIDDLE -> this.ceilingMiddle; case WALL -> this.wall; }; } } }