package net.minecraft.client.renderer; import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.math.Axis; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.Font; import net.minecraft.client.renderer.rendertype.RenderTypes; import net.minecraft.client.renderer.state.MapRenderState; import net.minecraft.client.renderer.texture.TextureAtlas; import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.client.resources.MapTextureManager; import net.minecraft.client.resources.model.sprite.AtlasManager; import net.minecraft.data.AtlasIds; import net.minecraft.network.chat.Component; import net.minecraft.util.Mth; import net.minecraft.world.level.saveddata.maps.MapDecoration; import net.minecraft.world.level.saveddata.maps.MapId; import net.minecraft.world.level.saveddata.maps.MapItemSavedData; @Environment(EnvType.CLIENT) public class MapRenderer { private static final float MAP_Z_OFFSET = -0.01F; private static final float DECORATION_Z_OFFSET = -0.001F; public static final int WIDTH = 128; public static final int HEIGHT = 128; private final TextureAtlas decorationSprites; private final MapTextureManager mapTextureManager; public MapRenderer(final AtlasManager atlasManager, final MapTextureManager mapTextureManager) { this.decorationSprites = atlasManager.getAtlasOrThrow(AtlasIds.MAP_DECORATIONS); this.mapTextureManager = mapTextureManager; } public void render( final MapRenderState mapRenderState, final PoseStack poseStack, final SubmitNodeCollector submitNodeCollector, final boolean showOnlyFrame, final int lightCoords ) { submitNodeCollector.submitCustomGeometry(poseStack, RenderTypes.text(mapRenderState.texture), (pose, buffer) -> { buffer.addVertex(pose, 0.0F, 128.0F, -0.01F).setColor(-1).setUv(0.0F, 1.0F).setLight(lightCoords); buffer.addVertex(pose, 128.0F, 128.0F, -0.01F).setColor(-1).setUv(1.0F, 1.0F).setLight(lightCoords); buffer.addVertex(pose, 128.0F, 0.0F, -0.01F).setColor(-1).setUv(1.0F, 0.0F).setLight(lightCoords); buffer.addVertex(pose, 0.0F, 0.0F, -0.01F).setColor(-1).setUv(0.0F, 0.0F).setLight(lightCoords); }); int count = 0; for (MapRenderState.MapDecorationRenderState decoration : mapRenderState.decorations) { if (!showOnlyFrame || decoration.renderOnFrame) { poseStack.pushPose(); poseStack.translate(decoration.x / 2.0F + 64.0F, decoration.y / 2.0F + 64.0F, -0.02F); poseStack.mulPose(Axis.ZP.rotationDegrees(decoration.rot * 360 / 16.0F)); poseStack.scale(4.0F, 4.0F, 3.0F); poseStack.translate(-0.125F, 0.125F, 0.0F); TextureAtlasSprite atlasSprite = decoration.atlasSprite; if (atlasSprite != null) { float z = count * -0.001F; submitNodeCollector.submitCustomGeometry(poseStack, RenderTypes.text(atlasSprite.atlasLocation()), (pose, buffer) -> { buffer.addVertex(pose, -1.0F, 1.0F, z).setColor(-1).setUv(atlasSprite.getU0(), atlasSprite.getV0()).setLight(lightCoords); buffer.addVertex(pose, 1.0F, 1.0F, z).setColor(-1).setUv(atlasSprite.getU1(), atlasSprite.getV0()).setLight(lightCoords); buffer.addVertex(pose, 1.0F, -1.0F, z).setColor(-1).setUv(atlasSprite.getU1(), atlasSprite.getV1()).setLight(lightCoords); buffer.addVertex(pose, -1.0F, -1.0F, z).setColor(-1).setUv(atlasSprite.getU0(), atlasSprite.getV1()).setLight(lightCoords); }); poseStack.popPose(); } if (decoration.name != null) { Font font = Minecraft.getInstance().font; float width = font.width(decoration.name); float scale = Mth.clamp(25.0F / width, 0.0F, 6.0F / 9.0F); poseStack.pushPose(); poseStack.translate(decoration.x / 2.0F + 64.0F - width * scale / 2.0F, decoration.y / 2.0F + 64.0F + 4.0F, -0.025F); poseStack.scale(scale, scale, -1.0F); poseStack.translate(0.0F, 0.0F, 0.1F); submitNodeCollector.order(1) .submitText(poseStack, 0.0F, 0.0F, decoration.name.getVisualOrderText(), false, Font.DisplayMode.NORMAL, lightCoords, -1, Integer.MIN_VALUE, 0); poseStack.popPose(); } count++; } } } public void extractRenderState(final MapId mapId, final MapItemSavedData mapData, final MapRenderState mapRenderState) { mapRenderState.texture = this.mapTextureManager.prepareMapTexture(mapId, mapData); mapRenderState.decorations.clear(); for (MapDecoration decoration : mapData.getDecorations()) { mapRenderState.decorations.add(this.extractDecorationRenderState(decoration)); } } private MapRenderState.MapDecorationRenderState extractDecorationRenderState(final MapDecoration decoration) { MapRenderState.MapDecorationRenderState state = new MapRenderState.MapDecorationRenderState(); state.atlasSprite = this.decorationSprites.getSprite(decoration.getSpriteLocation()); state.x = decoration.x(); state.y = decoration.y(); state.rot = decoration.rot(); state.name = (Component)decoration.name().orElse(null); state.renderOnFrame = decoration.renderOnFrame(); return state; } }