package net.minecraft.client.particle; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.core.particles.SimpleParticleType; import net.minecraft.util.ARGB; import net.minecraft.util.RandomSource; @Environment(EnvType.CLIENT) public class WhiteAshParticle extends BaseAshSmokeParticle { private static final int COLOR_RGB24 = 12235202; protected WhiteAshParticle( final ClientLevel level, final double x, final double y, final double z, final double xa, final double ya, final double za, final float scale, final SpriteSet sprites ) { super(level, x, y, z, 0.1F, -0.1F, 0.1F, xa, ya, za, scale, sprites, 0.0F, 20, 0.0125F, false); this.rCol = ARGB.red(12235202) / 255.0F; this.gCol = ARGB.green(12235202) / 255.0F; this.bCol = ARGB.blue(12235202) / 255.0F; } @Environment(EnvType.CLIENT) public static class Provider implements ParticleProvider { private final SpriteSet sprites; public Provider(final SpriteSet sprites) { this.sprites = sprites; } public Particle createParticle( final SimpleParticleType options, final ClientLevel level, final double x, final double y, final double z, final double xAux, final double yAux, final double zAux, final RandomSource random ) { double xa = random.nextFloat() * -1.9 * random.nextFloat() * 0.1; double ya = random.nextFloat() * -0.5 * random.nextFloat() * 0.1 * 5.0; double za = random.nextFloat() * -1.9 * random.nextFloat() * 0.1; return new WhiteAshParticle(level, x, y, z, xa, ya, za, 1.0F, this.sprites); } } }