package net.minecraft.client.particle; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.core.particles.SimpleParticleType; import net.minecraft.util.LightCoordsUtil; import net.minecraft.util.RandomSource; @Environment(EnvType.CLIENT) public class PortalParticle extends SingleQuadParticle { private final double xStart; private final double yStart; private final double zStart; protected PortalParticle( final ClientLevel level, final double x, final double y, final double z, final double xd, final double yd, final double zd, final TextureAtlasSprite sprite ) { super(level, x, y, z, sprite); this.xd = xd; this.yd = yd; this.zd = zd; this.x = x; this.y = y; this.z = z; this.xStart = this.x; this.yStart = this.y; this.zStart = this.z; this.quadSize = 0.1F * (this.random.nextFloat() * 0.2F + 0.5F); float br = this.random.nextFloat() * 0.6F + 0.4F; this.rCol = br * 0.9F; this.gCol = br * 0.3F; this.bCol = br; this.lifetime = (int)(this.random.nextFloat() * 10.0F) + 40; } @Override public SingleQuadParticle.Layer getLayer() { return SingleQuadParticle.Layer.OPAQUE; } @Override public void move(final double xa, final double ya, final double za) { this.setBoundingBox(this.getBoundingBox().move(xa, ya, za)); this.setLocationFromBoundingbox(); } @Override public float getQuadSize(final float a) { float s = (this.age + a) / this.lifetime; s = 1.0F - s; s *= s; s = 1.0F - s; return this.quadSize * s; } @Override public int getLightCoords(final float a) { float brightness = (float)this.age / this.lifetime; brightness *= brightness; brightness *= brightness; return LightCoordsUtil.addSmoothBlockEmission(super.getLightCoords(a), brightness); } @Override public void tick() { this.xo = this.x; this.yo = this.y; this.zo = this.z; if (this.age++ >= this.lifetime) { this.remove(); } else { float pos = (float)this.age / this.lifetime; float var3 = -pos + pos * pos * 2.0F; float var4 = 1.0F - var3; this.x = this.xStart + this.xd * var4; this.y = this.yStart + this.yd * var4 + (1.0F - pos); this.z = this.zStart + this.zd * var4; } } @Environment(EnvType.CLIENT) public static class Provider implements ParticleProvider { private final SpriteSet sprite; public Provider(final SpriteSet sprite) { this.sprite = sprite; } public Particle createParticle( final SimpleParticleType options, final ClientLevel level, final double x, final double y, final double z, final double xAux, final double yAux, final double zAux, final RandomSource random ) { return new PortalParticle(level, x, y, z, xAux, yAux, zAux, this.sprite.get(random)); } } }