package net.minecraft.client.particle; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.core.particles.SimpleParticleType; import net.minecraft.util.Mth; import net.minecraft.util.RandomSource; import net.minecraft.world.entity.player.Player; @Environment(EnvType.CLIENT) public class PlayerCloudParticle extends SingleQuadParticle { private final SpriteSet sprites; private PlayerCloudParticle( final ClientLevel level, final double x, final double y, final double z, final double xa, final double ya, final double za, final SpriteSet sprites ) { super(level, x, y, z, 0.0, 0.0, 0.0, sprites.first()); this.friction = 0.96F; this.sprites = sprites; float scale = 2.5F; this.xd *= 0.1F; this.yd *= 0.1F; this.zd *= 0.1F; this.xd += xa; this.yd += ya; this.zd += za; float col = 1.0F - this.random.nextFloat() * 0.3F; this.rCol = col; this.gCol = col; this.bCol = col; this.quadSize *= 1.875F; int baseLifetime = (int)(8.0 / (this.random.nextFloat() * 0.8 + 0.3)); this.lifetime = (int)Math.max(baseLifetime * 2.5F, 1.0F); this.hasPhysics = false; this.setSpriteFromAge(sprites); } @Override public SingleQuadParticle.Layer getLayer() { return SingleQuadParticle.Layer.TRANSLUCENT; } @Override public float getQuadSize(final float a) { return this.quadSize * Mth.clamp((this.age + a) / this.lifetime * 32.0F, 0.0F, 1.0F); } @Override public void tick() { super.tick(); if (!this.removed) { this.setSpriteFromAge(this.sprites); Player player = this.level.getNearestPlayer(this.x, this.y, this.z, 2.0, false); if (player != null) { double playerY = player.getY(); if (this.y > playerY) { this.y = this.y + (playerY - this.y) * 0.2; this.yd = this.yd + (player.getDeltaMovement().y - this.yd) * 0.2; this.setPos(this.x, this.y, this.z); } } } } @Environment(EnvType.CLIENT) public static class Provider implements ParticleProvider { private final SpriteSet sprites; public Provider(final SpriteSet sprites) { this.sprites = sprites; } public Particle createParticle( final SimpleParticleType options, final ClientLevel level, final double x, final double y, final double z, final double xAux, final double yAux, final double zAux, final RandomSource random ) { return new PlayerCloudParticle(level, x, y, z, xAux, yAux, zAux, this.sprites); } } @Environment(EnvType.CLIENT) public static class SneezeProvider implements ParticleProvider { private final SpriteSet sprites; public SneezeProvider(final SpriteSet sprites) { this.sprites = sprites; } public Particle createParticle( final SimpleParticleType options, final ClientLevel level, final double x, final double y, final double z, final double xAux, final double yAux, final double zAux, final RandomSource random ) { PlayerCloudParticle particle = new PlayerCloudParticle(level, x, y, z, xAux, yAux, zAux, this.sprites); particle.setColor(0.22F, 1.0F, 0.53F); particle.setAlpha(0.4F); return particle; } } }