package net.minecraft.client.model.animal.nautilus; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.model.geom.PartPose; import net.minecraft.client.model.geom.builders.CubeDeformation; import net.minecraft.client.model.geom.builders.CubeListBuilder; import net.minecraft.client.model.geom.builders.LayerDefinition; import net.minecraft.client.model.geom.builders.MeshDefinition; import net.minecraft.client.model.geom.builders.PartDefinition; @Environment(EnvType.CLIENT) public class NautilusArmorModel extends NautilusModel { private final ModelPart nautilus; private final ModelPart shell; public NautilusArmorModel(final ModelPart root) { super(root); this.nautilus = root.getChild("root"); this.shell = this.nautilus.getChild("shell"); } public static LayerDefinition createBodyLayer() { MeshDefinition meshdefinition = createBodyMesh(); PartDefinition partdefinition = meshdefinition.getRoot(); PartDefinition nautilus = partdefinition.addOrReplaceChild("root", CubeListBuilder.create(), PartPose.offset(0.0F, 29.0F, -6.0F)); PartDefinition shell = nautilus.addOrReplaceChild( "shell", CubeListBuilder.create() .texOffs(0, 0) .addBox(-7.0F, -10.0F, -7.0F, 14.0F, 10.0F, 16.0F, new CubeDeformation(0.01F)) .texOffs(0, 26) .addBox(-7.0F, 0.0F, -7.0F, 14.0F, 8.0F, 20.0F, new CubeDeformation(0.01F)) .texOffs(48, 26) .addBox(-7.0F, 0.0F, 6.0F, 14.0F, 8.0F, 0.0F, new CubeDeformation(0.0F)), PartPose.offset(0.0F, -13.0F, 5.0F) ); return LayerDefinition.create(meshdefinition, 128, 128); } }