package net.minecraft.client.model.animal.equine; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.model.geom.PartPose; import net.minecraft.client.model.geom.builders.CubeDeformation; import net.minecraft.client.model.geom.builders.CubeListBuilder; import net.minecraft.client.model.geom.builders.MeshDefinition; import net.minecraft.client.model.geom.builders.PartDefinition; import net.minecraft.util.Mth; @Environment(EnvType.CLIENT) public class BabyHorseModel extends HorseModel { public BabyHorseModel(final ModelPart root) { super(root); } public static MeshDefinition createBabyMesh(final CubeDeformation g) { MeshDefinition mesh = new MeshDefinition(); PartDefinition root = mesh.getRoot(); PartDefinition Body = root.addOrReplaceChild( "body", CubeListBuilder.create().texOffs(0, 13).addBox(-4.0F, -3.5F, -7.0F, 8.0F, 7.0F, 14.0F, g), PartPose.offset(0.0F, 12.5F, 0.0F) ); Body.addOrReplaceChild( "tail", CubeListBuilder.create().texOffs(24, 34).addBox(-1.5F, -1.5F, -1.0F, 3.0F, 3.0F, 8.0F, g), PartPose.offsetAndRotation(0.0F, -1.0F, 7.0F, -0.7418F, 0.0F, 0.0F) ); root.addOrReplaceChild( "left_hind_leg", CubeListBuilder.create().texOffs(12, 46).addBox(-1.5F, -1.0F, -1.5F, 3.0F, 9.0F, 3.0F, g), PartPose.offset(2.4F, 16.0F, 5.4F) ); root.addOrReplaceChild( "right_hind_leg", CubeListBuilder.create().texOffs(0, 46).addBox(-1.5F, -1.0F, -1.5F, 3.0F, 9.0F, 3.0F, g), PartPose.offset(-2.4F, 16.0F, 5.4F) ); root.addOrReplaceChild( "left_front_leg", CubeListBuilder.create().texOffs(12, 34).addBox(-1.5F, -1.0F, -1.5F, 3.0F, 9.0F, 3.0F, g), PartPose.offset(2.4F, 16.0F, -5.4F) ); root.addOrReplaceChild( "right_front_leg", CubeListBuilder.create().texOffs(0, 34).addBox(-1.5F, -1.0F, -1.5F, 3.0F, 9.0F, 3.0F, g), PartPose.offset(-2.4F, 16.0F, -5.4F) ); PartDefinition neck = root.addOrReplaceChild( "head_parts", CubeListBuilder.create().texOffs(30, 0).addBox(-2.0F, -6.0F, -2.0F, 4.0F, 8.0F, 4.0F, g), PartPose.offsetAndRotation(0.0F, 10.0F, -6.0F, 0.6109F, 0.0F, 0.0F) ); PartDefinition head = neck.addOrReplaceChild( "head", CubeListBuilder.create().texOffs(0, 0).addBox(-3.0F, -3.9484F, -6.705F, 6.0F, 4.0F, 9.0F, g), PartPose.offset(0.0F, -6.0516F, -0.2951F) ); head.addOrReplaceChild( "left_ear", CubeListBuilder.create().texOffs(0, 4).addBox(-1.0F, -2.5F, -0.8F, 2.0F, 3.0F, 1.0F, g), PartPose.offsetAndRotation(2.0F, -4.2484F, 1.9451F, 0.0F, 0.0F, 0.2618F) ); head.addOrReplaceChild( "right_ear", CubeListBuilder.create().texOffs(0, 0).addBox(-1.0F, -2.5F, -0.5F, 2.0F, 3.0F, 1.0F, g), PartPose.offsetAndRotation(-2.0F, -4.2484F, 1.645F, 0.0F, 0.0F, -0.2618F) ); return mesh; } @Override protected float getLegStandingYOffset() { return 4.0F; } @Override protected float getLegStandingZOffset() { return 0.0F; } @Override protected float getTailXRotOffset() { return (float) (-Math.PI / 2); } @Override protected void animateHeadPartsPlacement(final float eating, final float standing) { this.headParts.y = this.headParts.y + Mth.lerp(eating, Mth.lerp(standing, 0.0F, -2.0F), 2.0F); this.headParts.z = Mth.lerp(standing, this.headParts.z, -4.0F); } }