package net.minecraft.client.model; import com.mojang.blaze3d.vertex.PoseStack; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.model.geom.ModelPart; @Environment(EnvType.CLIENT) public interface HeadedModel { ModelPart getHead(); default void translateToHead(final PoseStack poseStack) { this.getHead().translateAndRotate(poseStack); } }