package net.minecraft.client.gui.screens.debug; import com.google.common.collect.Lists; import java.util.List; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.ChatFormatting; import net.minecraft.client.GameNarrator; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.GuiGraphicsExtractor; import net.minecraft.client.gui.components.AbstractWidget; import net.minecraft.client.gui.narration.NarrationElementOutput; import net.minecraft.client.gui.screens.Screen; import net.minecraft.client.input.KeyEvent; import net.minecraft.client.input.MouseButtonEvent; import net.minecraft.client.multiplayer.MultiPlayerGameMode; import net.minecraft.client.renderer.RenderPipelines; import net.minecraft.network.chat.Component; import net.minecraft.network.chat.MutableComponent; import net.minecraft.network.protocol.game.ServerboundChangeGameModePacket; import net.minecraft.resources.Identifier; import net.minecraft.server.commands.GameModeCommand; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.level.GameType; import net.minecraft.world.level.block.Blocks; @Environment(EnvType.CLIENT) public class GameModeSwitcherScreen extends Screen { private static final Identifier SLOT_SPRITE = Identifier.withDefaultNamespace("gamemode_switcher/slot"); private static final Identifier SELECTION_SPRITE = Identifier.withDefaultNamespace("gamemode_switcher/selection"); private static final Identifier GAMEMODE_SWITCHER_LOCATION = Identifier.withDefaultNamespace("textures/gui/container/gamemode_switcher.png"); private static final int SPRITE_SHEET_WIDTH = 128; private static final int SPRITE_SHEET_HEIGHT = 128; private static final int SLOT_AREA = 26; private static final int SLOT_PADDING = 5; private static final int SLOT_AREA_PADDED = 31; private static final int HELP_TIPS_OFFSET_Y = 5; private static final int ALL_SLOTS_WIDTH = GameModeSwitcherScreen.GameModeIcon.values().length * 31 - 5; private final GameModeSwitcherScreen.GameModeIcon previousHovered; private GameModeSwitcherScreen.GameModeIcon currentlyHovered; private int firstMouseX; private int firstMouseY; private boolean setFirstMousePos; private final List slots = Lists.newArrayList(); public GameModeSwitcherScreen() { super(GameNarrator.NO_TITLE); this.previousHovered = GameModeSwitcherScreen.GameModeIcon.getFromGameType(this.getDefaultSelected()); this.currentlyHovered = this.previousHovered; } private GameType getDefaultSelected() { MultiPlayerGameMode gameMode = Minecraft.getInstance().gameMode; GameType previous = gameMode.getPreviousPlayerMode(); if (previous != null) { return previous; } else { return gameMode.getPlayerMode() == GameType.CREATIVE ? GameType.SURVIVAL : GameType.CREATIVE; } } @Override protected void init() { super.init(); this.slots.clear(); this.currentlyHovered = this.previousHovered; for (int i = 0; i < GameModeSwitcherScreen.GameModeIcon.VALUES.length; i++) { GameModeSwitcherScreen.GameModeIcon icon = GameModeSwitcherScreen.GameModeIcon.VALUES[i]; this.slots.add(new GameModeSwitcherScreen.GameModeSlot(icon, this.width / 2 - ALL_SLOTS_WIDTH / 2 + i * 31, this.height / 2 - 31)); } } @Override public void extractRenderState(final GuiGraphicsExtractor graphics, final int mouseX, final int mouseY, final float a) { graphics.centeredText(this.font, this.currentlyHovered.name, this.width / 2, this.height / 2 - 31 - 20, -1); MutableComponent selectKey = Component.translatable( "debug.gamemodes.select_next", this.minecraft.options.keyDebugSwitchGameMode.getTranslatedKeyMessage().copy().withStyle(ChatFormatting.AQUA) ); graphics.centeredText(this.font, selectKey, this.width / 2, this.height / 2 + 5, -1); if (!this.setFirstMousePos) { this.firstMouseX = mouseX; this.firstMouseY = mouseY; this.setFirstMousePos = true; } boolean sameAsFirstMousePos = this.firstMouseX == mouseX && this.firstMouseY == mouseY; for (GameModeSwitcherScreen.GameModeSlot slot : this.slots) { slot.extractRenderState(graphics, mouseX, mouseY, a); slot.setSelected(this.currentlyHovered == slot.icon); if (!sameAsFirstMousePos && slot.isHoveredOrFocused()) { this.currentlyHovered = slot.icon; } } } @Override public void extractBackground(final GuiGraphicsExtractor graphics, final int mouseX, final int mouseY, final float a) { int xo = this.width / 2 - 62; int yo = this.height / 2 - 31 - 27; graphics.blit(RenderPipelines.GUI_TEXTURED, GAMEMODE_SWITCHER_LOCATION, xo, yo, 0.0F, 0.0F, 125, 75, 128, 128); } private void switchToHoveredGameMode() { switchToHoveredGameMode(this.minecraft, this.currentlyHovered); } private static void switchToHoveredGameMode(final Minecraft minecraft, final GameModeSwitcherScreen.GameModeIcon toGameMode) { if (minecraft.canSwitchGameMode()) { GameModeSwitcherScreen.GameModeIcon currentGameMode = GameModeSwitcherScreen.GameModeIcon.getFromGameType(minecraft.gameMode.getPlayerMode()); if (toGameMode != currentGameMode && GameModeCommand.PERMISSION_CHECK.check(minecraft.player.permissions())) { minecraft.player.connection.send(new ServerboundChangeGameModePacket(toGameMode.mode)); } } } @Override public boolean keyPressed(final KeyEvent event) { if (this.minecraft.options.keyDebugSwitchGameMode.matches(event)) { this.setFirstMousePos = false; this.currentlyHovered = this.currentlyHovered.getNext(); return true; } else { return super.keyPressed(event); } } @Override public boolean keyReleased(final KeyEvent event) { if (this.minecraft.options.keyDebugModifier.matches(event)) { this.switchToHoveredGameMode(); this.minecraft.gui.setScreen(null); return true; } else { return super.keyReleased(event); } } @Override public boolean mouseReleased(final MouseButtonEvent event) { if (this.minecraft.options.keyDebugModifier.matchesMouse(event)) { this.switchToHoveredGameMode(); this.minecraft.gui.setScreen(null); return true; } else { return super.mouseReleased(event); } } @Override public boolean isPauseScreen() { return false; } @Environment(EnvType.CLIENT) private static enum GameModeIcon { CREATIVE(Component.translatable("gameMode.creative"), GameType.CREATIVE, new ItemStack(Blocks.GRASS_BLOCK)), SURVIVAL(Component.translatable("gameMode.survival"), GameType.SURVIVAL, new ItemStack(Items.IRON_SWORD)), ADVENTURE(Component.translatable("gameMode.adventure"), GameType.ADVENTURE, new ItemStack(Items.MAP)), SPECTATOR(Component.translatable("gameMode.spectator"), GameType.SPECTATOR, new ItemStack(Items.ENDER_EYE)); private static final GameModeSwitcherScreen.GameModeIcon[] VALUES = values(); private static final int ICON_AREA = 16; private static final int ICON_TOP_LEFT = 5; private final Component name; private final GameType mode; private final ItemStack renderStack; private GameModeIcon(final Component name, final GameType mode, final ItemStack renderStack) { this.name = name; this.mode = mode; this.renderStack = renderStack; } private void extractIcon(final GuiGraphicsExtractor graphics, final int x, final int y) { graphics.item(this.renderStack, x, y); } private GameModeSwitcherScreen.GameModeIcon getNext() { return switch (this) { case CREATIVE -> SURVIVAL; case SURVIVAL -> ADVENTURE; case ADVENTURE -> SPECTATOR; case SPECTATOR -> CREATIVE; }; } private static GameModeSwitcherScreen.GameModeIcon getFromGameType(final GameType gameType) { return switch (gameType) { case SPECTATOR -> SPECTATOR; case SURVIVAL -> SURVIVAL; case CREATIVE -> CREATIVE; case ADVENTURE -> ADVENTURE; }; } } @Environment(EnvType.CLIENT) public static class GameModeSlot extends AbstractWidget { private final GameModeSwitcherScreen.GameModeIcon icon; private boolean isSelected; public GameModeSlot(final GameModeSwitcherScreen.GameModeIcon icon, final int x, final int y) { super(x, y, 26, 26, icon.name); this.icon = icon; } @Override public void extractWidgetRenderState(final GuiGraphicsExtractor graphics, final int mouseX, final int mouseY, final float a) { this.extractSlot(graphics); if (this.isSelected) { this.extractSelection(graphics); } this.icon.extractIcon(graphics, this.getX() + 5, this.getY() + 5); } @Override public void updateWidgetNarration(final NarrationElementOutput output) { this.defaultButtonNarrationText(output); } @Override public boolean isHoveredOrFocused() { return super.isHoveredOrFocused() || this.isSelected; } public void setSelected(final boolean isSelected) { this.isSelected = isSelected; } private void extractSlot(final GuiGraphicsExtractor graphics) { graphics.blitSprite(RenderPipelines.GUI_TEXTURED, GameModeSwitcherScreen.SLOT_SPRITE, this.getX(), this.getY(), 26, 26); } private void extractSelection(final GuiGraphicsExtractor graphics) { graphics.blitSprite(RenderPipelines.GUI_TEXTURED, GameModeSwitcherScreen.SELECTION_SPRITE, this.getX(), this.getY(), 26, 26); } } }