package net.minecraft.client; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import org.joml.Vector2i; @Environment(EnvType.CLIENT) public class ScrollWheelHandler { private double accumulatedScrollX; private double accumulatedScrollY; public Vector2i onMouseScroll(final double scaledXScrollOffset, final double scaledYScrollOffset) { if (this.accumulatedScrollX != 0.0 && Math.signum(scaledXScrollOffset) != Math.signum(this.accumulatedScrollX)) { this.accumulatedScrollX = 0.0; } if (this.accumulatedScrollY != 0.0 && Math.signum(scaledYScrollOffset) != Math.signum(this.accumulatedScrollY)) { this.accumulatedScrollY = 0.0; } this.accumulatedScrollX += scaledXScrollOffset; this.accumulatedScrollY += scaledYScrollOffset; int wheelX = (int)this.accumulatedScrollX; int wheelY = (int)this.accumulatedScrollY; if (wheelX == 0 && wheelY == 0) { return new Vector2i(0, 0); } else { this.accumulatedScrollX -= wheelX; this.accumulatedScrollY -= wheelY; return new Vector2i(wheelX, wheelY); } } public static int getNextScrollWheelSelection(final double wheel, int currentSelected, final int limit) { int step = (int)Math.signum(wheel); currentSelected -= step; currentSelected = Math.max(-1, currentSelected); while (currentSelected < 0) { currentSelected += limit; } while (currentSelected >= limit) { currentSelected -= limit; } return currentSelected; } }