package net.minecraft.advancements.triggers; import com.mojang.serialization.Codec; import com.mojang.serialization.codecs.RecordCodecBuilder; import java.util.Optional; import net.minecraft.advancements.predicates.ContextAwarePredicate; import net.minecraft.advancements.predicates.DamagePredicate; import net.minecraft.advancements.predicates.entity.EntityPredicate; import net.minecraft.server.level.ServerPlayer; import net.minecraft.world.damagesource.DamageSource; import net.minecraft.world.entity.Entity; import net.minecraft.world.level.storage.loot.LootContext; import net.minecraft.world.level.storage.loot.Validatable; import net.minecraft.world.level.storage.loot.ValidationContextSource; public class PlayerHurtEntityTrigger extends SimpleCriterionTrigger { @Override public Codec codec() { return PlayerHurtEntityTrigger.TriggerInstance.CODEC; } public void trigger( final ServerPlayer player, final Entity victim, final DamageSource source, final float originalDamage, final float actualDamage, final boolean blocked ) { LootContext victimContext = EntityPredicate.createContext(player, victim); this.trigger(player, t -> t.matches(player, victimContext, source, originalDamage, actualDamage, blocked)); } public record TriggerInstance(Optional player, Optional damage, Optional entity) implements SimpleCriterionTrigger.SimpleInstance { public static final Codec CODEC = RecordCodecBuilder.create( i -> i.group( EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("player").forGetter(PlayerHurtEntityTrigger.TriggerInstance::player), DamagePredicate.CODEC.optionalFieldOf("damage").forGetter(PlayerHurtEntityTrigger.TriggerInstance::damage), EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("entity").forGetter(PlayerHurtEntityTrigger.TriggerInstance::entity) ) .apply(i, PlayerHurtEntityTrigger.TriggerInstance::new) ); public static Criterion playerHurtEntity() { return CriteriaTriggers.PLAYER_HURT_ENTITY .createCriterion(new PlayerHurtEntityTrigger.TriggerInstance(Optional.empty(), Optional.empty(), Optional.empty())); } public static Criterion playerHurtEntityWithDamage(final Optional damage) { return CriteriaTriggers.PLAYER_HURT_ENTITY.createCriterion(new PlayerHurtEntityTrigger.TriggerInstance(Optional.empty(), damage, Optional.empty())); } public static Criterion playerHurtEntityWithDamage(final DamagePredicate.Builder damage) { return CriteriaTriggers.PLAYER_HURT_ENTITY .createCriterion(new PlayerHurtEntityTrigger.TriggerInstance(Optional.empty(), Optional.of(damage.build()), Optional.empty())); } public static Criterion playerHurtEntity(final Optional entity) { return CriteriaTriggers.PLAYER_HURT_ENTITY .createCriterion(new PlayerHurtEntityTrigger.TriggerInstance(Optional.empty(), Optional.empty(), EntityPredicate.wrap(entity))); } public static Criterion playerHurtEntity( final Optional damage, final Optional entity ) { return CriteriaTriggers.PLAYER_HURT_ENTITY .createCriterion(new PlayerHurtEntityTrigger.TriggerInstance(Optional.empty(), damage, EntityPredicate.wrap(entity))); } public static Criterion playerHurtEntity( final DamagePredicate.Builder damage, final Optional entity ) { return CriteriaTriggers.PLAYER_HURT_ENTITY .createCriterion(new PlayerHurtEntityTrigger.TriggerInstance(Optional.empty(), Optional.of(damage.build()), EntityPredicate.wrap(entity))); } public boolean matches( final ServerPlayer player, final LootContext victim, final DamageSource source, final float originalDamage, final float actualDamage, final boolean blocked ) { return this.damage.isPresent() && !((DamagePredicate)this.damage.get()).matches(player, source, originalDamage, actualDamage, blocked) ? false : !this.entity.isPresent() || ((ContextAwarePredicate)this.entity.get()).matches(victim); } @Override public void validate(final ValidationContextSource validator) { SimpleCriterionTrigger.SimpleInstance.super.validate(validator); Validatable.validate(validator.entityContext(), "entity", this.entity); } } }