package net.minecraft.advancements.triggers; import com.mojang.serialization.Codec; import com.mojang.serialization.codecs.RecordCodecBuilder; import java.util.Optional; import net.minecraft.advancements.predicates.ContextAwarePredicate; import net.minecraft.advancements.predicates.entity.EntityPredicate; import net.minecraft.server.level.ServerPlayer; import net.minecraft.world.entity.monster.zombie.Zombie; import net.minecraft.world.entity.npc.villager.Villager; import net.minecraft.world.level.storage.loot.LootContext; import net.minecraft.world.level.storage.loot.Validatable; import net.minecraft.world.level.storage.loot.ValidationContextSource; public class CuredZombieVillagerTrigger extends SimpleCriterionTrigger { @Override public Codec codec() { return CuredZombieVillagerTrigger.TriggerInstance.CODEC; } public void trigger(final ServerPlayer player, final Zombie zombie, final Villager villager) { LootContext zombieContext = EntityPredicate.createContext(player, zombie); LootContext villagerContext = EntityPredicate.createContext(player, villager); this.trigger(player, t -> t.matches(zombieContext, villagerContext)); } public record TriggerInstance(Optional player, Optional zombie, Optional villager) implements SimpleCriterionTrigger.SimpleInstance { public static final Codec CODEC = RecordCodecBuilder.create( i -> i.group( EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("player").forGetter(CuredZombieVillagerTrigger.TriggerInstance::player), EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("zombie").forGetter(CuredZombieVillagerTrigger.TriggerInstance::zombie), EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("villager").forGetter(CuredZombieVillagerTrigger.TriggerInstance::villager) ) .apply(i, CuredZombieVillagerTrigger.TriggerInstance::new) ); public static Criterion curedZombieVillager() { return CriteriaTriggers.CURED_ZOMBIE_VILLAGER .createCriterion(new CuredZombieVillagerTrigger.TriggerInstance(Optional.empty(), Optional.empty(), Optional.empty())); } public boolean matches(final LootContext zombie, final LootContext villager) { return this.zombie.isPresent() && !((ContextAwarePredicate)this.zombie.get()).matches(zombie) ? false : !this.villager.isPresent() || ((ContextAwarePredicate)this.villager.get()).matches(villager); } @Override public void validate(final ValidationContextSource validator) { SimpleCriterionTrigger.SimpleInstance.super.validate(validator); Validatable.validate(validator.entityContext(), "zombie", this.zombie); Validatable.validate(validator.entityContext(), "villager", this.villager); } } }