package net.minecraft.world.level.lighting; import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap; import net.minecraft.core.BlockPos; import net.minecraft.core.SectionPos; import net.minecraft.world.level.LightLayer; import net.minecraft.world.level.chunk.DataLayer; import net.minecraft.world.level.chunk.LightChunkGetter; public class BlockLightSectionStorage extends LayerLightSectionStorage { protected BlockLightSectionStorage(final LightChunkGetter chunkSource) { super(LightLayer.BLOCK, chunkSource, new BlockLightSectionStorage.BlockDataLayerStorageMap(new Long2ObjectOpenHashMap<>())); } @Override protected int getLightValue(final long blockNode) { long sectionNode = SectionPos.blockToSection(blockNode); DataLayer layer = this.getDataLayer(sectionNode, false); return layer == null ? 0 : layer.get( SectionPos.sectionRelative(BlockPos.getX(blockNode)), SectionPos.sectionRelative(BlockPos.getY(blockNode)), SectionPos.sectionRelative(BlockPos.getZ(blockNode)) ); } protected static final class BlockDataLayerStorageMap extends DataLayerStorageMap { public BlockDataLayerStorageMap(final Long2ObjectOpenHashMap map) { super(map); } public BlockLightSectionStorage.BlockDataLayerStorageMap copy() { return new BlockLightSectionStorage.BlockDataLayerStorageMap(this.map.clone()); } } }