package net.minecraft.world.level.levelgen.feature.configurations; import com.mojang.serialization.Codec; import com.mojang.serialization.codecs.RecordCodecBuilder; public class UnderwaterMagmaConfiguration implements FeatureConfiguration { public static final Codec CODEC = RecordCodecBuilder.create( i -> i.group( Codec.intRange(0, 512).fieldOf("floor_search_range").forGetter(c -> c.floorSearchRange), Codec.intRange(0, 64).fieldOf("placement_radius_around_floor").forGetter(c -> c.placementRadiusAroundFloor), Codec.floatRange(0.0F, 1.0F).fieldOf("placement_probability_per_valid_position").forGetter(c -> c.placementProbabilityPerValidPosition) ) .apply(i, UnderwaterMagmaConfiguration::new) ); public final int floorSearchRange; public final int placementRadiusAroundFloor; public final float placementProbabilityPerValidPosition; public UnderwaterMagmaConfiguration(final int floorSearchRange, final int placementRadiusAroundFloor, final float placementProbabilityPerValidPosition) { this.floorSearchRange = floorSearchRange; this.placementRadiusAroundFloor = placementRadiusAroundFloor; this.placementProbabilityPerValidPosition = placementProbabilityPerValidPosition; } }