package net.minecraft.world.level.block.state.properties; import net.minecraft.util.StringRepresentable; public enum PotentSulfurState implements StringRepresentable { DRY("dry"), WET("wet"), DORMANT("dormant"), ERUPTING("erupting"), CONTINUOUS("continuous"); private final String name; private PotentSulfurState(final String name) { this.name = name; } public String toString() { return this.name; } @Override public String getSerializedName() { return this.name; } }