package net.minecraft.world.level.block.entity; import com.mojang.serialization.Codec; import net.minecraft.core.BlockPos; import net.minecraft.core.FrontAndTop; import net.minecraft.core.Holder; import net.minecraft.core.HolderLookup; import net.minecraft.core.Registry; import net.minecraft.core.registries.Registries; import net.minecraft.data.worldgen.Pools; import net.minecraft.nbt.CompoundTag; import net.minecraft.network.chat.Component; import net.minecraft.network.protocol.game.ClientboundBlockEntityDataPacket; import net.minecraft.resources.Identifier; import net.minecraft.resources.ResourceKey; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.StringRepresentable; import net.minecraft.world.level.block.JigsawBlock; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.levelgen.structure.pools.JigsawPlacement; import net.minecraft.world.level.levelgen.structure.pools.StructureTemplatePool; import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplate; import net.minecraft.world.level.storage.ValueInput; import net.minecraft.world.level.storage.ValueOutput; public class JigsawBlockEntity extends BlockEntity { public static final Codec> POOL_CODEC = ResourceKey.codec(Registries.TEMPLATE_POOL); public static final Identifier EMPTY_ID = Identifier.withDefaultNamespace("empty"); private static final int DEFAULT_PLACEMENT_PRIORITY = 0; private static final int DEFAULT_SELECTION_PRIORITY = 0; public static final String TARGET = "target"; public static final String POOL = "pool"; public static final String JOINT = "joint"; public static final String PLACEMENT_PRIORITY = "placement_priority"; public static final String SELECTION_PRIORITY = "selection_priority"; public static final String NAME = "name"; public static final String FINAL_STATE = "final_state"; public static final String DEFAULT_FINAL_STATE = "minecraft:air"; private Identifier name = EMPTY_ID; private Identifier target = EMPTY_ID; private ResourceKey pool = Pools.EMPTY; private JigsawBlockEntity.JointType joint = JigsawBlockEntity.JointType.ROLLABLE; private String finalState = "minecraft:air"; private int placementPriority = 0; private int selectionPriority = 0; public JigsawBlockEntity(final BlockPos worldPosition, final BlockState blockState) { super(BlockEntityTypes.JIGSAW, worldPosition, blockState); } public Identifier getName() { return this.name; } public Identifier getTarget() { return this.target; } public ResourceKey getPool() { return this.pool; } public String getFinalState() { return this.finalState; } public JigsawBlockEntity.JointType getJoint() { return this.joint; } public int getPlacementPriority() { return this.placementPriority; } public int getSelectionPriority() { return this.selectionPriority; } public void setName(final Identifier name) { this.name = name; } public void setTarget(final Identifier target) { this.target = target; } public void setPool(final ResourceKey pool) { this.pool = pool; } public void setFinalState(final String finalState) { this.finalState = finalState; } public void setJoint(final JigsawBlockEntity.JointType joint) { this.joint = joint; } public void setPlacementPriority(final int placementPriority) { this.placementPriority = placementPriority; } public void setSelectionPriority(final int selectionPriority) { this.selectionPriority = selectionPriority; } @Override protected void saveAdditional(final ValueOutput output) { super.saveAdditional(output); output.store("name", Identifier.CODEC, this.name); output.store("target", Identifier.CODEC, this.target); output.store("pool", POOL_CODEC, this.pool); output.putString("final_state", this.finalState); output.store("joint", JigsawBlockEntity.JointType.CODEC, this.joint); output.putInt("placement_priority", this.placementPriority); output.putInt("selection_priority", this.selectionPriority); } @Override protected void loadAdditional(final ValueInput input) { super.loadAdditional(input); this.name = (Identifier)input.read("name", Identifier.CODEC).orElse(EMPTY_ID); this.target = (Identifier)input.read("target", Identifier.CODEC).orElse(EMPTY_ID); this.pool = (ResourceKey)input.read("pool", POOL_CODEC).orElse(Pools.EMPTY); this.finalState = input.getStringOr("final_state", "minecraft:air"); this.joint = (JigsawBlockEntity.JointType)input.read("joint", JigsawBlockEntity.JointType.CODEC) .orElseGet(() -> StructureTemplate.getDefaultJointType(this.getBlockState())); this.placementPriority = input.getIntOr("placement_priority", 0); this.selectionPriority = input.getIntOr("selection_priority", 0); } public ClientboundBlockEntityDataPacket getUpdatePacket() { return ClientboundBlockEntityDataPacket.create(this); } @Override public CompoundTag getUpdateTag(final HolderLookup.Provider registries) { return this.saveCustomOnly(registries); } public void generate(final ServerLevel level, final int levels, final boolean keepJigsaws) { BlockPos position = this.getBlockPos().relative(((FrontAndTop)this.getBlockState().getValue(JigsawBlock.ORIENTATION)).front()); Registry poolRegistry = level.registryAccess().lookupOrThrow(Registries.TEMPLATE_POOL); Holder pool = poolRegistry.getOrThrow(this.pool); JigsawPlacement.generateJigsaw(level, pool, this.target, levels, position, keepJigsaws); } public static enum JointType implements StringRepresentable { ROLLABLE("rollable"), ALIGNED("aligned"); public static final StringRepresentable.EnumCodec CODEC = StringRepresentable.fromEnum(JigsawBlockEntity.JointType::values); private final String name; private JointType(final String name) { this.name = name; } @Override public String getSerializedName() { return this.name; } public Component getTranslatedName() { return Component.translatable("jigsaw_block.joint." + this.name); } } }