package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import com.mojang.serialization.codecs.RecordCodecBuilder; import net.minecraft.core.BlockPos; import net.minecraft.server.level.ServerLevel; import net.minecraft.tags.ItemTags; import net.minecraft.util.RandomSource; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.animal.golem.CopperGolem; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.entity.CopperGolemStatueBlockEntity; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.phys.BlockHitResult; public class WeatheringCopperGolemStatueBlock extends CopperGolemStatueBlock implements WeatheringCopper { public static final MapCodec CODEC = RecordCodecBuilder.mapCodec( i -> i.group(WeatheringCopper.WeatherState.CODEC.fieldOf("weathering_state").forGetter(ChangeOverTimeBlock::getAge), propertiesCodec()) .apply(i, WeatheringCopperGolemStatueBlock::new) ); @Override public MapCodec codec() { return CODEC; } public WeatheringCopperGolemStatueBlock(final WeatheringCopper.WeatherState weatherState, final BlockBehaviour.Properties properties) { super(weatherState, properties); } @Override protected boolean isRandomlyTicking(final BlockState state) { return WeatheringCopper.getNext(state.getBlock()).isPresent(); } @Override protected void randomTick(final BlockState state, final ServerLevel level, final BlockPos pos, final RandomSource random) { this.changeOverTime(state, level, pos, random); } public WeatheringCopper.WeatherState getAge() { return this.getWeatheringState(); } @Override protected InteractionResult useItemOn( final ItemStack itemStack, final BlockState state, final Level level, final BlockPos pos, final Player player, final InteractionHand hand, final BlockHitResult hitResult ) { if (level.getBlockEntity(pos) instanceof CopperGolemStatueBlockEntity copperGolemStatueBlockEntity) { if (!itemStack.is(ItemTags.AXES)) { if (itemStack.is(Items.HONEYCOMB)) { return InteractionResult.PASS; } this.updatePose(level, state, pos, player); return InteractionResult.SUCCESS; } if (this.getAge().equals(WeatheringCopper.WeatherState.UNAFFECTED)) { CopperGolem copperGolem = copperGolemStatueBlockEntity.removeStatue(state); itemStack.hurtAndBreak(1, player, hand.asEquipmentSlot()); if (copperGolem != null) { level.addFreshEntity(copperGolem); level.removeBlock(pos, false); return InteractionResult.SUCCESS; } } } return InteractionResult.PASS; } }