package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.tags.BlockTags; import net.minecraft.util.RandomSource; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.pathfinder.PathComputationType; public abstract class VegetationBlock extends Block { protected VegetationBlock(final BlockBehaviour.Properties properties) { super(properties); } @Override protected abstract MapCodec codec(); protected boolean mayPlaceOn(final BlockState state, final BlockGetter level, final BlockPos pos) { return state.is(BlockTags.SUPPORTS_VEGETATION); } @Override protected BlockState updateShape( final BlockState state, final LevelReader level, final ScheduledTickAccess ticks, final BlockPos pos, final Direction directionToNeighbour, final BlockPos neighbourPos, final BlockState neighbourState, final RandomSource random ) { return !state.canSurvive(level, pos) ? Blocks.AIR.defaultBlockState() : super.updateShape(state, level, ticks, pos, directionToNeighbour, neighbourPos, neighbourState, random); } @Override protected boolean canSurvive(final BlockState state, final LevelReader level, final BlockPos pos) { BlockPos below = pos.below(); return this.mayPlaceOn(level.getBlockState(below), level, below); } @Override protected boolean propagatesSkylightDown(final BlockState state) { return state.getFluidState().isEmpty(); } @Override protected boolean isPathfindable(final BlockState state, final PathComputationType type) { return type == PathComputationType.AIR && !this.hasCollision ? true : super.isPathfindable(state, type); } }