package net.minecraft.world.level.block; import com.google.common.base.MoreObjects; import com.mojang.serialization.MapCodec; import java.util.Map; import java.util.Optional; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.server.level.ServerLevel; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; import net.minecraft.util.RandomSource; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.EnumProperty; import net.minecraft.world.level.gameevent.GameEvent; import net.minecraft.world.level.redstone.ExperimentalRedstoneUtils; import net.minecraft.world.level.redstone.Orientation; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.Shapes; import net.minecraft.world.phys.shapes.VoxelShape; import org.jspecify.annotations.Nullable; public class TripWireHookBlock extends Block { public static final MapCodec CODEC = simpleCodec(TripWireHookBlock::new); public static final EnumProperty FACING = HorizontalDirectionalBlock.FACING; public static final BooleanProperty POWERED = BlockStateProperties.POWERED; public static final BooleanProperty ATTACHED = BlockStateProperties.ATTACHED; protected static final int WIRE_DIST_MIN = 1; protected static final int WIRE_DIST_MAX = 42; private static final int RECHECK_PERIOD = 10; private static final Map SHAPES = Shapes.rotateHorizontal(Block.boxZ(6.0, 0.0, 10.0, 10.0, 16.0)); @Override public MapCodec codec() { return CODEC; } public TripWireHookBlock(final BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.NORTH).setValue(POWERED, false).setValue(ATTACHED, false)); } @Override protected VoxelShape getShape(final BlockState state, final BlockGetter level, final BlockPos pos, final CollisionContext context) { return (VoxelShape)SHAPES.get(state.getValue(FACING)); } @Override protected boolean canSurvive(final BlockState state, final LevelReader level, final BlockPos pos) { Direction direction = state.getValue(FACING); BlockPos relative = pos.relative(direction.getOpposite()); BlockState blockState = level.getBlockState(relative); return direction.getAxis().isHorizontal() && blockState.isFaceSturdy(level, relative, direction); } @Override protected BlockState updateShape( final BlockState state, final LevelReader level, final ScheduledTickAccess ticks, final BlockPos pos, final Direction directionToNeighbour, final BlockPos neighbourPos, final BlockState neighbourState, final RandomSource random ) { return directionToNeighbour.getOpposite() == state.getValue(FACING) && !state.canSurvive(level, pos) ? Blocks.AIR.defaultBlockState() : super.updateShape(state, level, ticks, pos, directionToNeighbour, neighbourPos, neighbourState, random); } @Nullable @Override public BlockState getStateForPlacement(final BlockPlaceContext context) { BlockState state = this.defaultBlockState().setValue(POWERED, false).setValue(ATTACHED, false); LevelReader level = context.getLevel(); BlockPos pos = context.getClickedPos(); Direction[] directions = context.getNearestLookingDirections(); for (Direction direction : directions) { if (direction.getAxis().isHorizontal()) { Direction facing = direction.getOpposite(); state = state.setValue(FACING, facing); if (state.canSurvive(level, pos)) { return state; } } } return null; } @Override public void setPlacedBy(final Level level, final BlockPos pos, final BlockState state, @Nullable final LivingEntity by, final ItemStack itemStack) { calculateState(level, pos, state, false, false, -1, null); } public static void calculateState( final Level level, final BlockPos pos, final BlockState state, final boolean isBeingDestroyed, final boolean canUpdate, final int wireSource, @Nullable final BlockState wireSourceState ) { Optional facingOptional = state.getOptionalValue(FACING); if (facingOptional.isPresent()) { Direction direction = (Direction)facingOptional.get(); boolean wasAttached = (Boolean)state.getOptionalValue(ATTACHED).orElse(false); boolean wasPowered = (Boolean)state.getOptionalValue(POWERED).orElse(false); Block block = state.getBlock(); boolean attached = !isBeingDestroyed; boolean powered = false; int receiverPos = 0; BlockState[] wireStates = new BlockState[42]; for (int i = 1; i < 42; i++) { BlockPos testPos = pos.relative(direction, i); BlockState wireState = level.getBlockState(testPos); if (wireState.is(Blocks.TRIPWIRE_HOOK)) { if (wireState.getValue(FACING) == direction.getOpposite()) { receiverPos = i; } break; } if (!wireState.is(Blocks.TRIPWIRE) && i != wireSource) { wireStates[i] = null; attached = false; } else { if (i == wireSource) { wireState = MoreObjects.firstNonNull(wireSourceState, wireState); } boolean wireArmed = !(Boolean)wireState.getValue(TripWireBlock.DISARMED); boolean wirePowered = (Boolean)wireState.getValue(TripWireBlock.POWERED); powered |= wireArmed && wirePowered; wireStates[i] = wireState; if (i == wireSource) { level.scheduleTick(pos, block, 10); attached &= wireArmed; } } } attached &= receiverPos > 1; powered &= attached; BlockState newState = block.defaultBlockState().trySetValue(ATTACHED, attached).trySetValue(POWERED, powered); if (receiverPos > 0) { BlockPos testPosx = pos.relative(direction, receiverPos); Direction opposite = direction.getOpposite(); level.setBlock(testPosx, newState.setValue(FACING, opposite), 3); notifyNeighbors(block, level, testPosx, opposite); if (!level.getBlockState(pos).is(Blocks.TRIPWIRE_HOOK)) { onRemoved(newState, level, pos); return; } emitState(level, testPosx, attached, powered, wasAttached, wasPowered); } emitState(level, pos, attached, powered, wasAttached, wasPowered); if (!isBeingDestroyed) { level.setBlock(pos, newState.setValue(FACING, direction), 3); if (canUpdate) { notifyNeighbors(block, level, pos, direction); } } if (wasAttached != attached) { for (int i = 1; i < receiverPos; i++) { BlockPos testPosx = pos.relative(direction, i); BlockState wireData = wireStates[i]; if (wireData != null) { BlockState testPosState = level.getBlockState(testPosx); if (testPosState.is(Blocks.TRIPWIRE) || testPosState.is(Blocks.TRIPWIRE_HOOK)) { level.setBlock(testPosx, wireData.trySetValue(ATTACHED, attached), 3); } } } } } } @Override protected void tick(final BlockState state, final ServerLevel level, final BlockPos pos, final RandomSource random) { calculateState(level, pos, state, false, true, -1, null); } private static void emitState( final Level level, final BlockPos pos, final boolean attached, final boolean powered, final boolean wasAttached, final boolean wasPowered ) { if (powered && !wasPowered) { level.playSound(null, pos, SoundEvents.TRIPWIRE_CLICK_ON, SoundSource.BLOCKS, 0.4F, 0.6F); level.gameEvent(null, GameEvent.BLOCK_ACTIVATE, pos); } else if (!powered && wasPowered) { level.playSound(null, pos, SoundEvents.TRIPWIRE_CLICK_OFF, SoundSource.BLOCKS, 0.4F, 0.5F); level.gameEvent(null, GameEvent.BLOCK_DEACTIVATE, pos); } else if (attached && !wasAttached) { level.playSound(null, pos, SoundEvents.TRIPWIRE_ATTACH, SoundSource.BLOCKS, 0.4F, 0.7F); level.gameEvent(null, GameEvent.BLOCK_ATTACH, pos); } else if (!attached && wasAttached) { level.playSound(null, pos, SoundEvents.TRIPWIRE_DETACH, SoundSource.BLOCKS, 0.4F, 1.2F / (level.getRandom().nextFloat() * 0.2F + 0.9F)); level.gameEvent(null, GameEvent.BLOCK_DETACH, pos); } } private static void notifyNeighbors(final Block block, final Level level, final BlockPos pos, final Direction direction) { Direction front = direction.getOpposite(); Orientation orientation = ExperimentalRedstoneUtils.initialOrientation(level, front, Direction.UP); level.updateNeighborsAt(pos, block, orientation); level.updateNeighborsAt(pos.relative(front), block, orientation); } @Override protected void affectNeighborsAfterRemoval(final BlockState state, final ServerLevel level, final BlockPos pos, final boolean movedByPiston) { if (!movedByPiston) { onRemoved(state, level, pos); } } private static void onRemoved(final BlockState state, final Level level, final BlockPos pos) { boolean attached = (Boolean)state.getValue(ATTACHED); boolean powered = (Boolean)state.getValue(POWERED); if (attached || powered) { calculateState(level, pos, state, true, false, -1, null); } if (powered) { notifyNeighbors(state.getBlock(), level, pos, state.getValue(FACING)); } } @Override protected int ownSignal(final BlockState state, final BlockGetter level, final BlockPos pos) { return state.getValue(POWERED) ? 15 : 0; } @Override protected int getDirectSignal(final BlockState state, final BlockGetter level, final BlockPos pos, final Direction direction) { if (!(Boolean)state.getValue(POWERED)) { return 0; } else { return state.getValue(FACING) == direction ? 15 : 0; } } @Override protected boolean isSignalSource(final BlockState state) { return true; } @Override protected BlockState rotate(final BlockState state, final Rotation rotation) { return state.setValue(FACING, rotation.rotate(state.getValue(FACING))); } @Override protected BlockState mirror(final BlockState state, final Mirror mirror) { return state.rotate(mirror.getRotation(state.getValue(FACING))); } @Override protected void createBlockStateDefinition(final Builder builder) { builder.add(FACING, POWERED, ATTACHED); } }