package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; import net.minecraft.stats.Stats; import net.minecraft.util.RandomSource; import net.minecraft.world.MenuProvider; import net.minecraft.world.entity.player.Player; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.entity.BlockEntityTicker; import net.minecraft.world.level.block.entity.BlockEntityType; import net.minecraft.world.level.block.entity.BlockEntityTypes; import net.minecraft.world.level.block.entity.SmokerBlockEntity; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import org.jspecify.annotations.Nullable; /** * Access widened by fabric-transitive-access-wideners-v1 to accessible */ public class SmokerBlock extends AbstractFurnaceBlock { public static final MapCodec CODEC = simpleCodec(SmokerBlock::new); @Override public MapCodec codec() { return CODEC; } /** * Access widened by fabric-transitive-access-wideners-v1 to accessible */ public SmokerBlock(final BlockBehaviour.Properties properties) { super(properties); } @Override public BlockEntity newBlockEntity(final BlockPos worldPosition, final BlockState blockState) { return new SmokerBlockEntity(worldPosition, blockState); } @Nullable @Override public BlockEntityTicker getTicker(final Level level, final BlockState blockState, final BlockEntityType type) { return createFurnaceTicker(level, type, BlockEntityTypes.SMOKER); } @Override protected void openContainer(final Level level, final BlockPos pos, final Player player) { BlockEntity blockEntity = level.getBlockEntity(pos); if (blockEntity instanceof SmokerBlockEntity) { player.openMenu((MenuProvider)blockEntity); player.awardStat(Stats.INTERACT_WITH_SMOKER); } } @Override public void animateTick(final BlockState state, final Level level, final BlockPos pos, final RandomSource random) { if ((Boolean)state.getValue(LIT)) { double x = pos.getX() + 0.5; double y = pos.getY(); double z = pos.getZ() + 0.5; if (random.nextDouble() < 0.1) { level.playLocalSound(x, y, z, SoundEvents.SMOKER_SMOKE, SoundSource.BLOCKS, 1.0F, 1.0F, false); } level.addParticle(ParticleTypes.SMOKE, x, y + 1.1, z, 0.0, 0.0, 0.0); } } }