package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.server.level.ServerLevel; import net.minecraft.tags.BlockTags; import net.minecraft.tags.FluidTags; import net.minecraft.util.RandomSource; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelAccessor; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.properties.DoubleBlockHalf; import net.minecraft.world.level.material.Fluid; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.material.Fluids; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; import org.jspecify.annotations.Nullable; /** * Access widened by fabric-transitive-access-wideners-v1 to accessible */ public class SeagrassBlock extends VegetationBlock implements BonemealableBlock, LiquidBlockContainer { public static final MapCodec CODEC = simpleCodec(SeagrassBlock::new); private static final VoxelShape SHAPE = Block.column(12.0, 0.0, 12.0); @Override public MapCodec codec() { return CODEC; } /** * Access widened by fabric-transitive-access-wideners-v1 to accessible */ public SeagrassBlock(final BlockBehaviour.Properties properties) { super(properties); } @Override protected VoxelShape getShape(final BlockState state, final BlockGetter level, final BlockPos pos, final CollisionContext context) { return SHAPE; } @Override protected boolean mayPlaceOn(final BlockState state, final BlockGetter level, final BlockPos pos) { return state.isFaceSturdy(level, pos, Direction.UP) && !state.is(BlockTags.CANNOT_SUPPORT_SEAGRASS); } @Nullable @Override public BlockState getStateForPlacement(final BlockPlaceContext context) { FluidState fluidState = context.getLevel().getFluidState(context.getClickedPos()); return fluidState.is(FluidTags.WATER) && fluidState.isFull() ? super.getStateForPlacement(context) : null; } @Override protected BlockState updateShape( final BlockState state, final LevelReader level, final ScheduledTickAccess ticks, final BlockPos pos, final Direction directionToNeighbour, final BlockPos neighbourPos, final BlockState neighbourState, final RandomSource random ) { BlockState result = super.updateShape(state, level, ticks, pos, directionToNeighbour, neighbourPos, neighbourState, random); if (!result.isAir()) { ticks.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level)); } return result; } @Override public boolean isValidBonemealTarget(final LevelReader level, final BlockPos pos, final BlockState state) { return level.getBlockState(pos.above()).is(Blocks.WATER); } @Override public boolean isBonemealSuccess(final Level level, final RandomSource random, final BlockPos pos, final BlockState state) { return true; } @Override protected FluidState getFluidState(final BlockState state) { return Fluids.WATER.getSource(false); } @Override public void performBonemeal(final ServerLevel level, final RandomSource random, final BlockPos pos, final BlockState state) { BlockState lowerState = Blocks.TALL_SEAGRASS.defaultBlockState(); BlockState upperState = lowerState.setValue(TallSeagrassBlock.HALF, DoubleBlockHalf.UPPER); BlockPos above = pos.above(); level.setBlock(pos, lowerState, 2); level.setBlock(above, upperState, 2); } @Override public boolean canPlaceLiquid(@Nullable final LivingEntity user, final BlockGetter level, final BlockPos pos, final BlockState state, final Fluid type) { return false; } @Override public boolean placeLiquid(final LevelAccessor level, final BlockPos pos, final BlockState state, final FluidState fluidState) { return false; } }