package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.server.level.ServerLevel; import net.minecraft.tags.BlockTags; import net.minecraft.util.RandomSource; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.IntegerProperty; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.material.Fluids; import net.minecraft.world.level.pathfinder.PathComputationType; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; import org.jspecify.annotations.Nullable; /** * Access widened by fabric-transitive-access-wideners-v1 to accessible */ public class SeaPickleBlock extends VegetationBlock implements SimpleWaterloggedBlock, BonemealableBlock { public static final MapCodec CODEC = simpleCodec(SeaPickleBlock::new); public static final int MAX_PICKLES = 4; public static final IntegerProperty PICKLES = BlockStateProperties.PICKLES; public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED; private static final VoxelShape SHAPE_ONE = Block.column(4.0, 0.0, 6.0); private static final VoxelShape SHAPE_TWO = Block.column(10.0, 0.0, 6.0); private static final VoxelShape SHAPE_THREE = Block.column(12.0, 0.0, 6.0); private static final VoxelShape SHAPE_FOUR = Block.column(12.0, 0.0, 7.0); @Override public MapCodec codec() { return CODEC; } /** * Access widened by fabric-transitive-access-wideners-v1 to accessible */ public SeaPickleBlock(final BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState(this.stateDefinition.any().setValue(PICKLES, 1).setValue(WATERLOGGED, true)); } @Nullable @Override public BlockState getStateForPlacement(final BlockPlaceContext context) { BlockState state = context.getLevel().getBlockState(context.getClickedPos()); if (state.is(this)) { return state.setValue(PICKLES, Math.min(4, (Integer)state.getValue(PICKLES) + 1)); } else { FluidState replacedFluidState = context.getLevel().getFluidState(context.getClickedPos()); boolean isWaterSource = replacedFluidState.is(Fluids.WATER); return super.getStateForPlacement(context).setValue(WATERLOGGED, isWaterSource); } } public static boolean isDead(final BlockState state) { return !(Boolean)state.getValue(WATERLOGGED); } @Override protected boolean mayPlaceOn(final BlockState state, final BlockGetter level, final BlockPos pos) { return !state.getCollisionShape(level, pos).getFaceShape(Direction.UP).isEmpty() || state.isFaceSturdy(level, pos, Direction.UP); } @Override protected boolean canSurvive(final BlockState state, final LevelReader level, final BlockPos pos) { BlockPos belowPos = pos.below(); return this.mayPlaceOn(level.getBlockState(belowPos), level, belowPos); } @Override protected BlockState updateShape( final BlockState state, final LevelReader level, final ScheduledTickAccess ticks, final BlockPos pos, final Direction directionToNeighbour, final BlockPos neighbourPos, final BlockState neighbourState, final RandomSource random ) { if (!state.canSurvive(level, pos)) { return Blocks.AIR.defaultBlockState(); } else { if ((Boolean)state.getValue(WATERLOGGED)) { ticks.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level)); } return super.updateShape(state, level, ticks, pos, directionToNeighbour, neighbourPos, neighbourState, random); } } @Override protected boolean canBeReplaced(final BlockState state, final BlockPlaceContext context) { return !context.isSecondaryUseActive() && context.getItemInHand().is(this.asItem()) && state.getValue(PICKLES) < 4 ? true : super.canBeReplaced(state, context); } @Override protected VoxelShape getShape(final BlockState state, final BlockGetter level, final BlockPos pos, final CollisionContext context) { return switch (state.getValue(PICKLES)) { case 2 -> SHAPE_TWO; case 3 -> SHAPE_THREE; case 4 -> SHAPE_FOUR; default -> SHAPE_ONE; }; } @Override protected FluidState getFluidState(final BlockState state) { return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state); } @Override protected void createBlockStateDefinition(final StateDefinition.Builder builder) { builder.add(PICKLES, WATERLOGGED); } @Override public boolean isValidBonemealTarget(final LevelReader level, final BlockPos pos, final BlockState state) { return !isDead(state) && level.getBlockState(pos.below()).is(BlockTags.CORAL_BLOCKS); } @Override public boolean isBonemealSuccess(final Level level, final RandomSource random, final BlockPos pos, final BlockState state) { return true; } @Override public void performBonemeal(final ServerLevel level, final RandomSource random, final BlockPos pos, final BlockState state) { int span = 5; int zSpan = 1; int height = 2; int count = 0; int xStart = pos.getX() - 2; int zOffSet = 0; for (int x = 0; x < 5; x++) { for (int z = 0; z < zSpan; z++) { int endY = 2 + pos.getY() - 1; for (int startY = endY - 2; startY < endY; startY++) { BlockPos position = new BlockPos(xStart + x, startY, pos.getZ() - zOffSet + z); if (!position.equals(pos) && random.nextInt(6) == 0 && level.getBlockState(position).is(Blocks.WATER)) { BlockState belowState = level.getBlockState(position.below()); if (belowState.is(BlockTags.CORAL_BLOCKS)) { level.setBlock(position, Blocks.SEA_PICKLE.defaultBlockState().setValue(PICKLES, random.nextInt(4) + 1), 3); } } } } if (count < 2) { zSpan += 2; zOffSet++; } else { zSpan -= 2; zOffSet--; } count++; } level.setBlock(pos, state.setValue(PICKLES, 4), 2); } @Override protected boolean isPathfindable(final BlockState state, final PathComputationType type) { return false; } }