package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import com.mojang.serialization.codecs.RecordCodecBuilder; import net.minecraft.core.BlockPos; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.RandomSource; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.block.grower.TreeGrower; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.IntegerProperty; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; /** * Access widened by fabric-transitive-access-wideners-v1 to accessible */ public class SaplingBlock extends VegetationBlock implements BonemealableBlock { public static final MapCodec CODEC = RecordCodecBuilder.mapCodec( i -> i.group(TreeGrower.CODEC.fieldOf("tree").forGetter(b -> b.treeGrower), propertiesCodec()).apply(i, SaplingBlock::new) ); public static final IntegerProperty STAGE = BlockStateProperties.STAGE; private static final VoxelShape SHAPE = Block.column(12.0, 0.0, 12.0); protected final TreeGrower treeGrower; @Override public MapCodec codec() { return CODEC; } /** * Access widened by fabric-transitive-access-wideners-v1 to accessible */ public SaplingBlock(final TreeGrower treeGrower, final BlockBehaviour.Properties properties) { super(properties); this.treeGrower = treeGrower; this.registerDefaultState(this.stateDefinition.any().setValue(STAGE, 0)); } @Override protected VoxelShape getShape(final BlockState state, final BlockGetter level, final BlockPos pos, final CollisionContext context) { return SHAPE; } @Override protected void randomTick(final BlockState state, final ServerLevel level, final BlockPos pos, final RandomSource random) { if (level.getMaxLocalRawBrightness(pos.above()) >= 9 && random.nextInt(7) == 0) { this.advanceTree(level, pos, state, random); } } public void advanceTree(final ServerLevel level, final BlockPos pos, final BlockState state, final RandomSource random) { if ((Integer)state.getValue(STAGE) == 0) { level.setBlock(pos, state.cycle(STAGE), 260); } else { this.treeGrower.growTree(level, level.getChunkSource().getGenerator(), pos, state, random); } } @Override public boolean isValidBonemealTarget(final LevelReader level, final BlockPos pos, final BlockState state) { if (level instanceof ServerLevel serverLevel) { int heightOffset = this.treeGrower.getMinimumHeight(serverLevel).orElse(0); return level.isInsideBuildHeight(pos.above(heightOffset)); } else { return false; } } @Override public boolean isBonemealSuccess(final Level level, final RandomSource random, final BlockPos pos, final BlockState state) { return level.getRandom().nextFloat() < 0.45; } @Override public void performBonemeal(final ServerLevel level, final RandomSource random, final BlockPos pos, final BlockState state) { this.advanceTree(level, pos, state, random); } @Override protected void createBlockStateDefinition(final StateDefinition.Builder builder) { builder.add(STAGE); } }