package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.core.Direction.Axis; import net.minecraft.core.particles.DustParticleOptions; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.RandomSource; import net.minecraft.util.valueproviders.UniformInt; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.BlockItem; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.phys.BlockHitResult; public class RedStoneOreBlock extends Block { public static final MapCodec CODEC = simpleCodec(RedStoneOreBlock::new); public static final BooleanProperty LIT = RedstoneTorchBlock.LIT; @Override public MapCodec codec() { return CODEC; } public RedStoneOreBlock(final BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState(this.defaultBlockState().setValue(LIT, false)); } @Override protected void attack(final BlockState state, final Level level, final BlockPos pos, final Player player) { interact(state, level, pos); super.attack(state, level, pos, player); } @Override public void stepOn(final Level level, final BlockPos pos, final BlockState onState, final Entity entity) { if (!entity.isSteppingCarefully()) { interact(onState, level, pos); } super.stepOn(level, pos, onState, entity); } @Override protected InteractionResult useItemOn( final ItemStack itemStack, final BlockState state, final Level level, final BlockPos pos, final Player player, final InteractionHand hand, final BlockHitResult hitResult ) { if (level.isClientSide()) { spawnParticles(level, pos); } else { interact(state, level, pos); } return (InteractionResult)(itemStack.getItem() instanceof BlockItem && new BlockPlaceContext(player, hand, itemStack, hitResult).canPlace() ? InteractionResult.PASS : InteractionResult.SUCCESS); } private static void interact(final BlockState state, final Level level, final BlockPos pos) { spawnParticles(level, pos); if (!(Boolean)state.getValue(LIT)) { level.setBlock(pos, state.setValue(LIT, true), 3); } } @Override protected boolean isRandomlyTicking(final BlockState state) { return (Boolean)state.getValue(LIT); } @Override protected void randomTick(final BlockState state, final ServerLevel level, final BlockPos pos, final RandomSource random) { if ((Boolean)state.getValue(LIT)) { level.setBlock(pos, state.setValue(LIT, false), 3); } } @Override protected void spawnAfterBreak(final BlockState state, final ServerLevel level, final BlockPos pos, final ItemStack tool, final boolean dropExperience) { super.spawnAfterBreak(state, level, pos, tool, dropExperience); if (dropExperience) { this.tryDropExperience(level, pos, tool, UniformInt.of(1, 5)); } } @Override public void animateTick(final BlockState state, final Level level, final BlockPos pos, final RandomSource random) { if ((Boolean)state.getValue(LIT)) { spawnParticles(level, pos); } } private static void spawnParticles(final Level level, final BlockPos pos) { double offset = 0.5625; RandomSource random = level.getRandom(); for (Direction direction : Direction.values()) { BlockPos relative = pos.relative(direction); if (!level.getBlockState(relative).isSolidRender()) { Axis axis = direction.getAxis(); double dx = axis == Axis.X ? 0.5 + 0.5625 * direction.getStepX() : random.nextFloat(); double dy = axis == Axis.Y ? 0.5 + 0.5625 * direction.getStepY() : random.nextFloat(); double dz = axis == Axis.Z ? 0.5 + 0.5625 * direction.getStepZ() : random.nextFloat(); level.addParticle(DustParticleOptions.REDSTONE, pos.getX() + dx, pos.getY() + dy, pos.getZ() + dz, 0.0, 0.0, 0.0); } } } @Override protected void createBlockStateDefinition(final Builder builder) { builder.add(LIT); } }