package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.core.Registry; import net.minecraft.core.registries.Registries; import net.minecraft.data.worldgen.features.NetherFeatures; import net.minecraft.resources.ResourceKey; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.RandomSource; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.block.BonemealableBlock.Type; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.chunk.ChunkGenerator; import net.minecraft.world.level.levelgen.feature.ConfiguredFeature; import net.minecraft.world.level.lighting.LightEngine; /** * Access widened by fabric-transitive-access-wideners-v1 to accessible */ public class NyliumBlock extends Block implements BonemealableBlock { public static final MapCodec CODEC = simpleCodec(NyliumBlock::new); @Override public MapCodec codec() { return CODEC; } /** * Access widened by fabric-transitive-access-wideners-v1 to accessible */ public NyliumBlock(final BlockBehaviour.Properties properties) { super(properties); } private static boolean canBeNylium(final BlockState state, final LevelReader level, final BlockPos pos) { BlockPos above = pos.above(); BlockState aboveState = level.getBlockState(above); int lightDampeningTopFace = LightEngine.getLightDampeningInto(state, aboveState, Direction.UP, aboveState.getLightDampening()); return lightDampeningTopFace < 15; } @Override protected void randomTick(final BlockState state, final ServerLevel level, final BlockPos pos, final RandomSource random) { if (!canBeNylium(state, level, pos)) { level.setBlockAndUpdate(pos, Blocks.NETHERRACK.defaultBlockState()); } } @Override public boolean isValidBonemealTarget(final LevelReader level, final BlockPos pos, final BlockState state) { return level.getBlockState(pos.above()).isAir() && level.isInsideBuildHeight(pos.above()); } @Override public boolean isBonemealSuccess(final Level level, final RandomSource random, final BlockPos pos, final BlockState state) { return true; } @Override public void performBonemeal(final ServerLevel level, final RandomSource random, final BlockPos pos, final BlockState state) { BlockState blockState = level.getBlockState(pos); BlockPos abovePos = pos.above(); ChunkGenerator generator = level.getChunkSource().getGenerator(); Registry> configuredFeatures = level.registryAccess().lookupOrThrow(Registries.CONFIGURED_FEATURE); if (blockState.is(Blocks.CRIMSON_NYLIUM)) { this.place(configuredFeatures, NetherFeatures.CRIMSON_FOREST_VEGETATION_BONEMEAL, level, generator, random, abovePos); } else if (blockState.is(Blocks.WARPED_NYLIUM)) { this.place(configuredFeatures, NetherFeatures.WARPED_FOREST_VEGETATION_BONEMEAL, level, generator, random, abovePos); this.place(configuredFeatures, NetherFeatures.NETHER_SPROUTS_BONEMEAL, level, generator, random, abovePos); if (random.nextInt(8) == 0) { this.place(configuredFeatures, NetherFeatures.TWISTING_VINES_BONEMEAL, level, generator, random, abovePos); } } } private void place( final Registry> configuredFeatures, final ResourceKey> id, final ServerLevel level, final ChunkGenerator generator, final RandomSource random, final BlockPos pos ) { if (level.isInsideBuildHeight(pos)) { configuredFeatures.get(id).ifPresent(h -> ((ConfiguredFeature)h.value()).place(level, generator, random, pos)); } } @Override public Type getType() { return Type.NEIGHBOR_SPREADER; } }