package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.core.particles.BlockParticleOption; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.server.level.ServerLevel; import net.minecraft.tags.BlockTags; import net.minecraft.util.ParticleUtils; import net.minecraft.util.RandomSource; import net.minecraft.world.entity.item.FallingBlockEntity; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; public abstract class FallingBlock extends Block implements Fallable { public FallingBlock(final BlockBehaviour.Properties properties) { super(properties); } @Override protected abstract MapCodec codec(); @Override protected void onPlace(final BlockState state, final Level level, final BlockPos pos, final BlockState oldState, final boolean movedByPiston) { level.scheduleTick(pos, this, this.getDelayAfterPlace()); } @Override protected BlockState updateShape( final BlockState state, final LevelReader level, final ScheduledTickAccess ticks, final BlockPos pos, final Direction directionToNeighbour, final BlockPos neighbourPos, final BlockState neighbourState, final RandomSource random ) { ticks.scheduleTick(pos, this, this.getDelayAfterPlace()); return super.updateShape(state, level, ticks, pos, directionToNeighbour, neighbourPos, neighbourState, random); } @Override protected void tick(final BlockState state, final ServerLevel level, final BlockPos pos, final RandomSource random) { if (isFree(level.getBlockState(pos.below())) && pos.getY() >= level.getMinY()) { FallingBlockEntity entity = FallingBlockEntity.fall(level, pos, state); this.falling(entity); } } protected void falling(final FallingBlockEntity entity) { } protected int getDelayAfterPlace() { return 2; } public static boolean isFree(final BlockState state) { return state.isAir() || state.is(BlockTags.FIRE) || state.liquid() || state.canBeReplaced(); } @Override public void animateTick(final BlockState state, final Level level, final BlockPos pos, final RandomSource random) { if (random.nextInt(16) == 0) { BlockPos below = pos.below(); if (isFree(level.getBlockState(below))) { ParticleUtils.spawnParticleBelow(level, pos, random, new BlockParticleOption(ParticleTypes.FALLING_DUST, state)); } } } public abstract int getDustColor(BlockState blockState, BlockGetter level, BlockPos pos); }