package net.minecraft.world.level.block; import net.minecraft.core.BlockPos; import net.minecraft.world.damagesource.DamageSource; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.item.FallingBlockEntity; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.state.BlockState; public interface Fallable { default void onLand(final Level level, final BlockPos pos, final BlockState state, final BlockState replacedBlock, final FallingBlockEntity entity) { } default void onBrokenAfterFall(final Level level, final BlockPos pos, final FallingBlockEntity entity) { } default DamageSource getFallDamageSource(final Entity entity) { return entity.damageSources().fallingBlock(entity); } }