package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.util.Mth; import net.minecraft.util.RandomSource; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.player.Player; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.border.WorldBorder; import net.minecraft.world.level.pathfinder.PathComputationType; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; public class DragonEggBlock extends FallingBlock { public static final MapCodec CODEC = simpleCodec(DragonEggBlock::new); private static final VoxelShape SHAPE = Block.column(14.0, 0.0, 16.0); @Override public MapCodec codec() { return CODEC; } public DragonEggBlock(final BlockBehaviour.Properties properties) { super(properties); } @Override protected VoxelShape getShape(final BlockState state, final BlockGetter level, final BlockPos pos, final CollisionContext context) { return SHAPE; } @Override protected InteractionResult useWithoutItem(final BlockState state, final Level level, final BlockPos pos, final Player player, final BlockHitResult hitResult) { this.teleport(state, level, pos); return InteractionResult.SUCCESS; } @Override protected void attack(final BlockState state, final Level level, final BlockPos pos, final Player player) { this.teleport(state, level, pos); } private void teleport(final BlockState state, final Level level, final BlockPos pos) { WorldBorder worldBorder = level.getWorldBorder(); RandomSource random = level.getRandom(); for (int i = 0; i < 1000; i++) { BlockPos testPos = pos.offset(random.nextInt(16) - random.nextInt(16), random.nextInt(8) - random.nextInt(8), random.nextInt(16) - random.nextInt(16)); if (level.getBlockState(testPos).isAir() && !level.getBlockState(testPos.below()).isAir() && worldBorder.isWithinBounds(testPos) && level.isInsideBuildHeight(testPos)) { if (level.isClientSide()) { for (int j = 0; j < 128; j++) { double d = random.nextDouble(); float xa = (random.nextFloat() - 0.5F) * 0.2F; float ya = (random.nextFloat() - 0.5F) * 0.2F; float za = (random.nextFloat() - 0.5F) * 0.2F; double x = Mth.lerp(d, (double)testPos.getX(), (double)pos.getX()) + (random.nextDouble() - 0.5) + 0.5; double y = Mth.lerp(d, (double)testPos.getY(), (double)pos.getY()) + random.nextDouble() - 0.5; double z = Mth.lerp(d, (double)testPos.getZ(), (double)pos.getZ()) + (random.nextDouble() - 0.5) + 0.5; level.addParticle(ParticleTypes.PORTAL, x, y, z, xa, ya, za); } } else { level.setBlock(testPos, state, 2); level.removeBlock(pos, false); } return; } } } @Override protected int getDelayAfterPlace() { return 5; } @Override protected boolean isPathfindable(final BlockState state, final PathComputationType type) { return false; } @Override public int getDustColor(final BlockState blockState, final BlockGetter level, final BlockPos pos) { return -16777216; } }