package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.util.RandomSource; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; public class CryingObsidianBlock extends Block { public static final MapCodec CODEC = simpleCodec(CryingObsidianBlock::new); @Override public MapCodec codec() { return CODEC; } public CryingObsidianBlock(final BlockBehaviour.Properties properties) { super(properties); } @Override public void animateTick(final BlockState state, final Level level, final BlockPos pos, final RandomSource random) { if (random.nextInt(5) == 0) { Direction dir = Direction.getRandom(random); if (dir != Direction.UP) { BlockPos relativePos = pos.relative(dir); BlockState blockState = level.getBlockState(relativePos); if (!state.canOcclude() || !blockState.isFaceSturdy(level, relativePos, dir.getOpposite())) { double xOffset = dir.getStepX() == 0 ? random.nextDouble() : 0.5 + dir.getStepX() * 0.6; double yOffset = dir.getStepY() == 0 ? random.nextDouble() : 0.5 + dir.getStepY() * 0.6; double zOffset = dir.getStepZ() == 0 ? random.nextDouble() : 0.5 + dir.getStepZ() * 0.6; level.addParticle(ParticleTypes.DRIPPING_OBSIDIAN_TEAR, pos.getX() + xOffset, pos.getY() + yOffset, pos.getZ() + zOffset, 0.0, 0.0, 0.0); } } } } }