package net.minecraft.world.level.block; import com.mojang.serialization.Codec; import com.mojang.serialization.MapCodec; import com.mojang.serialization.codecs.RecordCodecBuilder; import java.util.function.IntFunction; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.server.level.ServerLevel; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; import net.minecraft.tags.BlockTags; import net.minecraft.tags.FluidTags; import net.minecraft.tags.ItemTags; import net.minecraft.util.ByIdMap; import net.minecraft.util.RandomSource; import net.minecraft.util.StringRepresentable; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.entity.CopperGolemStatueBlockEntity; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.EnumProperty; import net.minecraft.world.level.gameevent.GameEvent; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.material.Fluids; import net.minecraft.world.level.pathfinder.PathComputationType; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; import org.jspecify.annotations.Nullable; public class CopperGolemStatueBlock extends BaseEntityBlock implements SimpleWaterloggedBlock { public static final MapCodec CODEC = RecordCodecBuilder.mapCodec( i -> i.group(WeatheringCopper.WeatherState.CODEC.fieldOf("weathering_state").forGetter(CopperGolemStatueBlock::getWeatheringState), propertiesCodec()) .apply(i, CopperGolemStatueBlock::new) ); public static final EnumProperty FACING = BlockStateProperties.HORIZONTAL_FACING; public static final EnumProperty POSE = BlockStateProperties.COPPER_GOLEM_POSE; public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED; private static final VoxelShape SHAPE = Block.column(10.0, 0.0, 14.0); private final WeatheringCopper.WeatherState weatheringState; @Override public MapCodec codec() { return CODEC; } public CopperGolemStatueBlock(final WeatheringCopper.WeatherState weatherState, final BlockBehaviour.Properties properties) { super(properties); this.weatheringState = weatherState; this.registerDefaultState( this.defaultBlockState().setValue(FACING, Direction.NORTH).setValue(POSE, CopperGolemStatueBlock.Pose.STANDING).setValue(WATERLOGGED, false) ); } @Override protected void createBlockStateDefinition(final StateDefinition.Builder builder) { super.createBlockStateDefinition(builder); builder.add(FACING, POSE, WATERLOGGED); } @Override public BlockState getStateForPlacement(final BlockPlaceContext context) { FluidState replacedFluidState = context.getLevel().getFluidState(context.getClickedPos()); return this.defaultBlockState().setValue(FACING, context.getHorizontalDirection().getOpposite()).setValue(WATERLOGGED, replacedFluidState.is(Fluids.WATER)); } @Override protected BlockState rotate(final BlockState state, final Rotation rotation) { return state.setValue(FACING, rotation.rotate(state.getValue(FACING))); } @Override protected BlockState mirror(final BlockState state, final Mirror mirror) { return state.rotate(mirror.getRotation(state.getValue(FACING))); } @Override protected VoxelShape getShape(final BlockState state, final BlockGetter level, final BlockPos pos, final CollisionContext context) { return SHAPE; } public WeatheringCopper.WeatherState getWeatheringState() { return this.weatheringState; } @Override protected InteractionResult useItemOn( final ItemStack itemStack, final BlockState state, final Level level, final BlockPos pos, final Player player, final InteractionHand hand, final BlockHitResult hitResult ) { if (itemStack.is(ItemTags.AXES)) { return InteractionResult.PASS; } else { this.updatePose(level, state, pos, player); return InteractionResult.SUCCESS; } } protected void updatePose(final Level level, final BlockState state, final BlockPos pos, final Player player) { level.playSound(null, pos, SoundEvents.COPPER_GOLEM_BECOME_STATUE, SoundSource.BLOCKS); level.setBlock(pos, state.setValue(POSE, ((CopperGolemStatueBlock.Pose)state.getValue(POSE)).getNextPose()), 3); level.gameEvent(player, GameEvent.BLOCK_CHANGE, pos); } @Override protected boolean isPathfindable(final BlockState state, final PathComputationType type) { return type == PathComputationType.WATER && state.getFluidState().is(FluidTags.WATER); } @Nullable @Override public BlockEntity newBlockEntity(final BlockPos worldPosition, final BlockState blockState) { return new CopperGolemStatueBlockEntity(worldPosition, blockState); } @Override public boolean shouldChangedStateKeepBlockEntity(final BlockState oldState) { return oldState.is(BlockTags.COPPER_GOLEM_STATUES); } @Override protected boolean hasAnalogOutputSignal(final BlockState state) { return true; } @Override protected int getAnalogOutputSignal(final BlockState state, final Level level, final BlockPos pos, final Direction direction) { return ((CopperGolemStatueBlock.Pose)state.getValue(POSE)).ordinal() + 1; } @Override protected ItemStack getCloneItemStack(final LevelReader level, final BlockPos pos, final BlockState state, final boolean includeData) { return level.getBlockEntity(pos) instanceof CopperGolemStatueBlockEntity entity ? entity.getItem(this.asItem().getDefaultInstance(), state.getValue(POSE)) : super.getCloneItemStack(level, pos, state, includeData); } @Override protected void affectNeighborsAfterRemoval(final BlockState state, final ServerLevel level, final BlockPos pos, final boolean movedByPiston) { level.updateNeighbourForOutputSignal(pos, state.getBlock()); } @Override protected FluidState getFluidState(final BlockState state) { return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state); } @Override protected BlockState updateShape( final BlockState state, final LevelReader level, final ScheduledTickAccess ticks, final BlockPos pos, final Direction directionToNeighbour, final BlockPos neighbourPos, final BlockState neighbourState, final RandomSource random ) { if ((Boolean)state.getValue(WATERLOGGED)) { ticks.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level)); } return super.updateShape(state, level, ticks, pos, directionToNeighbour, neighbourPos, neighbourState, random); } public static enum Pose implements StringRepresentable { STANDING("standing"), SITTING("sitting"), RUNNING("running"), STAR("star"); public static final IntFunction BY_ID = ByIdMap.continuous(Enum::ordinal, values(), ByIdMap.OutOfBoundsStrategy.ZERO); public static final Codec CODEC = StringRepresentable.fromEnum(CopperGolemStatueBlock.Pose::values); private final String name; private Pose(final String name) { this.name = name; } @Override public String getSerializedName() { return this.name; } public CopperGolemStatueBlock.Pose getNextPose() { return (CopperGolemStatueBlock.Pose)BY_ID.apply(this.ordinal() + 1); } } }