package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import java.util.List; import java.util.Map; import java.util.stream.IntStream; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.server.level.ServerLevel; import net.minecraft.tags.BlockTags; import net.minecraft.util.RandomSource; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.IntegerProperty; import net.minecraft.world.level.pathfinder.PathComputationType; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.Shapes; import net.minecraft.world.phys.shapes.VoxelShape; import org.jspecify.annotations.Nullable; public class CocoaBlock extends HorizontalDirectionalBlock implements BonemealableBlock { public static final MapCodec CODEC = simpleCodec(CocoaBlock::new); public static final int MAX_AGE = 2; public static final IntegerProperty AGE = BlockStateProperties.AGE_2; private static final List> SHAPES = IntStream.rangeClosed(0, 2) .mapToObj(i -> Shapes.rotateHorizontal(Block.column(4 + i * 2, 7 - i * 2, 12.0).move(0.0, 0.0, (i - 5) / 16.0).optimize())) .toList(); @Override public MapCodec codec() { return CODEC; } public CocoaBlock(final BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.NORTH).setValue(AGE, 0)); } @Override protected boolean isRandomlyTicking(final BlockState state) { return (Integer)state.getValue(AGE) < 2; } @Override protected void randomTick(final BlockState state, final ServerLevel level, final BlockPos pos, final RandomSource random) { if (level.getRandom().nextInt(5) == 0) { int age = (Integer)state.getValue(AGE); if (age < 2) { level.setBlock(pos, state.setValue(AGE, age + 1), 2); } } } @Override protected boolean canSurvive(final BlockState state, final LevelReader level, final BlockPos pos) { BlockState relativeState = level.getBlockState(pos.relative(state.getValue(FACING))); return relativeState.is(BlockTags.SUPPORTS_COCOA); } @Override protected VoxelShape getShape(final BlockState state, final BlockGetter level, final BlockPos pos, final CollisionContext context) { return (VoxelShape)((Map)SHAPES.get((Integer)state.getValue(AGE))).get(state.getValue(FACING)); } @Nullable @Override public BlockState getStateForPlacement(final BlockPlaceContext context) { BlockState state = this.defaultBlockState(); LevelReader level = context.getLevel(); BlockPos pos = context.getClickedPos(); for (Direction direction : context.getNearestLookingDirections()) { if (direction.getAxis().isHorizontal()) { state = state.setValue(FACING, direction); if (state.canSurvive(level, pos)) { return state; } } } return null; } @Override protected BlockState updateShape( final BlockState state, final LevelReader level, final ScheduledTickAccess ticks, final BlockPos pos, final Direction directionToNeighbour, final BlockPos neighbourPos, final BlockState neighbourState, final RandomSource random ) { return directionToNeighbour == state.getValue(FACING) && !state.canSurvive(level, pos) ? Blocks.AIR.defaultBlockState() : super.updateShape(state, level, ticks, pos, directionToNeighbour, neighbourPos, neighbourState, random); } @Override public boolean isValidBonemealTarget(final LevelReader level, final BlockPos pos, final BlockState state) { return (Integer)state.getValue(AGE) < 2; } @Override public boolean isBonemealSuccess(final Level level, final RandomSource random, final BlockPos pos, final BlockState state) { return true; } @Override public void performBonemeal(final ServerLevel level, final RandomSource random, final BlockPos pos, final BlockState state) { level.setBlock(pos, state.setValue(AGE, (Integer)state.getValue(AGE) + 1), 2); } @Override protected void createBlockStateDefinition(final StateDefinition.Builder builder) { builder.add(FACING, AGE); } @Override protected boolean isPathfindable(final BlockState state, final PathComputationType type) { return false; } }