package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import it.unimi.dsi.fastutil.ints.Int2ObjectMap; import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap; import java.util.List; import java.util.function.ToIntFunction; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.tags.BlockTags; import net.minecraft.util.RandomSource; import net.minecraft.util.Util; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelAccessor; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.IntegerProperty; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.material.Fluids; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.Vec3; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; public class CandleBlock extends AbstractCandleBlock implements SimpleWaterloggedBlock { public static final MapCodec CODEC = simpleCodec(CandleBlock::new); public static final int MIN_CANDLES = 1; public static final int MAX_CANDLES = 4; public static final IntegerProperty CANDLES = BlockStateProperties.CANDLES; public static final BooleanProperty LIT = AbstractCandleBlock.LIT; public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED; public static final ToIntFunction LIGHT_EMISSION = state -> state.getValue(LIT) ? 3 * (Integer)state.getValue(CANDLES) : 0; private static final Int2ObjectMap> PARTICLE_OFFSETS = Util.make( new Int2ObjectOpenHashMap<>(4), map -> { float s = 0.0625F; map.put(1, List.of(new Vec3(8.0, 8.0, 8.0).scale(0.0625))); map.put(2, List.of(new Vec3(6.0, 7.0, 8.0).scale(0.0625), new Vec3(10.0, 8.0, 7.0).scale(0.0625))); map.put(3, List.of(new Vec3(8.0, 5.0, 10.0).scale(0.0625), new Vec3(6.0, 7.0, 8.0).scale(0.0625), new Vec3(9.0, 8.0, 7.0).scale(0.0625))); map.put( 4, List.of( new Vec3(7.0, 5.0, 9.0).scale(0.0625), new Vec3(10.0, 7.0, 9.0).scale(0.0625), new Vec3(6.0, 7.0, 6.0).scale(0.0625), new Vec3(9.0, 8.0, 6.0).scale(0.0625) ) ); } ); private static final VoxelShape[] SHAPES = new VoxelShape[]{ Block.column(2.0, 0.0, 6.0), Block.box(5.0, 0.0, 6.0, 11.0, 6.0, 9.0), Block.box(5.0, 0.0, 6.0, 10.0, 6.0, 11.0), Block.box(5.0, 0.0, 5.0, 11.0, 6.0, 10.0) }; @Override public MapCodec codec() { return CODEC; } public CandleBlock(final BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState(this.stateDefinition.any().setValue(CANDLES, 1).setValue(LIT, false).setValue(WATERLOGGED, false)); } @Override protected InteractionResult useItemOn( final ItemStack itemStack, final BlockState state, final Level level, final BlockPos pos, final Player player, final InteractionHand hand, final BlockHitResult hitResult ) { if (itemStack.isEmpty() && player.getAbilities().mayBuild && (Boolean)state.getValue(LIT)) { extinguish(player, state, level, pos); return InteractionResult.SUCCESS; } else { return super.useItemOn(itemStack, state, level, pos, player, hand, hitResult); } } @Override protected boolean canBeReplaced(final BlockState state, final BlockPlaceContext context) { return !context.isSecondaryUseActive() && context.getItemInHand().getItem() == this.asItem() && state.getValue(CANDLES) < 4 ? true : super.canBeReplaced(state, context); } @Override public BlockState getStateForPlacement(final BlockPlaceContext context) { BlockState state = context.getLevel().getBlockState(context.getClickedPos()); if (state.is(this)) { return state.cycle(CANDLES); } else { FluidState replacedFluidState = context.getLevel().getFluidState(context.getClickedPos()); boolean isWaterSource = replacedFluidState.is(Fluids.WATER); return super.getStateForPlacement(context).setValue(WATERLOGGED, isWaterSource); } } @Override protected BlockState updateShape( final BlockState state, final LevelReader level, final ScheduledTickAccess ticks, final BlockPos pos, final Direction directionToNeighbour, final BlockPos neighbourPos, final BlockState neighbourState, final RandomSource random ) { if ((Boolean)state.getValue(WATERLOGGED)) { ticks.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level)); } return super.updateShape(state, level, ticks, pos, directionToNeighbour, neighbourPos, neighbourState, random); } @Override protected FluidState getFluidState(final BlockState state) { return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state); } @Override protected VoxelShape getShape(final BlockState state, final BlockGetter level, final BlockPos pos, final CollisionContext context) { return SHAPES[state.getValue(CANDLES) - 1]; } @Override protected void createBlockStateDefinition(final StateDefinition.Builder builder) { builder.add(CANDLES, LIT, WATERLOGGED); } @Override public boolean placeLiquid(final LevelAccessor level, final BlockPos pos, final BlockState state, final FluidState fluidState) { if (!(Boolean)state.getValue(WATERLOGGED) && fluidState.is(Fluids.WATER)) { BlockState newState = state.setValue(WATERLOGGED, true); if ((Boolean)state.getValue(LIT)) { extinguish(null, newState, level, pos); } else { level.setBlock(pos, newState, 3); } level.scheduleTick(pos, fluidState.getType(), fluidState.getType().getTickDelay(level)); return true; } else { return false; } } public static boolean canLight(final BlockState state) { return state.is(BlockTags.CANDLES, s -> s.hasProperty(LIT) && s.hasProperty(WATERLOGGED)) && !(Boolean)state.getValue(LIT) && !(Boolean)state.getValue(WATERLOGGED); } @Override protected Iterable getParticleOffsets(final BlockState state) { return (Iterable)PARTICLE_OFFSETS.get(((Integer)state.getValue(CANDLES)).intValue()); } @Override protected boolean canBeLit(final BlockState state) { return !(Boolean)state.getValue(WATERLOGGED) && super.canBeLit(state); } @Override protected boolean canSurvive(final BlockState state, final LevelReader level, final BlockPos pos) { return Block.canSupportCenter(level, pos.below(), Direction.UP); } }