package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import java.util.Map; import java.util.Optional; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.server.level.ServerLevel; import net.minecraft.tags.BlockTags; import net.minecraft.util.BlockUtil; import net.minecraft.util.RandomSource; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelAccessor; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.material.Fluids; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.Shapes; import net.minecraft.world.phys.shapes.VoxelShape; /** * Access widened by fabric-transitive-access-wideners-v1 to accessible */ public class BigDripleafStemBlock extends HorizontalDirectionalBlock implements SimpleWaterloggedBlock, BonemealableBlock { public static final MapCodec CODEC = simpleCodec(BigDripleafStemBlock::new); private static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED; private static final Map SHAPES = Shapes.rotateHorizontal(Block.column(6.0, 0.0, 16.0).move(0.0, 0.0, 0.25).optimize()); @Override public MapCodec codec() { return CODEC; } /** * Access widened by fabric-transitive-access-wideners-v1 to accessible */ public BigDripleafStemBlock(final BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState(this.stateDefinition.any().setValue(WATERLOGGED, false).setValue(FACING, Direction.NORTH)); } @Override protected VoxelShape getShape(final BlockState state, final BlockGetter level, final BlockPos pos, final CollisionContext context) { return (VoxelShape)SHAPES.get(state.getValue(FACING)); } @Override protected void createBlockStateDefinition(final StateDefinition.Builder builder) { builder.add(WATERLOGGED, FACING); } @Override protected FluidState getFluidState(final BlockState state) { return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state); } @Override protected boolean canSurvive(final BlockState state, final LevelReader level, final BlockPos pos) { BlockPos belowPos = pos.below(); BlockState belowState = level.getBlockState(belowPos); BlockState aboveState = level.getBlockState(pos.above()); return (belowState.is(this) || belowState.is(BlockTags.SUPPORTS_BIG_DRIPLEAF)) && (aboveState.is(this) || aboveState.is(Blocks.BIG_DRIPLEAF)); } protected static boolean place(final LevelAccessor level, final BlockPos pos, final FluidState fluidState, final Direction facing) { BlockState newState = Blocks.BIG_DRIPLEAF_STEM.defaultBlockState().setValue(WATERLOGGED, fluidState.isSourceOfType(Fluids.WATER)).setValue(FACING, facing); return level.setBlock(pos, newState, 3); } @Override protected BlockState updateShape( final BlockState state, final LevelReader level, final ScheduledTickAccess ticks, final BlockPos pos, final Direction directionToNeighbour, final BlockPos neighbourPos, final BlockState neighbourState, final RandomSource random ) { if ((directionToNeighbour == Direction.DOWN || directionToNeighbour == Direction.UP) && !state.canSurvive(level, pos)) { ticks.scheduleTick(pos, this, 1); } if ((Boolean)state.getValue(WATERLOGGED)) { ticks.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level)); } return super.updateShape(state, level, ticks, pos, directionToNeighbour, neighbourPos, neighbourState, random); } @Override protected void tick(final BlockState state, final ServerLevel level, final BlockPos pos, final RandomSource random) { if (!state.canSurvive(level, pos)) { level.destroyBlock(pos, true); } } @Override public boolean isValidBonemealTarget(final LevelReader level, final BlockPos pos, final BlockState state) { Optional headPos = BlockUtil.getTopConnectedBlock(level, pos, state.getBlock(), Direction.UP, Blocks.BIG_DRIPLEAF); return headPos.filter(blockPos -> BigDripleafBlock.canPlaceAt(level, blockPos.above())).isPresent(); } @Override public boolean isBonemealSuccess(final Level level, final RandomSource random, final BlockPos pos, final BlockState state) { return true; } @Override public void performBonemeal(final ServerLevel level, final RandomSource random, final BlockPos pos, final BlockState state) { Optional forwardPos = BlockUtil.getTopConnectedBlock(level, pos, state.getBlock(), Direction.UP, Blocks.BIG_DRIPLEAF); if (!forwardPos.isEmpty()) { BlockPos headPos = (BlockPos)forwardPos.get(); BlockPos placeHeadPos = headPos.above(); Direction facing = state.getValue(FACING); place(level, headPos, level.getFluidState(headPos), facing); BigDripleafBlock.place(level, placeHeadPos, level.getFluidState(placeHeadPos), facing); } } @Override protected ItemStack getCloneItemStack(final LevelReader level, final BlockPos pos, final BlockState state, final boolean includeData) { return new ItemStack(Blocks.BIG_DRIPLEAF); } }