package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.server.level.ServerLevel; import net.minecraft.tags.BlockTags; import net.minecraft.util.RandomSource; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.BambooLeaves; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.EnumProperty; import net.minecraft.world.level.block.state.properties.IntegerProperty; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.pathfinder.PathComputationType; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; import org.jspecify.annotations.Nullable; public class BambooStalkBlock extends Block implements BonemealableBlock { public static final MapCodec CODEC = simpleCodec(BambooStalkBlock::new); private static final VoxelShape SHAPE_SMALL = Block.column(6.0, 0.0, 16.0); private static final VoxelShape SHAPE_LARGE = Block.column(10.0, 0.0, 16.0); private static final VoxelShape SHAPE_COLLISION = Block.column(3.0, 0.0, 16.0); public static final IntegerProperty AGE = BlockStateProperties.AGE_1; public static final EnumProperty LEAVES = BlockStateProperties.BAMBOO_LEAVES; public static final IntegerProperty STAGE = BlockStateProperties.STAGE; public static final int MAX_HEIGHT = 16; public static final int STAGE_GROWING = 0; public static final int STAGE_DONE_GROWING = 1; public static final int AGE_THIN_BAMBOO = 0; public static final int AGE_THICK_BAMBOO = 1; @Override public MapCodec codec() { return CODEC; } public BambooStalkBlock(final BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState(this.stateDefinition.any().setValue(AGE, 0).setValue(LEAVES, BambooLeaves.NONE).setValue(STAGE, 0)); } @Override protected void createBlockStateDefinition(final Builder builder) { builder.add(AGE, LEAVES, STAGE); } @Override protected boolean propagatesSkylightDown(final BlockState state) { return true; } @Override protected VoxelShape getShape(final BlockState state, final BlockGetter level, final BlockPos pos, final CollisionContext context) { VoxelShape shape = state.getValue(LEAVES) == BambooLeaves.LARGE ? SHAPE_LARGE : SHAPE_SMALL; return shape.move(state.getOffset(pos)); } @Override protected boolean isPathfindable(final BlockState state, final PathComputationType type) { return false; } @Override protected VoxelShape getCollisionShape(final BlockState state, final BlockGetter level, final BlockPos pos, final CollisionContext context) { return SHAPE_COLLISION.move(state.getOffset(pos)); } @Override protected boolean isCollisionShapeFullBlock(final BlockState state, final BlockGetter level, final BlockPos pos) { return false; } @Nullable @Override public BlockState getStateForPlacement(final BlockPlaceContext context) { FluidState fluidState = context.getLevel().getFluidState(context.getClickedPos()); if (!fluidState.isEmpty()) { return null; } else { BlockState belowState = context.getLevel().getBlockState(context.getClickedPos().below()); if (belowState.is(BlockTags.SUPPORTS_BAMBOO)) { if (belowState.is(Blocks.BAMBOO_SAPLING)) { return this.defaultBlockState().setValue(AGE, 0); } else if (belowState.is(Blocks.BAMBOO)) { int age = belowState.getValue(AGE) > 0 ? 1 : 0; return this.defaultBlockState().setValue(AGE, age); } else { BlockState aboveState = context.getLevel().getBlockState(context.getClickedPos().above()); return aboveState.is(Blocks.BAMBOO) ? this.defaultBlockState().setValue(AGE, (Integer)aboveState.getValue(AGE)) : Blocks.BAMBOO_SAPLING.defaultBlockState(); } } else { return null; } } } @Override protected void tick(final BlockState state, final ServerLevel level, final BlockPos pos, final RandomSource random) { if (!state.canSurvive(level, pos)) { level.destroyBlock(pos, true); } } @Override protected boolean isRandomlyTicking(final BlockState state) { return (Integer)state.getValue(STAGE) == 0; } @Override protected void randomTick(final BlockState state, final ServerLevel level, final BlockPos pos, final RandomSource random) { if ((Integer)state.getValue(STAGE) == 0) { if (random.nextInt(3) == 0 && level.isEmptyBlock(pos.above()) && level.getRawBrightness(pos.above(), 0) >= 9) { int height = this.getHeightBelowUpToMax(level, pos) + 1; if (height < 16) { this.growBamboo(state, level, pos, random, height); } } } } @Override protected boolean canSurvive(final BlockState state, final LevelReader level, final BlockPos pos) { return level.getBlockState(pos.below()).is(BlockTags.SUPPORTS_BAMBOO); } @Override protected BlockState updateShape( final BlockState state, final LevelReader level, final ScheduledTickAccess ticks, final BlockPos pos, final Direction directionToNeighbour, final BlockPos neighbourPos, final BlockState neighbourState, final RandomSource random ) { if (!state.canSurvive(level, pos)) { ticks.scheduleTick(pos, this, 1); } return directionToNeighbour == Direction.UP && neighbourState.is(Blocks.BAMBOO) && neighbourState.getValue(AGE) > state.getValue(AGE) ? state.cycle(AGE) : super.updateShape(state, level, ticks, pos, directionToNeighbour, neighbourPos, neighbourState, random); } @Override public boolean isValidBonemealTarget(final LevelReader level, final BlockPos pos, final BlockState state) { int heightAbove = this.getHeightAboveUpToMax(level, pos); int heightBelow = this.getHeightBelowUpToMax(level, pos); BlockPos growthPos = pos.above(heightAbove + 1); return heightAbove + heightBelow + 1 < 16 && (Integer)level.getBlockState(pos.above(heightAbove)).getValue(STAGE) != 1 && level.isInsideBuildHeight(growthPos) && level.isEmptyBlock(growthPos); } @Override public boolean isBonemealSuccess(final Level level, final RandomSource random, final BlockPos pos, final BlockState state) { return true; } @Override public void performBonemeal(final ServerLevel level, final RandomSource random, final BlockPos pos, final BlockState state) { int heightAbove = this.getHeightAboveUpToMax(level, pos); int heightBelow = this.getHeightBelowUpToMax(level, pos); int totalHeight = heightAbove + heightBelow + 1; int newBamboo = 1 + random.nextInt(2); for (int i = 0; i < newBamboo; i++) { BlockPos topPos = pos.above(heightAbove); BlockState topState = level.getBlockState(topPos); BlockPos growthPos = topPos.above(); if (totalHeight >= 16 || (Integer)topState.getValue(STAGE) == 1 || !level.isEmptyBlock(growthPos) || level.isOutsideBuildHeight(growthPos)) { return; } this.growBamboo(topState, level, topPos, random, totalHeight); heightAbove++; totalHeight++; } } protected void growBamboo(final BlockState state, final Level level, final BlockPos pos, final RandomSource random, final int height) { BlockState belowState = level.getBlockState(pos.below()); BlockPos twoBelowPos = pos.below(2); BlockState twoBelowState = level.getBlockState(twoBelowPos); BambooLeaves leaves = BambooLeaves.NONE; if (height >= 1) { if (!belowState.is(Blocks.BAMBOO) || belowState.getValue(LEAVES) == BambooLeaves.NONE) { leaves = BambooLeaves.SMALL; } else if (belowState.is(Blocks.BAMBOO) && belowState.getValue(LEAVES) != BambooLeaves.NONE) { leaves = BambooLeaves.LARGE; if (twoBelowState.is(Blocks.BAMBOO)) { level.setBlock(pos.below(), belowState.setValue(LEAVES, BambooLeaves.SMALL), 3); level.setBlock(twoBelowPos, twoBelowState.setValue(LEAVES, BambooLeaves.NONE), 3); } } } int age = state.getValue(AGE) != 1 && !twoBelowState.is(Blocks.BAMBOO) ? 0 : 1; int stage = (height < 11 || !(random.nextFloat() < 0.25F)) && height != 15 ? 0 : 1; level.setBlock(pos.above(), this.defaultBlockState().setValue(AGE, age).setValue(LEAVES, leaves).setValue(STAGE, stage), 3); } protected int getHeightAboveUpToMax(final BlockGetter level, final BlockPos pos) { int height = 0; while (height < 16 && level.getBlockState(pos.above(height + 1)).is(Blocks.BAMBOO)) { height++; } return height; } protected int getHeightBelowUpToMax(final BlockGetter level, final BlockPos pos) { int height = 0; while (height < 16 && level.getBlockState(pos.below(height + 1)).is(Blocks.BAMBOO)) { height++; } return height; } }