package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.server.level.ServerLevel; import net.minecraft.tags.BlockTags; import net.minecraft.util.RandomSource; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.block.grower.TreeGrower; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.pathfinder.PathComputationType; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.Shapes; import net.minecraft.world.phys.shapes.VoxelShape; /** * Access widened by fabric-transitive-access-wideners-v1 to accessible */ public class AzaleaBlock extends VegetationBlock implements BonemealableBlock { public static final MapCodec CODEC = simpleCodec(AzaleaBlock::new); private static final VoxelShape SHAPE = Shapes.or(Block.column(16.0, 8.0, 16.0), Block.column(4.0, 0.0, 8.0)); @Override public MapCodec codec() { return CODEC; } /** * Access widened by fabric-transitive-access-wideners-v1 to accessible */ public AzaleaBlock(final BlockBehaviour.Properties properties) { super(properties); } @Override protected VoxelShape getShape(final BlockState state, final BlockGetter level, final BlockPos pos, final CollisionContext context) { return SHAPE; } @Override protected boolean mayPlaceOn(final BlockState state, final BlockGetter level, final BlockPos pos) { return state.is(BlockTags.SUPPORTS_AZALEA); } @Override public boolean isValidBonemealTarget(final LevelReader level, final BlockPos pos, final BlockState state) { if (!(level instanceof ServerLevel serverLevel)) { return false; } else { int minHeight = TreeGrower.AZALEA.getMinimumHeight(serverLevel).orElse(0); return level.isInsideBuildHeight(pos.above(minHeight + 2)) && level.getFluidState(pos.above()).isEmpty(); } } @Override public boolean isBonemealSuccess(final Level level, final RandomSource random, final BlockPos pos, final BlockState state) { return level.getRandom().nextFloat() < 0.45; } @Override public void performBonemeal(final ServerLevel level, final RandomSource random, final BlockPos pos, final BlockState state) { TreeGrower.AZALEA.growTree(level, level.getChunkSource().getGenerator(), pos, state, random); } @Override protected boolean isPathfindable(final BlockState state, final PathComputationType type) { return false; } }