package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.entity.BlockEntityTicker; import net.minecraft.world.level.block.entity.BlockEntityType; import net.minecraft.world.level.block.entity.BlockEntityTypes; import net.minecraft.world.level.block.entity.SkullBlockEntity; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.pathfinder.PathComputationType; import net.minecraft.world.level.redstone.Orientation; import org.jspecify.annotations.Nullable; public abstract class AbstractSkullBlock extends BaseEntityBlock { public static final BooleanProperty POWERED = BlockStateProperties.POWERED; private final SkullBlock.Type type; public AbstractSkullBlock(final SkullBlock.Type type, final BlockBehaviour.Properties properties) { super(properties); this.type = type; this.registerDefaultState(this.stateDefinition.any().setValue(POWERED, false)); } @Override protected abstract MapCodec codec(); @Override public BlockEntity newBlockEntity(final BlockPos worldPosition, final BlockState blockState) { return new SkullBlockEntity(worldPosition, blockState); } @Nullable @Override public BlockEntityTicker getTicker(final Level level, final BlockState blockState, final BlockEntityType type) { if (level.isClientSide()) { boolean isAnimated = blockState.is(Blocks.DRAGON_HEAD) || blockState.is(Blocks.DRAGON_WALL_HEAD) || blockState.is(Blocks.PIGLIN_HEAD) || blockState.is(Blocks.PIGLIN_WALL_HEAD); if (isAnimated) { return createTickerHelper(type, BlockEntityTypes.SKULL, SkullBlockEntity::animation); } } return null; } public SkullBlock.Type getType() { return this.type; } @Override protected boolean isPathfindable(final BlockState state, final PathComputationType type) { return false; } @Override protected void createBlockStateDefinition(final StateDefinition.Builder builder) { builder.add(POWERED); } @Override public BlockState getStateForPlacement(final BlockPlaceContext context) { return this.defaultBlockState().setValue(POWERED, context.getLevel().hasNeighborSignal(context.getClickedPos())); } @Override protected void neighborChanged( final BlockState state, final Level level, final BlockPos pos, final Block block, @Nullable final Orientation orientation, final boolean movedByPiston ) { if (!level.isClientSide()) { boolean signal = level.hasNeighborSignal(pos); if (signal != (Boolean)state.getValue(POWERED)) { level.setBlock(pos, state.setValue(POWERED, signal), 2); } } } }