package net.minecraft.world.level; public class GrassColor { private static int[] pixels = new int[65536]; public static void init(final int[] pixels) { GrassColor.pixels = pixels; } public static int get(final double temp, final double rain) { return ColorMapColorUtil.get(temp, rain, pixels, -65281); } public static int getDefaultColor() { return get(0.5, 1.0); } }