package net.minecraft.world.level; import com.google.common.collect.AbstractIterator; import java.util.function.BiFunction; import net.minecraft.core.BlockPos; import net.minecraft.core.Cursor3D; import net.minecraft.core.SectionPos; import net.minecraft.util.Mth; import net.minecraft.world.entity.Entity; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.phys.AABB; import net.minecraft.world.phys.shapes.BooleanOp; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.Shapes; import net.minecraft.world.phys.shapes.VoxelShape; import org.jspecify.annotations.Nullable; public class BlockCollisions extends AbstractIterator { private final AABB box; private final CollisionContext context; private final Cursor3D cursor; private final BlockPos.MutableBlockPos pos; private final VoxelShape entityShape; private final CollisionGetter collisionGetter; private final boolean onlySuffocatingBlocks; @Nullable private BlockGetter cachedBlockGetter; private long cachedBlockGetterPos; private final BiFunction resultProvider; public BlockCollisions( final CollisionGetter collisionGetter, @Nullable final Entity source, final AABB box, final boolean onlySuffocatingBlocks, final BiFunction resultProvider ) { this(collisionGetter, source == null ? CollisionContext.empty() : CollisionContext.of(source), box, onlySuffocatingBlocks, resultProvider); } public BlockCollisions( final CollisionGetter collisionGetter, final CollisionContext context, final AABB box, final boolean onlySuffocatingBlocks, final BiFunction resultProvider ) { this.context = context; this.pos = new BlockPos.MutableBlockPos(); this.entityShape = Shapes.create(box); this.collisionGetter = collisionGetter; this.box = box; this.onlySuffocatingBlocks = onlySuffocatingBlocks; this.resultProvider = resultProvider; int x0 = Mth.floor(box.minX - 1.0E-7) - 1; int x1 = Mth.floor(box.maxX + 1.0E-7) + 1; int y0 = Mth.floor(box.minY - 1.0E-7) - 1; int y1 = Mth.floor(box.maxY + 1.0E-7) + 1; int z0 = Mth.floor(box.minZ - 1.0E-7) - 1; int z1 = Mth.floor(box.maxZ + 1.0E-7) + 1; this.cursor = new Cursor3D(x0, y0, z0, x1, y1, z1); } @Nullable private BlockGetter getChunk(final int x, final int z) { int chunkX = SectionPos.blockToSectionCoord(x); int chunkZ = SectionPos.blockToSectionCoord(z); long chunkPos = ChunkPos.pack(chunkX, chunkZ); if (this.cachedBlockGetter != null && this.cachedBlockGetterPos == chunkPos) { return this.cachedBlockGetter; } else { BlockGetter result = this.collisionGetter.getChunkForCollisions(chunkX, chunkZ); this.cachedBlockGetter = result; this.cachedBlockGetterPos = chunkPos; return result; } } @Override protected T computeNext() { while (this.cursor.advance()) { int x = this.cursor.nextX(); int y = this.cursor.nextY(); int z = this.cursor.nextZ(); int cursorFaceType = this.cursor.getNextType(); if (cursorFaceType != 3) { BlockGetter chunk = this.getChunk(x, z); if (chunk != null) { this.pos.set(x, y, z); BlockState blockState = chunk.getBlockState(this.pos); if ((!this.onlySuffocatingBlocks || blockState.isSuffocating(chunk, this.pos)) && (cursorFaceType != 1 || blockState.hasLargeCollisionShape()) && (cursorFaceType != 2 || blockState.is(Blocks.MOVING_PISTON))) { VoxelShape blockShape = this.context.getCollisionShape(blockState, this.collisionGetter, this.pos); if (blockShape == Shapes.block()) { if (this.box.intersects(x, y, z, x + 1.0, y + 1.0, z + 1.0)) { return (T)this.resultProvider.apply(this.pos, blockShape.move(this.pos)); } } else { VoxelShape shape = blockShape.move(this.pos); if (!shape.isEmpty() && Shapes.joinIsNotEmpty(shape, this.entityShape, BooleanOp.AND)) { return (T)this.resultProvider.apply(this.pos, shape); } } } } } } return this.endOfData(); } }