package net.minecraft.world.item.equipment.trim; import com.mojang.serialization.Codec; import com.mojang.serialization.codecs.RecordCodecBuilder; import java.util.function.Consumer; import java.util.function.UnaryOperator; import net.minecraft.ChatFormatting; import net.minecraft.core.Holder; import net.minecraft.core.component.DataComponentGetter; import net.minecraft.network.RegistryFriendlyByteBuf; import net.minecraft.network.chat.CommonComponents; import net.minecraft.network.chat.Component; import net.minecraft.network.codec.StreamCodec; import net.minecraft.resources.Identifier; import net.minecraft.resources.ResourceKey; import net.minecraft.util.Util; import net.minecraft.world.item.Item; import net.minecraft.world.item.TooltipFlag; import net.minecraft.world.item.component.TooltipProvider; import net.minecraft.world.item.equipment.EquipmentAsset; public record ArmorTrim(Holder material, Holder pattern) implements TooltipProvider { public static final Codec CODEC = RecordCodecBuilder.create( i -> i.group(TrimMaterial.CODEC.fieldOf("material").forGetter(ArmorTrim::material), TrimPattern.CODEC.fieldOf("pattern").forGetter(ArmorTrim::pattern)) .apply(i, ArmorTrim::new) ); public static final StreamCodec STREAM_CODEC = StreamCodec.composite( TrimMaterial.STREAM_CODEC, ArmorTrim::material, TrimPattern.STREAM_CODEC, ArmorTrim::pattern, ArmorTrim::new ); private static final Component UPGRADE_TITLE = Component.translatable( Util.makeDescriptionId("item", Identifier.withDefaultNamespace("smithing_template.upgrade")) ) .withStyle(ChatFormatting.GRAY); @Override public void addToTooltip(final Item.TooltipContext context, final Consumer consumer, final TooltipFlag flag, final DataComponentGetter components) { consumer.accept(UPGRADE_TITLE); consumer.accept(CommonComponents.space().append(this.pattern.value().copyWithStyle(this.material))); consumer.accept(CommonComponents.space().append(this.material.value().description())); } public Identifier layerAssetId(final String layerAssetPrefix, final ResourceKey equipmentAsset) { MaterialAssetGroup.AssetInfo materialAsset = this.material().value().assets().assetId(equipmentAsset); return this.pattern().value().assetId().withPath((UnaryOperator)(patternPath -> layerAssetPrefix + "/" + patternPath + "_" + materialAsset.suffix())); } }