package net.minecraft.world.item.enchantment.effects; import com.mojang.serialization.MapCodec; import com.mojang.serialization.codecs.RecordCodecBuilder; import net.minecraft.util.RandomSource; import net.minecraft.world.item.enchantment.LevelBasedValue; public record MultiplyValue(LevelBasedValue factor) implements EnchantmentValueEffect { public static final MapCodec CODEC = RecordCodecBuilder.mapCodec( i -> i.group(LevelBasedValue.CODEC.fieldOf("factor").forGetter(MultiplyValue::factor)).apply(i, MultiplyValue::new) ); @Override public float process(final int enchantmentLevel, final RandomSource random, final float inputValue) { return inputValue * this.factor.calculate(enchantmentLevel); } @Override public MapCodec codec() { return CODEC; } }