package net.minecraft.world.item.enchantment.effects; import com.mojang.serialization.MapCodec; import com.mojang.serialization.codecs.RecordCodecBuilder; import java.util.Optional; import net.minecraft.core.Holder; import net.minecraft.core.HolderSet; import net.minecraft.core.RegistryCodecs; import net.minecraft.core.registries.Registries; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.Mth; import net.minecraft.util.RandomSource; import net.minecraft.world.effect.MobEffect; import net.minecraft.world.effect.MobEffectInstance; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.item.enchantment.EnchantedItemInUse; import net.minecraft.world.item.enchantment.LevelBasedValue; import net.minecraft.world.phys.Vec3; public record ApplyMobEffect( HolderSet toApply, LevelBasedValue minDuration, LevelBasedValue maxDuration, LevelBasedValue minAmplifier, LevelBasedValue maxAmplifier ) implements EnchantmentEntityEffect { public static final MapCodec CODEC = RecordCodecBuilder.mapCodec( i -> i.group( RegistryCodecs.homogeneousList(Registries.MOB_EFFECT).fieldOf("to_apply").forGetter(ApplyMobEffect::toApply), LevelBasedValue.CODEC.fieldOf("min_duration").forGetter(ApplyMobEffect::minDuration), LevelBasedValue.CODEC.fieldOf("max_duration").forGetter(ApplyMobEffect::maxDuration), LevelBasedValue.CODEC.fieldOf("min_amplifier").forGetter(ApplyMobEffect::minAmplifier), LevelBasedValue.CODEC.fieldOf("max_amplifier").forGetter(ApplyMobEffect::maxAmplifier) ) .apply(i, ApplyMobEffect::new) ); @Override public void apply(final ServerLevel serverLevel, final int enchantmentLevel, final EnchantedItemInUse item, final Entity entity, final Vec3 position) { if (entity instanceof LivingEntity living) { RandomSource random = living.getRandom(); Optional> selected = this.toApply.getRandomElement(random); if (selected.isPresent()) { int ticks = Math.round(Mth.randomBetween(random, this.minDuration.calculate(enchantmentLevel), this.maxDuration.calculate(enchantmentLevel)) * 20.0F); int amplifier = Math.max( 0, Math.round(Mth.randomBetween(random, this.minAmplifier.calculate(enchantmentLevel), this.maxAmplifier.calculate(enchantmentLevel))) ); living.addEffect(new MobEffectInstance((Holder)selected.get(), ticks, amplifier)); } } } @Override public MapCodec codec() { return CODEC; } }