package net.minecraft.world.item.enchantment.effects; import com.mojang.serialization.MapCodec; import com.mojang.serialization.codecs.RecordCodecBuilder; import net.minecraft.server.level.ServerLevel; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.enchantment.EnchantedItemInUse; import net.minecraft.world.item.enchantment.LevelBasedValue; import net.minecraft.world.phys.Vec3; public record ApplyExhaustion(LevelBasedValue amount) implements EnchantmentEntityEffect { public static final MapCodec CODEC = RecordCodecBuilder.mapCodec( i -> i.group(LevelBasedValue.CODEC.fieldOf("amount").forGetter(ApplyExhaustion::amount)).apply(i, ApplyExhaustion::new) ); @Override public void apply(final ServerLevel serverLevel, final int enchantmentLevel, final EnchantedItemInUse item, final Entity entity, final Vec3 position) { if (entity instanceof Player livingEntity) { livingEntity.causeFoodExhaustion(this.amount.calculate(enchantmentLevel)); } } @Override public MapCodec codec() { return CODEC; } }