package net.minecraft.world.item.enchantment.effects; import com.mojang.serialization.MapCodec; import com.mojang.serialization.codecs.RecordCodecBuilder; import net.minecraft.util.RandomSource; import net.minecraft.world.item.enchantment.LevelBasedValue; public record AddValue(LevelBasedValue value) implements EnchantmentValueEffect { public static final MapCodec CODEC = RecordCodecBuilder.mapCodec( i -> i.group(LevelBasedValue.CODEC.fieldOf("value").forGetter(AddValue::value)).apply(i, AddValue::new) ); @Override public float process(final int enchantmentLevel, final RandomSource random, final float inputValue) { return inputValue + this.value.calculate(enchantmentLevel); } @Override public MapCodec codec() { return CODEC; } }