package net.minecraft.world.inventory; import java.util.List; import java.util.Objects; import java.util.Optional; import net.minecraft.advancements.triggers.CriteriaTriggers; import net.minecraft.core.BlockPos; import net.minecraft.core.Holder; import net.minecraft.core.HolderSet; import net.minecraft.core.IdMap; import net.minecraft.core.RegistryAccess; import net.minecraft.core.registries.Registries; import net.minecraft.resources.Identifier; import net.minecraft.server.level.ServerPlayer; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; import net.minecraft.stats.Stats; import net.minecraft.tags.EnchantmentTags; import net.minecraft.util.RandomSource; import net.minecraft.util.Util; import net.minecraft.world.Container; import net.minecraft.world.SimpleContainer; import net.minecraft.world.entity.player.Inventory; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.item.enchantment.Enchantment; import net.minecraft.world.item.enchantment.EnchantmentHelper; import net.minecraft.world.item.enchantment.EnchantmentInstance; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.EnchantingTableBlock; public class EnchantmentMenu extends AbstractContainerMenu { private static final Identifier EMPTY_SLOT_LAPIS_LAZULI = Identifier.withDefaultNamespace("container/slot/lapis_lazuli"); private final Container enchantSlots = new SimpleContainer(2) { { Objects.requireNonNull(EnchantmentMenu.this); } @Override public void setChanged() { super.setChanged(); EnchantmentMenu.this.slotsChanged(this); } }; private final ContainerLevelAccess access; private final RandomSource random = RandomSource.create(); private final DataSlot enchantmentSeed = DataSlot.standalone(); public final int[] costs = new int[3]; public final int[] enchantClue = new int[]{-1, -1, -1}; public final int[] levelClue = new int[]{-1, -1, -1}; public EnchantmentMenu(final int containerId, final Inventory inventory) { this(containerId, inventory, ContainerLevelAccess.NULL); } public EnchantmentMenu(final int containerId, final Inventory inventory, final ContainerLevelAccess access) { super(MenuType.ENCHANTMENT, containerId); this.access = access; this.addSlot(new Slot(this.enchantSlots, 0, 15, 47) { { Objects.requireNonNull(EnchantmentMenu.this); } @Override public int getMaxStackSize() { return 1; } }); this.addSlot(new Slot(this.enchantSlots, 1, 35, 47) { { Objects.requireNonNull(EnchantmentMenu.this); } @Override public boolean mayPlace(final ItemStack itemStack) { return itemStack.is(Items.LAPIS_LAZULI); } @Override public Identifier getNoItemIcon() { return EnchantmentMenu.EMPTY_SLOT_LAPIS_LAZULI; } }); this.addStandardInventorySlots(inventory, 8, 84); this.addDataSlot(DataSlot.shared(this.costs, 0)); this.addDataSlot(DataSlot.shared(this.costs, 1)); this.addDataSlot(DataSlot.shared(this.costs, 2)); this.addDataSlot(this.enchantmentSeed).set(inventory.player.getEnchantmentSeed()); this.addDataSlot(DataSlot.shared(this.enchantClue, 0)); this.addDataSlot(DataSlot.shared(this.enchantClue, 1)); this.addDataSlot(DataSlot.shared(this.enchantClue, 2)); this.addDataSlot(DataSlot.shared(this.levelClue, 0)); this.addDataSlot(DataSlot.shared(this.levelClue, 1)); this.addDataSlot(DataSlot.shared(this.levelClue, 2)); } @Override public void slotsChanged(final Container container) { if (container == this.enchantSlots) { ItemStack itemStack = container.getItem(0); if (!itemStack.isEmpty() && itemStack.isEnchantable()) { this.access.execute((level, pos) -> { IdMap> holders = level.registryAccess().lookupOrThrow(Registries.ENCHANTMENT).asHolderIdMap(); int bookcases = 0; for (BlockPos offset : EnchantingTableBlock.BOOKSHELF_OFFSETS) { if (EnchantingTableBlock.isValidBookShelf(level, pos, offset)) { bookcases++; } } this.random.setSeed(this.enchantmentSeed.get()); for (int ixx = 0; ixx < 3; ixx++) { this.costs[ixx] = EnchantmentHelper.getEnchantmentCost(this.random, ixx, bookcases, itemStack); this.enchantClue[ixx] = -1; this.levelClue[ixx] = -1; if (this.costs[ixx] < ixx + 1) { this.costs[ixx] = 0; } } for (int ix = 0; ix < 3; ix++) { if (this.costs[ix] > 0) { List list = this.getEnchantmentList(level.registryAccess(), itemStack, ix, this.costs[ix]); if (!list.isEmpty()) { EnchantmentInstance ench = (EnchantmentInstance)list.get(this.random.nextInt(list.size())); this.enchantClue[ix] = holders.getId(ench.enchantment()); this.levelClue[ix] = ench.level(); } } } this.broadcastChanges(); }); } else { for (int i = 0; i < 3; i++) { this.costs[i] = 0; this.enchantClue[i] = -1; this.levelClue[i] = -1; } } } } @Override public boolean clickMenuButton(final Player player, final int buttonId) { if (buttonId >= 0 && buttonId < this.costs.length) { ItemStack itemStack = this.enchantSlots.getItem(0); ItemStack currency = this.enchantSlots.getItem(1); int enchantmentCost = buttonId + 1; if ((currency.isEmpty() || currency.getCount() < enchantmentCost) && !player.hasInfiniteMaterials()) { return false; } else if (this.costs[buttonId] <= 0 || itemStack.isEmpty() || (player.experienceLevel < enchantmentCost || player.experienceLevel < this.costs[buttonId]) && !player.hasInfiniteMaterials()) { return false; } else { this.access.execute((level, pos) -> { ItemStack enchantmentItem = itemStack; List newEnchantment = this.getEnchantmentList(level.registryAccess(), itemStack, buttonId, this.costs[buttonId]); if (!newEnchantment.isEmpty()) { player.onEnchantmentPerformed(itemStack, enchantmentCost); if (itemStack.is(Items.BOOK)) { enchantmentItem = itemStack.transmuteCopy(Items.ENCHANTED_BOOK); this.enchantSlots.setItem(0, enchantmentItem); } for (EnchantmentInstance enchantment : newEnchantment) { enchantmentItem.enchant(enchantment.enchantment(), enchantment.level()); } currency.consume(enchantmentCost, player); if (currency.isEmpty()) { this.enchantSlots.setItem(1, ItemStack.EMPTY); } player.awardStat(Stats.ENCHANT_ITEM); if (player instanceof ServerPlayer serverPlayer) { CriteriaTriggers.ENCHANTED_ITEM.trigger(serverPlayer, enchantmentItem, enchantmentCost); } this.enchantSlots.setChanged(); this.enchantmentSeed.set(player.getEnchantmentSeed()); this.slotsChanged(this.enchantSlots); level.playSound(null, pos, SoundEvents.ENCHANTMENT_TABLE_USE, SoundSource.BLOCKS, 1.0F, level.getRandom().nextFloat() * 0.1F + 0.9F); } }); return true; } } else { Util.logAndPauseIfInIde(player.getPlainTextName() + " pressed invalid button id: " + buttonId); return false; } } private List getEnchantmentList(final RegistryAccess access, final ItemStack itemStack, final int slot, final int enchantmentCost) { this.random.setSeed(this.enchantmentSeed.get() + slot); Optional> tag = access.lookupOrThrow(Registries.ENCHANTMENT).get(EnchantmentTags.IN_ENCHANTING_TABLE); if (tag.isEmpty()) { return List.of(); } else { List list = EnchantmentHelper.selectEnchantment(this.random, itemStack, enchantmentCost, ((HolderSet.Named)tag.get()).stream()); if (itemStack.is(Items.BOOK) && list.size() > 1) { list.remove(this.random.nextInt(list.size())); } return list; } } public int getGoldCount() { ItemStack goldStack = this.enchantSlots.getItem(1); return goldStack.isEmpty() ? 0 : goldStack.getCount(); } public int getEnchantmentSeed() { return this.enchantmentSeed.get(); } @Override public void removed(final Player player) { super.removed(player); this.access.execute((level, pos) -> this.clearContainer(player, this.enchantSlots)); } @Override public boolean stillValid(final Player player) { return stillValid(this.access, player, Blocks.ENCHANTING_TABLE); } @Override public ItemStack quickMoveStack(final Player player, final int slotIndex) { ItemStack clicked = ItemStack.EMPTY; Slot slot = this.slots.get(slotIndex); if (slot != null && slot.hasItem()) { ItemStack stack = slot.getItem(); clicked = stack.copy(); if (slotIndex == 0) { if (!this.moveItemStackTo(stack, 2, 38, true)) { return ItemStack.EMPTY; } } else if (slotIndex == 1) { if (!this.moveItemStackTo(stack, 2, 38, true)) { return ItemStack.EMPTY; } } else if (stack.is(Items.LAPIS_LAZULI)) { if (!this.moveItemStackTo(stack, 1, 2, true)) { return ItemStack.EMPTY; } } else { if (this.slots.get(0).hasItem() || !this.slots.get(0).mayPlace(stack)) { return ItemStack.EMPTY; } ItemStack singleItem = stack.copyWithCount(1); stack.shrink(1); this.slots.get(0).setByPlayer(singleItem); } if (stack.isEmpty()) { slot.setByPlayer(ItemStack.EMPTY); } else { slot.setChanged(); } if (stack.getCount() == clicked.getCount()) { return ItemStack.EMPTY; } slot.onTake(player, stack); } return clicked; } }