package net.minecraft.world.entity.vehicle.minecart; import net.minecraft.core.BlockPos; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.server.level.ServerLevel; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; import net.minecraft.tags.BlockTags; import net.minecraft.tags.DamageTypeTags; import net.minecraft.util.Mth; import net.minecraft.world.damagesource.DamageSource; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.projectile.Projectile; import net.minecraft.world.entity.projectile.arrow.AbstractArrow; import net.minecraft.world.item.Item; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Explosion; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.gamerules.GameRules; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.storage.ValueInput; import net.minecraft.world.level.storage.ValueOutput; import org.jspecify.annotations.Nullable; public class MinecartTNT extends AbstractMinecart { private static final String TAG_EXPLOSION_POWER = "explosion_power"; private static final String TAG_EXPLOSION_SPEED_FACTOR = "explosion_speed_factor"; private static final float DEFAULT_EXPLOSION_POWER_BASE = 4.0F; private static final float DEFAULT_EXPLOSION_SPEED_FACTOR = 1.0F; @Nullable private DamageSource ignitionSource; private int fuse = -1; private float explosionPowerBase = 4.0F; private float explosionSpeedFactor = 1.0F; public MinecartTNT(final EntityType type, final Level level) { super(type, level); } @Override public BlockState getDefaultDisplayBlockState() { return Blocks.TNT.defaultBlockState(); } @Override public void tick() { super.tick(); if (this.fuse > 0) { this.fuse--; this.level().addParticle(ParticleTypes.SMOKE, this.getX(), this.getY() + 0.5, this.getZ(), 0.0, 0.0, 0.0); } else if (this.fuse == 0) { this.explode(this.ignitionSource, this.getDeltaMovement().horizontalDistanceSqr()); } if (this.horizontalCollision) { double speedSqr = this.getDeltaMovement().horizontalDistanceSqr(); if (speedSqr >= 0.01F) { this.explode(this.ignitionSource, speedSqr); } } } @Override public boolean hurtServer(final ServerLevel level, final DamageSource source, final float damage) { if (source.getDirectEntity() instanceof AbstractArrow projectile && projectile.isOnFire()) { DamageSource damageSource = this.damageSources().explosion(this, source.getEntity()); this.explode(damageSource, projectile.getDeltaMovement().lengthSqr()); } return super.hurtServer(level, source, damage); } @Override public void destroy(final ServerLevel level, final DamageSource source) { double speedSqr = this.getDeltaMovement().horizontalDistanceSqr(); if (!damageSourceIgnitesTnt(source) && !(speedSqr >= 0.01F)) { this.destroy(level, this.getDropItem()); } else { if (this.fuse < 0) { this.primeFuse(source); this.fuse = this.random.nextInt(20) + this.random.nextInt(20); } } } @Override protected Item getDropItem() { return Items.TNT_MINECART; } @Override public ItemStack getPickResult() { return new ItemStack(Items.TNT_MINECART); } protected void explode(@Nullable final DamageSource damageSource, final double speedSqr) { if (this.level() instanceof ServerLevel level) { if (level.getGameRules().get(GameRules.TNT_EXPLODES)) { double speed = Math.min(Math.sqrt(speedSqr), 5.0); level.explode( this, damageSource, null, this.getX(), this.getY(), this.getZ(), (float)(this.explosionPowerBase + this.explosionSpeedFactor * this.random.nextDouble() * 1.5 * speed), false, Level.ExplosionInteraction.TNT ); this.discard(); } else if (this.isPrimed()) { this.discard(); } } } @Override public boolean causeFallDamage(final double fallDistance, final float damageModifier, final DamageSource damageSource) { if (fallDistance >= 3.0) { double power = fallDistance / 10.0; this.explode(this.ignitionSource, power * power); } return super.causeFallDamage(fallDistance, damageModifier, damageSource); } @Override public void activateMinecart(final ServerLevel level, final int xt, final int yt, final int zt, final boolean state) { if (state && this.fuse < 0) { this.primeFuse(null); } } @Override public void handleEntityEvent(final byte id) { if (id == 70) { this.primeFuse(null); } else { super.handleEntityEvent(id); } } public void primeFuse(@Nullable final DamageSource source) { if (!(this.level() instanceof ServerLevel serverLevel && !serverLevel.getGameRules().get(GameRules.TNT_EXPLODES))) { this.fuse = 80; if (!this.level().isClientSide()) { if (source != null && this.ignitionSource == null) { this.ignitionSource = this.damageSources().explosion(this, source.getEntity()); } this.level().broadcastEntityEvent(this, (byte)70); if (!this.isSilent()) { this.level().playSound(null, this.getX(), this.getY(), this.getZ(), SoundEvents.TNT_PRIMED, SoundSource.BLOCKS, 1.0F, 1.0F); } } } } public int getFuse() { return this.fuse; } public boolean isPrimed() { return this.fuse > -1; } @Override public float getBlockExplosionResistance( final Explosion explosion, final BlockGetter level, final BlockPos pos, final BlockState block, final FluidState fluid, final float resistance ) { return !this.isPrimed() || !block.is(BlockTags.RAILS) && !level.getBlockState(pos.above()).is(BlockTags.RAILS) ? super.getBlockExplosionResistance(explosion, level, pos, block, fluid, resistance) : 0.0F; } @Override public boolean shouldBlockExplode(final Explosion explosion, final BlockGetter level, final BlockPos pos, final BlockState state, final float power) { return !this.isPrimed() || !state.is(BlockTags.RAILS) && !level.getBlockState(pos.above()).is(BlockTags.RAILS) ? super.shouldBlockExplode(explosion, level, pos, state, power) : false; } @Override protected void readAdditionalSaveData(final ValueInput input) { super.readAdditionalSaveData(input); this.fuse = input.getIntOr("fuse", -1); this.explosionPowerBase = Mth.clamp(input.getFloatOr("explosion_power", 4.0F), 0.0F, 128.0F); this.explosionSpeedFactor = Mth.clamp(input.getFloatOr("explosion_speed_factor", 1.0F), 0.0F, 128.0F); } @Override protected void addAdditionalSaveData(final ValueOutput output) { super.addAdditionalSaveData(output); output.putInt("fuse", this.fuse); if (this.explosionPowerBase != 4.0F) { output.putFloat("explosion_power", this.explosionPowerBase); } if (this.explosionSpeedFactor != 1.0F) { output.putFloat("explosion_speed_factor", this.explosionSpeedFactor); } } @Override protected boolean shouldSourceDestroy(final DamageSource source) { return damageSourceIgnitesTnt(source); } private static boolean damageSourceIgnitesTnt(final DamageSource source) { return source.getDirectEntity() instanceof Projectile projectile ? projectile.isOnFire() : source.is(DamageTypeTags.IS_FIRE) || source.is(DamageTypeTags.IS_EXPLOSION); } }