package net.minecraft.world.entity.projectile.hurtingprojectile; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; import net.minecraft.network.syncher.SynchedEntityData; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.SlotAccess; import net.minecraft.world.entity.projectile.ItemSupplier; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.level.Level; import net.minecraft.world.level.storage.ValueInput; import net.minecraft.world.level.storage.ValueOutput; import net.minecraft.world.phys.Vec3; import org.jspecify.annotations.Nullable; public abstract class Fireball extends AbstractHurtingProjectile implements ItemSupplier { private static final float MIN_CAMERA_DISTANCE_SQUARED = 12.25F; private static final EntityDataAccessor DATA_ITEM_STACK = SynchedEntityData.defineId(Fireball.class, EntityDataSerializers.ITEM_STACK); public Fireball(final EntityType type, final Level level) { super(type, level); } public Fireball(final EntityType type, final double x, final double y, final double z, final Vec3 direction, final Level level) { super(type, x, y, z, direction, level); } public Fireball(final EntityType type, final LivingEntity mob, final Vec3 direction, final Level level) { super(type, mob, direction, level); } public void setItem(final ItemStack source) { if (source.isEmpty()) { this.getEntityData().set(DATA_ITEM_STACK, this.getDefaultItem()); } else { this.getEntityData().set(DATA_ITEM_STACK, source.copyWithCount(1)); } } @Override protected void playEntityOnFireExtinguishedSound() { } @Override public ItemStack getItem() { return this.getEntityData().get(DATA_ITEM_STACK); } @Override protected void defineSynchedData(final SynchedEntityData.Builder entityData) { entityData.define(DATA_ITEM_STACK, this.getDefaultItem()); } @Override protected void addAdditionalSaveData(final ValueOutput output) { super.addAdditionalSaveData(output); output.store("Item", ItemStack.CODEC, this.getItem()); } @Override protected void readAdditionalSaveData(final ValueInput input) { super.readAdditionalSaveData(input); this.setItem((ItemStack)input.read("Item", ItemStack.CODEC).orElse(this.getDefaultItem())); } private ItemStack getDefaultItem() { return new ItemStack(Items.FIRE_CHARGE); } @Nullable @Override public SlotAccess getSlot(final int slot) { return slot == 0 ? SlotAccess.of(this::getItem, this::setItem) : super.getSlot(slot); } @Override public boolean shouldRenderAtSqrDistance(final double distance) { return this.tickCount < 2 && distance < 12.25 ? false : super.shouldRenderAtSqrDistance(distance); } }