package net.minecraft.world.entity.projectile; import com.mojang.logging.LogUtils; import java.util.Collections; import java.util.List; import net.minecraft.advancements.triggers.CriteriaTriggers; import net.minecraft.core.BlockPos; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.game.ClientGamePacketListener; import net.minecraft.network.protocol.game.ClientboundAddEntityPacket; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; import net.minecraft.network.syncher.SynchedEntityData; import net.minecraft.server.level.ServerEntity; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.sounds.SoundEvents; import net.minecraft.stats.Stats; import net.minecraft.tags.FluidTags; import net.minecraft.tags.ItemTags; import net.minecraft.util.Mth; import net.minecraft.util.RandomSource; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.EntityTypes; import net.minecraft.world.entity.ExperienceOrb; import net.minecraft.world.entity.InterpolationHandler; import net.minecraft.world.entity.MoverType; import net.minecraft.world.entity.item.ItemEntity; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.storage.ValueInput; import net.minecraft.world.level.storage.ValueOutput; import net.minecraft.world.level.storage.loot.BuiltInLootTables; import net.minecraft.world.level.storage.loot.LootParams; import net.minecraft.world.level.storage.loot.LootTable; import net.minecraft.world.level.storage.loot.parameters.LootContextParamSets; import net.minecraft.world.level.storage.loot.parameters.LootContextParams; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.EntityHitResult; import net.minecraft.world.phys.HitResult; import net.minecraft.world.phys.Vec3; import org.jspecify.annotations.Nullable; import org.slf4j.Logger; /** * Access widened by fabric-transitive-access-wideners-v1 to accessible */ public class FishingHook extends Projectile { private static final Logger LOGGER = LogUtils.getLogger(); private final RandomSource syncronizedRandom = RandomSource.create(); private boolean biting; private int outOfWaterTime; private static final int MAX_OUT_OF_WATER_TIME = 10; private static final EntityDataAccessor DATA_HOOKED_ENTITY = SynchedEntityData.defineId(FishingHook.class, EntityDataSerializers.INT); private static final EntityDataAccessor DATA_BITING = SynchedEntityData.defineId(FishingHook.class, EntityDataSerializers.BOOLEAN); private int life; private int nibble; private int timeUntilLured; private int timeUntilHooked; private float fishAngle; private boolean openWater = true; @Nullable private Entity hookedIn; private FishingHook.FishHookState currentState = FishingHook.FishHookState.FLYING; private final int luck; private final int lureSpeed; private final InterpolationHandler interpolationHandler = new InterpolationHandler(this); /** * Access widened by fabric-transitive-access-wideners-v1 to accessible */ public FishingHook(final EntityType type, final Level level, final int luck, final int lureSpeed) { super(type, level); this.luck = Math.max(0, luck); this.lureSpeed = Math.max(0, lureSpeed); } public FishingHook(final EntityType type, final Level level) { this(type, level, 0, 0); } public FishingHook(final Player player, final Level level, final int luck, final int lureSpeed) { this(EntityTypes.FISHING_BOBBER, level, luck, lureSpeed); this.setOwner(player); float xRot1 = player.getXRot(); float yRot1 = player.getYRot(); float yCos = Mth.cos(-yRot1 * (float) (Math.PI / 180.0) - (float) Math.PI); float ySin = Mth.sin(-yRot1 * (float) (Math.PI / 180.0) - (float) Math.PI); float xCos = -Mth.cos(-xRot1 * (float) (Math.PI / 180.0)); float xSin = Mth.sin(-xRot1 * (float) (Math.PI / 180.0)); double x1 = player.getX() - ySin * 0.3; double y1 = player.getEyeY(); double z1 = player.getZ() - yCos * 0.3; this.snapTo(x1, y1, z1, yRot1, xRot1); Vec3 newMovement = new Vec3(-ySin, Mth.clamp(-(xSin / xCos), -5.0F, 5.0F), -yCos); double dist = newMovement.length(); newMovement = newMovement.multiply( 0.6 / dist + this.random.triangle(0.5, 0.0103365), 0.6 / dist + this.random.triangle(0.5, 0.0103365), 0.6 / dist + this.random.triangle(0.5, 0.0103365) ); this.setDeltaMovement(newMovement); this.setYRot((float)(Mth.atan2(newMovement.x, newMovement.z) * 180.0F / (float)Math.PI)); this.setXRot((float)(Mth.atan2(newMovement.y, newMovement.horizontalDistance()) * 180.0F / (float)Math.PI)); this.yRotO = this.getYRot(); this.xRotO = this.getXRot(); } @Override public InterpolationHandler getInterpolation() { return this.interpolationHandler; } @Override protected void defineSynchedData(final SynchedEntityData.Builder entityData) { entityData.define(DATA_HOOKED_ENTITY, 0); entityData.define(DATA_BITING, false); } @Override protected boolean shouldBounceOnWorldBorder() { return true; } @Override public void onSyncedDataUpdated(final EntityDataAccessor accessor) { if (DATA_HOOKED_ENTITY.equals(accessor)) { int id = this.getEntityData().get(DATA_HOOKED_ENTITY); this.hookedIn = id > 0 ? this.level().getEntity(id - 1) : null; } if (DATA_BITING.equals(accessor)) { this.biting = this.getEntityData().get(DATA_BITING); if (this.biting) { this.setDeltaMovement(this.getDeltaMovement().x, -0.4F * Mth.nextFloat(this.syncronizedRandom, 0.6F, 1.0F), this.getDeltaMovement().z); } } super.onSyncedDataUpdated(accessor); } @Override public boolean shouldRenderAtSqrDistance(final double distance) { double size = 64.0; return distance < 4096.0; } @Override public void tick() { this.syncronizedRandom.setSeed(this.getUUID().getLeastSignificantBits() ^ this.level().getGameTime()); this.getInterpolation().interpolate(); super.tick(); Player owner = this.getPlayerOwner(); if (owner == null) { this.discard(); } else if (this.level().isClientSide() || !this.shouldStopFishing(owner)) { if (this.onGround()) { this.life++; if (this.life >= 1200) { this.discard(); return; } } else { this.life = 0; } float liquidHeight = 0.0F; BlockPos blockPos = this.blockPosition(); FluidState fluidState = this.level().getFluidState(blockPos); if (fluidState.is(FluidTags.WATER)) { liquidHeight = fluidState.getHeight(this.level(), blockPos); } boolean isInWater = liquidHeight > 0.0F; if (this.currentState == FishingHook.FishHookState.FLYING) { if (this.hookedIn != null) { this.setDeltaMovement(Vec3.ZERO); this.currentState = FishingHook.FishHookState.HOOKED_IN_ENTITY; return; } if (isInWater) { this.setDeltaMovement(this.getDeltaMovement().multiply(0.3, 0.2, 0.3)); this.currentState = FishingHook.FishHookState.BOBBING; return; } this.checkCollision(); } else { if (this.currentState == FishingHook.FishHookState.HOOKED_IN_ENTITY) { if (this.hookedIn != null) { if (!this.hookedIn.isRemoved() && this.hookedIn.canInteractWithLevel() && this.hookedIn.level().dimension() == this.level().dimension()) { this.setPos(this.hookedIn.getX(), this.hookedIn.getY(0.8), this.hookedIn.getZ()); } else { this.setHookedEntity(null); this.currentState = FishingHook.FishHookState.FLYING; } } return; } if (this.currentState == FishingHook.FishHookState.BOBBING) { Vec3 movement = this.getDeltaMovement(); double force = this.getY() + movement.y - blockPos.getY() - liquidHeight; if (Math.abs(force) < 0.01) { force += Math.signum(force) * 0.1; } this.setDeltaMovement(movement.x * 0.9, movement.y - force * this.random.nextFloat() * 0.2, movement.z * 0.9); if (this.nibble <= 0 && this.timeUntilHooked <= 0) { this.openWater = true; } else { this.openWater = this.openWater && this.outOfWaterTime < 10 && this.calculateOpenWater(blockPos); } if (isInWater) { this.outOfWaterTime = Math.max(0, this.outOfWaterTime - 1); if (this.biting) { this.setDeltaMovement(this.getDeltaMovement().add(0.0, -0.1 * this.syncronizedRandom.nextFloat() * this.syncronizedRandom.nextFloat(), 0.0)); } if (!this.level().isClientSide()) { this.catchingFish(blockPos); } } else { this.outOfWaterTime = Math.min(10, this.outOfWaterTime + 1); } } } if (!fluidState.is(FluidTags.WATER) && !this.onGround() && this.hookedIn == null) { this.setDeltaMovement(this.getDeltaMovement().add(0.0, -0.03, 0.0)); } this.move(MoverType.SELF, this.getDeltaMovement()); this.applyEffectsFromBlocks(); this.updateRotation(); if (this.currentState == FishingHook.FishHookState.FLYING && (this.onGround() || this.horizontalCollision)) { this.setDeltaMovement(Vec3.ZERO); } double inertia = 0.92; this.setDeltaMovement(this.getDeltaMovement().scale(0.92)); this.reapplyPosition(); } } private boolean shouldStopFishing(final Player owner) { if (owner.canInteractWithLevel()) { ItemStack selectedItem = owner.getMainHandItem(); ItemStack selectedItemOffHand = owner.getOffhandItem(); boolean mainHandIsFishing = selectedItem.is(Items.FISHING_ROD); boolean offHandIsFishing = selectedItemOffHand.is(Items.FISHING_ROD); if ((mainHandIsFishing || offHandIsFishing) && this.distanceToSqr(owner) <= 1024.0) { return false; } } this.discard(); return true; } private void checkCollision() { HitResult hitResult = ProjectileUtil.getHitResultOnMoveVector(this, this::canHitEntity); this.hitTargetOrDeflectSelf(hitResult); } @Override protected boolean canHitEntity(final Entity entity) { return super.canHitEntity(entity) || entity.isAlive() && entity instanceof ItemEntity; } @Override protected void onHitEntity(final EntityHitResult hitResult) { super.onHitEntity(hitResult); if (!this.level().isClientSide()) { this.setHookedEntity(hitResult.getEntity()); } } @Override protected void onHitBlock(final BlockHitResult hitResult) { super.onHitBlock(hitResult); this.setDeltaMovement(this.getDeltaMovement().normalize().scale(hitResult.distanceTo(this))); } private void setHookedEntity(@Nullable final Entity hookedIn) { this.hookedIn = hookedIn; this.getEntityData().set(DATA_HOOKED_ENTITY, hookedIn == null ? 0 : hookedIn.getId() + 1); } private void catchingFish(final BlockPos blockPos) { ServerLevel serverLevel = (ServerLevel)this.level(); int fishingSpeed = 1; BlockPos above = blockPos.above(); if (this.random.nextFloat() < 0.25F && this.level().isRainingAt(above)) { fishingSpeed++; } if (this.random.nextFloat() < 0.5F && !this.level().canSeeSky(above)) { fishingSpeed--; } if (this.nibble > 0) { this.nibble--; if (this.nibble <= 0) { this.timeUntilLured = 0; this.timeUntilHooked = 0; this.getEntityData().set(DATA_BITING, false); } } else if (this.timeUntilHooked > 0) { this.timeUntilHooked -= fishingSpeed; if (this.timeUntilHooked > 0) { this.fishAngle = this.fishAngle + (float)this.random.triangle(0.0, 9.188); float angle = this.fishAngle * (float) (Math.PI / 180.0); float angleSin = Mth.sin(angle); float angleCos = Mth.cos(angle); double fishX = this.getX() + angleSin * this.timeUntilHooked * 0.1F; double fishY = Mth.floor(this.getY()) + 1.0F; double fishZ = this.getZ() + angleCos * this.timeUntilHooked * 0.1F; BlockState splashBlockState = serverLevel.getBlockState(BlockPos.containing(fishX, fishY - 1.0, fishZ)); if (splashBlockState.is(Blocks.WATER)) { if (this.random.nextFloat() < 0.15F) { serverLevel.sendParticles(ParticleTypes.BUBBLE, fishX, fishY - 0.1F, fishZ, 1, angleSin, 0.1, angleCos, 0.0); } float particleXMovement = angleSin * 0.04F; float particleZMovement = angleCos * 0.04F; serverLevel.sendParticles(ParticleTypes.FISHING, fishX, fishY, fishZ, 0, particleZMovement, 0.01, -particleXMovement, 1.0); serverLevel.sendParticles(ParticleTypes.FISHING, fishX, fishY, fishZ, 0, -particleZMovement, 0.01, particleXMovement, 1.0); } } else { this.playSound(SoundEvents.FISHING_BOBBER_SPLASH, 0.25F, 1.0F + (this.random.nextFloat() - this.random.nextFloat()) * 0.4F); double y = this.getY() + 0.5; serverLevel.sendParticles( ParticleTypes.BUBBLE, this.getX(), y, this.getZ(), (int)(1.0F + this.getBbWidth() * 20.0F), this.getBbWidth(), 0.0, this.getBbWidth(), 0.2F ); serverLevel.sendParticles( ParticleTypes.FISHING, this.getX(), y, this.getZ(), (int)(1.0F + this.getBbWidth() * 20.0F), this.getBbWidth(), 0.0, this.getBbWidth(), 0.2F ); this.nibble = Mth.nextInt(this.random, 20, 40); this.getEntityData().set(DATA_BITING, true); } } else if (this.timeUntilLured > 0) { this.timeUntilLured -= fishingSpeed; float teaseChance = 0.15F; if (this.timeUntilLured < 20) { teaseChance += (20 - this.timeUntilLured) * 0.05F; } else if (this.timeUntilLured < 40) { teaseChance += (40 - this.timeUntilLured) * 0.02F; } else if (this.timeUntilLured < 60) { teaseChance += (60 - this.timeUntilLured) * 0.01F; } if (this.random.nextFloat() < teaseChance) { float angle = Mth.nextFloat(this.random, 0.0F, 360.0F) * (float) (Math.PI / 180.0); float dist = Mth.nextFloat(this.random, 25.0F, 60.0F); double fishX = this.getX() + Mth.sin(angle) * dist * 0.1; double fishY = Mth.floor(this.getY()) + 1.0F; double fishZ = this.getZ() + Mth.cos(angle) * dist * 0.1; BlockState splashBlockState = serverLevel.getBlockState(BlockPos.containing(fishX, fishY - 1.0, fishZ)); if (splashBlockState.is(Blocks.WATER)) { serverLevel.sendParticles(ParticleTypes.SPLASH, fishX, fishY, fishZ, 2 + this.random.nextInt(2), 0.1F, 0.0, 0.1F, 0.0); } } if (this.timeUntilLured <= 0) { this.fishAngle = Mth.nextFloat(this.random, 0.0F, 360.0F); this.timeUntilHooked = Mth.nextInt(this.random, 20, 80); } } else { this.timeUntilLured = Mth.nextInt(this.random, 100, 600); this.timeUntilLured = this.timeUntilLured - this.lureSpeed; } } private boolean calculateOpenWater(final BlockPos blockPos) { FishingHook.OpenWaterType previousLayer = FishingHook.OpenWaterType.INVALID; for (int y = -1; y <= 2; y++) { FishingHook.OpenWaterType layer = this.getOpenWaterTypeForArea(blockPos.offset(-2, y, -2), blockPos.offset(2, y, 2)); switch (layer) { case ABOVE_WATER: if (previousLayer == FishingHook.OpenWaterType.INVALID) { return false; } break; case INSIDE_WATER: if (previousLayer == FishingHook.OpenWaterType.ABOVE_WATER) { return false; } break; case INVALID: return false; } previousLayer = layer; } return true; } private FishingHook.OpenWaterType getOpenWaterTypeForArea(final BlockPos from, final BlockPos to) { return (FishingHook.OpenWaterType)BlockPos.betweenClosedStream(from, to) .map(this::getOpenWaterTypeForBlock) .reduce((a, b) -> a == b ? a : FishingHook.OpenWaterType.INVALID) .orElse(FishingHook.OpenWaterType.INVALID); } private FishingHook.OpenWaterType getOpenWaterTypeForBlock(final BlockPos pos) { BlockState state = this.level().getBlockState(pos); if (!state.isAir() && !state.is(Blocks.LILY_PAD)) { FluidState fluidState = state.getFluidState(); return fluidState.is(FluidTags.WATER) && fluidState.isSource() && state.getCollisionShape(this.level(), pos).isEmpty() ? FishingHook.OpenWaterType.INSIDE_WATER : FishingHook.OpenWaterType.INVALID; } else { return FishingHook.OpenWaterType.ABOVE_WATER; } } public boolean isOpenWaterFishing() { return this.openWater; } @Override protected void addAdditionalSaveData(final ValueOutput output) { } @Override protected void readAdditionalSaveData(final ValueInput input) { } public int retrieve(final ItemStack rod) { Player owner = this.getPlayerOwner(); if (!this.level().isClientSide() && owner != null && !this.shouldStopFishing(owner)) { int dmg = 0; if (this.hookedIn != null) { this.pullEntity(this.hookedIn); CriteriaTriggers.FISHING_ROD_HOOKED.trigger((ServerPlayer)owner, rod, this, Collections.emptyList()); this.level().broadcastEntityEvent(this, (byte)31); dmg = this.hookedIn instanceof ItemEntity ? 3 : 5; } else if (this.nibble > 0) { LootParams params = new LootParams.Builder((ServerLevel)this.level()) .withParameter(LootContextParams.ORIGIN, this.position()) .withParameter(LootContextParams.TOOL, rod) .withParameter(LootContextParams.THIS_ENTITY, this) .withLuck(this.luck + owner.getLuck()) .create(LootContextParamSets.FISHING); LootTable lootTable = this.level().getServer().reloadableRegistries().getLootTable(BuiltInLootTables.FISHING); List items = lootTable.getRandomItems(params); CriteriaTriggers.FISHING_ROD_HOOKED.trigger((ServerPlayer)owner, rod, this, items); for (ItemStack itemStack : items) { ItemEntity entity = new ItemEntity(this.level(), this.getX(), this.getY(), this.getZ(), itemStack); double xa = owner.getX() - this.getX(); double ya = owner.getY() - this.getY(); double za = owner.getZ() - this.getZ(); double speed = 0.1; entity.setDeltaMovement(xa * 0.1, ya * 0.1 + Math.sqrt(Math.sqrt(xa * xa + ya * ya + za * za)) * 0.08, za * 0.1); this.level().addFreshEntity(entity); owner.level().addFreshEntity(new ExperienceOrb(owner.level(), owner.getX(), owner.getY() + 0.5, owner.getZ() + 0.5, this.random.nextInt(6) + 1)); if (itemStack.is(ItemTags.FISHES)) { owner.awardStat(Stats.FISH_CAUGHT, 1); } } dmg = 1; } if (this.onGround()) { dmg = 2; } this.discard(); return dmg; } else { return 0; } } @Override public void handleEntityEvent(final byte id) { if (id == 31 && this.level().isClientSide() && this.hookedIn instanceof Player player && player.isLocalPlayer()) { this.pullEntity(this.hookedIn); } super.handleEntityEvent(id); } protected void pullEntity(final Entity entity) { Entity owner = this.getOwner(); if (owner != null) { Vec3 delta = new Vec3(owner.getX() - this.getX(), owner.getY() - this.getY(), owner.getZ() - this.getZ()).scale(0.1); entity.setDeltaMovement(entity.getDeltaMovement().add(delta)); } } @Override protected Entity.MovementEmission getMovementEmission() { return Entity.MovementEmission.NONE; } @Override public void remove(final Entity.RemovalReason reason) { this.updateOwnerInfo(null); super.remove(reason); } @Override public void onClientRemoval() { this.updateOwnerInfo(null); } @Override public void setOwner(@Nullable final Entity owner) { super.setOwner(owner); this.updateOwnerInfo(this); } private void updateOwnerInfo(@Nullable final FishingHook hook) { Player owner = this.getPlayerOwner(); if (owner != null) { owner.fishing = hook; } } @Nullable public Player getPlayerOwner() { return this.getOwner() instanceof Player player ? player : null; } @Nullable public Entity getHookedIn() { return this.hookedIn; } @Override public boolean canUsePortal(final boolean ignorePassenger) { return false; } @Override public Packet getAddEntityPacket(final ServerEntity serverEntity) { Entity owner = this.getOwner(); return new ClientboundAddEntityPacket(this, serverEntity, owner == null ? this.getId() : owner.getId()); } @Override public void recreateFromPacket(final ClientboundAddEntityPacket packet) { super.recreateFromPacket(packet); if (this.getPlayerOwner() == null) { int ownerId = packet.getData(); LOGGER.error("Failed to recreate fishing hook on client. {} (id: {}) is not a valid owner.", this.level().getEntity(ownerId), ownerId); this.discard(); } } private static enum FishHookState { FLYING, HOOKED_IN_ENTITY, BOBBING; } private static enum OpenWaterType { ABOVE_WATER, INSIDE_WATER, INVALID; } }