package net.minecraft.world.entity.player; import com.mojang.serialization.Codec; import com.mojang.serialization.codecs.RecordCodecBuilder; import net.minecraft.util.ExtraCodecs; public class Abilities { private static final boolean DEFAULT_INVULNERABLE = false; private static final boolean DEFAULY_FLYING = false; private static final boolean DEFAULT_MAY_FLY = false; private static final boolean DEFAULT_INSTABUILD = false; private static final boolean DEFAULT_MAY_BUILD = true; private static final float DEFAULT_FLYING_SPEED = 0.05F; private static final float DEFAULT_WALKING_SPEED = 0.1F; public boolean invulnerable; public boolean flying; public boolean mayfly; public boolean instabuild; public boolean mayBuild = true; private float flyingSpeed = 0.05F; private float walkingSpeed = 0.1F; public float getFlyingSpeed() { return this.flyingSpeed; } public void setFlyingSpeed(final float value) { this.flyingSpeed = value; } public float getWalkingSpeed() { return this.walkingSpeed; } public void setWalkingSpeed(final float value) { this.walkingSpeed = value; } public Abilities.Packed pack() { return new Abilities.Packed(this.invulnerable, this.flying, this.mayfly, this.instabuild, this.mayBuild, this.flyingSpeed, this.walkingSpeed); } public void apply(final Abilities.Packed packed) { this.invulnerable = packed.invulnerable; this.flying = packed.flying; this.mayfly = packed.mayFly; this.instabuild = packed.instabuild; this.mayBuild = packed.mayBuild; this.flyingSpeed = packed.flyingSpeed; this.walkingSpeed = packed.walkingSpeed; } public record Packed(boolean invulnerable, boolean flying, boolean mayFly, boolean instabuild, boolean mayBuild, float flyingSpeed, float walkingSpeed) { public static final Codec CODEC = RecordCodecBuilder.create( i -> i.group( ExtraCodecs.optionalAlwaysPresentFieldOf(Codec.BOOL, "invulnerable", false).forGetter(Abilities.Packed::invulnerable), ExtraCodecs.optionalAlwaysPresentFieldOf(Codec.BOOL, "flying", false).forGetter(Abilities.Packed::flying), ExtraCodecs.optionalAlwaysPresentFieldOf(Codec.BOOL, "mayfly", false).forGetter(Abilities.Packed::mayFly), ExtraCodecs.optionalAlwaysPresentFieldOf(Codec.BOOL, "instabuild", false).forGetter(Abilities.Packed::instabuild), ExtraCodecs.optionalAlwaysPresentFieldOf(Codec.BOOL, "mayBuild", true).forGetter(Abilities.Packed::mayBuild), ExtraCodecs.optionalAlwaysPresentFieldOf(Codec.FLOAT, "flySpeed", 0.05F).forGetter(Abilities.Packed::flyingSpeed), ExtraCodecs.optionalAlwaysPresentFieldOf(Codec.FLOAT, "walkSpeed", 0.1F).forGetter(Abilities.Packed::walkingSpeed) ) .apply(i, Abilities.Packed::new) ); } }