package net.minecraft.world.entity.monster; import java.util.EnumSet; import java.util.Objects; import java.util.Optional; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.core.Vec3i; import net.minecraft.core.Direction.Axis; import net.minecraft.core.component.DataComponentGetter; import net.minecraft.core.component.DataComponentType; import net.minecraft.core.component.DataComponents; import net.minecraft.network.protocol.game.ClientboundAddEntityPacket; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; import net.minecraft.network.syncher.SynchedEntityData; import net.minecraft.network.syncher.SynchedEntityData.Builder; import net.minecraft.resources.Identifier; import net.minecraft.server.level.ServerLevel; import net.minecraft.sounds.SoundEvent; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; import net.minecraft.tags.DamageTypeTags; import net.minecraft.util.Mth; import net.minecraft.world.Difficulty; import net.minecraft.world.DifficultyInstance; import net.minecraft.world.damagesource.DamageSource; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.EntityDimensions; import net.minecraft.world.entity.EntitySelector; import net.minecraft.world.entity.EntitySpawnReason; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.EntityTypes; import net.minecraft.world.entity.InterpolationHandler; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.Mob; import net.minecraft.world.entity.MoverType; import net.minecraft.world.entity.Pose; import net.minecraft.world.entity.SpawnGroupData; import net.minecraft.world.entity.ai.attributes.AttributeModifier; import net.minecraft.world.entity.ai.attributes.Attributes; import net.minecraft.world.entity.ai.attributes.AttributeModifier.Operation; import net.minecraft.world.entity.ai.control.BodyRotationControl; import net.minecraft.world.entity.ai.control.LookControl; import net.minecraft.world.entity.ai.goal.Goal; import net.minecraft.world.entity.ai.goal.LookAtPlayerGoal; import net.minecraft.world.entity.ai.goal.RandomLookAroundGoal; import net.minecraft.world.entity.ai.goal.Goal.Flag; import net.minecraft.world.entity.ai.goal.target.HurtByTargetGoal; import net.minecraft.world.entity.ai.goal.target.NearestAttackableTargetGoal; import net.minecraft.world.entity.animal.golem.AbstractGolem; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.projectile.ShulkerBullet; import net.minecraft.world.entity.projectile.arrow.AbstractArrow; import net.minecraft.world.item.DyeColor; import net.minecraft.world.level.Level; import net.minecraft.world.level.ServerLevelAccessor; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.gameevent.GameEvent; import net.minecraft.world.level.gameevent.GameEvent.Context; import net.minecraft.world.level.storage.ValueInput; import net.minecraft.world.level.storage.ValueOutput; import net.minecraft.world.phys.AABB; import net.minecraft.world.phys.Vec3; import org.joml.Vector3f; import org.joml.Vector3fc; import org.jspecify.annotations.Nullable; public class Shulker extends AbstractGolem implements Enemy { private static final Identifier COVERED_ARMOR_MODIFIER_ID = Identifier.withDefaultNamespace("covered"); private static final AttributeModifier COVERED_ARMOR_MODIFIER = new AttributeModifier(COVERED_ARMOR_MODIFIER_ID, 20.0, Operation.ADD_VALUE); protected static final EntityDataAccessor DATA_ATTACH_FACE_ID = SynchedEntityData.defineId(Shulker.class, EntityDataSerializers.DIRECTION); protected static final EntityDataAccessor DATA_PEEK_ID = SynchedEntityData.defineId(Shulker.class, EntityDataSerializers.BYTE); protected static final EntityDataAccessor DATA_COLOR_ID = SynchedEntityData.defineId(Shulker.class, EntityDataSerializers.BYTE); private static final int TELEPORT_STEPS = 6; private static final byte NO_COLOR = 16; private static final byte DEFAULT_COLOR = 16; private static final int MAX_TELEPORT_DISTANCE = 8; private static final int OTHER_SHULKER_SCAN_RADIUS = 8; private static final int OTHER_SHULKER_LIMIT = 5; private static final float PEEK_PER_TICK = 0.05F; private static final byte DEFAULT_PEEK = 0; private static final Direction DEFAULT_ATTACH_FACE = Direction.DOWN; private static final Vector3fc FORWARD = Direction.SOUTH.getUnitVec3f(); private static final float MAX_SCALE = 3.0F; private float currentPeekAmountO; private float currentPeekAmount; @Nullable private BlockPos clientOldAttachPosition; private int clientSideTeleportInterpolation; private static final float MAX_LID_OPEN = 1.0F; public Shulker(final EntityType type, final Level level) { super(type, level); this.xpReward = 5; this.lookControl = new Shulker.ShulkerLookControl(this); } @Override protected void registerGoals() { this.goalSelector.addGoal(1, new LookAtPlayerGoal(this, Player.class, 8.0F, 0.02F, true)); this.goalSelector.addGoal(4, new Shulker.ShulkerAttackGoal()); this.goalSelector.addGoal(7, new Shulker.ShulkerPeekGoal()); this.goalSelector.addGoal(8, new RandomLookAroundGoal(this)); this.targetSelector.addGoal(1, new HurtByTargetGoal(this, this.getClass()).setAlertOthers()); this.targetSelector.addGoal(2, new Shulker.ShulkerNearestAttackGoal(this)); this.targetSelector.addGoal(3, new Shulker.ShulkerDefenseAttackGoal(this)); } @Override protected Entity.MovementEmission getMovementEmission() { return Entity.MovementEmission.NONE; } @Override public SoundSource getSoundSource() { return SoundSource.HOSTILE; } @Override protected SoundEvent getAmbientSound() { return SoundEvents.SHULKER_AMBIENT; } @Override public void playAmbientSound() { if (!this.isClosed()) { super.playAmbientSound(); } } @Override protected SoundEvent getDeathSound() { return SoundEvents.SHULKER_DEATH; } @Override protected SoundEvent getHurtSound(final DamageSource source) { return this.isClosed() ? SoundEvents.SHULKER_HURT_CLOSED : SoundEvents.SHULKER_HURT; } @Override protected void defineSynchedData(final Builder entityData) { super.defineSynchedData(entityData); entityData.define(DATA_ATTACH_FACE_ID, DEFAULT_ATTACH_FACE); entityData.define(DATA_PEEK_ID, (byte)0); entityData.define(DATA_COLOR_ID, (byte)16); } public static net.minecraft.world.entity.ai.attributes.AttributeSupplier.Builder createAttributes() { return Mob.createMobAttributes().add(Attributes.MAX_HEALTH, 30.0); } @Override protected BodyRotationControl createBodyControl() { return new Shulker.ShulkerBodyRotationControl(this); } @Override protected void readAdditionalSaveData(final ValueInput input) { super.readAdditionalSaveData(input); this.setAttachFace((Direction)input.read("AttachFace", Direction.LEGACY_ID_CODEC).orElse(DEFAULT_ATTACH_FACE)); this.entityData.set(DATA_PEEK_ID, input.getByteOr("Peek", (byte)0)); this.entityData.set(DATA_COLOR_ID, input.getByteOr("Color", (byte)16)); } @Override protected void addAdditionalSaveData(final ValueOutput output) { super.addAdditionalSaveData(output); output.store("AttachFace", Direction.LEGACY_ID_CODEC, this.getAttachFace()); output.putByte("Peek", this.entityData.get(DATA_PEEK_ID)); output.putByte("Color", this.entityData.get(DATA_COLOR_ID)); } @Override public void tick() { super.tick(); if (!this.level().isClientSide() && !this.isPassenger() && !this.canStayAt(this.blockPosition(), this.getAttachFace())) { this.findNewAttachment(); } if (this.updatePeekAmount()) { this.onPeekAmountChange(); } if (this.level().isClientSide()) { if (this.clientSideTeleportInterpolation > 0) { this.clientSideTeleportInterpolation--; } else { this.clientOldAttachPosition = null; } } } private void findNewAttachment() { Direction attachmentDirection = this.findAttachableSurface(this.blockPosition()); if (attachmentDirection != null) { this.setAttachFace(attachmentDirection); } else { this.teleportSomewhere(); } } @Override protected AABB makeBoundingBox(final Vec3 position) { float physPeek = getPhysicalPeek(this.currentPeekAmount); Direction direction = this.getAttachFace().getOpposite(); return getProgressAabb(this.getScale(), direction, physPeek, position); } private static float getPhysicalPeek(final float amount) { return 0.5F - Mth.sin((0.5F + amount) * (float) Math.PI) * 0.5F; } @Override public EntityDimensions getDefaultDimensions(final Pose pose) { EntityDimensions dimension = super.getDefaultDimensions(pose); if (this.currentPeekAmount > 0.0F) { float heightScaleFactor = 1.0F + this.currentPeekAmount; return dimension.scale(1.0F, heightScaleFactor); } else { return dimension; } } private boolean updatePeekAmount() { this.currentPeekAmountO = this.currentPeekAmount; float targetPeekAmount = this.getRawPeekAmount() * 0.01F; if (this.currentPeekAmount == targetPeekAmount) { return false; } else { if (this.currentPeekAmount > targetPeekAmount) { this.currentPeekAmount = Mth.clamp(this.currentPeekAmount - 0.05F, targetPeekAmount, 1.0F); } else { this.currentPeekAmount = Mth.clamp(this.currentPeekAmount + 0.05F, 0.0F, targetPeekAmount); } return true; } } private void onPeekAmountChange() { this.reapplyPosition(); this.refreshDimensions(); float physicalPeek = getPhysicalPeek(this.currentPeekAmount); float physicalPeekOld = getPhysicalPeek(this.currentPeekAmountO); Direction direction = this.getAttachFace().getOpposite(); float push = (physicalPeek - physicalPeekOld) * this.getScale(); if (!(push <= 0.0F)) { for (Entity entity : this.level() .getEntities( this, getProgressDeltaAabb(this.getScale(), direction, physicalPeekOld, physicalPeek, this.position()), EntitySelector.NO_SPECTATORS.and(e -> !e.isPassengerOfSameVehicle(this)) )) { if (!(entity instanceof Shulker) && !entity.noPhysics) { entity.move(MoverType.SHULKER, new Vec3(push * direction.getStepX(), push * direction.getStepY(), push * direction.getStepZ())); } } } } public static AABB getProgressAabb(final float size, final Direction direction, final float progressTo, final Vec3 position) { return getProgressDeltaAabb(size, direction, -1.0F, progressTo, position); } public static AABB getProgressDeltaAabb(final float size, final Direction direction, final float progressFrom, final float progressTo, final Vec3 position) { AABB boundsAtBottomCenter = new AABB(-size * 0.5, 0.0, -size * 0.5, size * 0.5, size, size * 0.5); double maxMovement = Math.max(progressFrom, progressTo); double minMovement = Math.min(progressFrom, progressTo); AABB aabb = boundsAtBottomCenter.expandTowards( direction.getStepX() * maxMovement * size, direction.getStepY() * maxMovement * size, direction.getStepZ() * maxMovement * size ) .contract( -direction.getStepX() * (1.0 + minMovement) * size, -direction.getStepY() * (1.0 + minMovement) * size, -direction.getStepZ() * (1.0 + minMovement) * size ); return aabb.move(position.x, position.y, position.z); } @Override public boolean startRiding(final Entity entity, final boolean force, final boolean sendEventAndTriggers) { if (this.level().isClientSide()) { this.clientOldAttachPosition = null; this.clientSideTeleportInterpolation = 0; } this.setAttachFace(Direction.DOWN); return super.startRiding(entity, force, sendEventAndTriggers); } @Override public void stopRiding() { super.stopRiding(); if (this.level().isClientSide()) { this.clientOldAttachPosition = this.blockPosition(); } this.yBodyRotO = 0.0F; this.yBodyRot = 0.0F; } @Nullable @Override public SpawnGroupData finalizeSpawn( final ServerLevelAccessor level, final DifficultyInstance difficulty, final EntitySpawnReason spawnReason, @Nullable final SpawnGroupData groupData ) { this.setYRot(0.0F); this.yHeadRot = this.getYRot(); this.setOldPosAndRot(); return super.finalizeSpawn(level, difficulty, spawnReason, groupData); } @Override public void move(final MoverType moverType, final Vec3 delta) { if (moverType == MoverType.SHULKER_BOX) { this.teleportSomewhere(); } else { super.move(moverType, delta); } } @Override public Vec3 getDeltaMovement() { return Vec3.ZERO; } @Override public void setDeltaMovement(final Vec3 deltaMovement) { } @Override public void setPos(final double x, final double y, final double z) { BlockPos oldPos = this.blockPosition(); if (this.isPassenger()) { super.setPos(x, y, z); } else { super.setPos(Mth.floor(x) + 0.5, Mth.floor(y + 0.5), Mth.floor(z) + 0.5); } if (this.tickCount != 0) { BlockPos pos = this.blockPosition(); if (!pos.equals(oldPos)) { this.entityData.set(DATA_PEEK_ID, (byte)0); this.needsSync = true; if (this.level().isClientSide() && !this.isPassenger() && !pos.equals(this.clientOldAttachPosition)) { this.clientOldAttachPosition = oldPos; this.clientSideTeleportInterpolation = 6; this.xOld = this.getX(); this.yOld = this.getY(); this.zOld = this.getZ(); } } } } @Nullable protected Direction findAttachableSurface(final BlockPos target) { for (Direction direction : Direction.values()) { if (this.canStayAt(target, direction)) { return direction; } } return null; } private boolean canStayAt(final BlockPos target, final Direction face) { if (this.isPositionBlocked(target)) { return false; } else { Direction oppositeFace = face.getOpposite(); if (!this.level().loadedAndEntityCanStandOnFace(target.relative(face), this, oppositeFace)) { return false; } else { AABB fullyOpened = getProgressAabb(this.getScale(), oppositeFace, 1.0F, Vec3.atBottomCenterOf(target)).deflate(1.0E-6); return this.level().noCollision(this, fullyOpened); } } } private boolean isPositionBlocked(final BlockPos target) { BlockState state = this.level().getBlockState(target); if (state.isAir()) { return false; } else { boolean movingPistonInOurCurrentPosition = state.is(Blocks.MOVING_PISTON) && target.equals(this.blockPosition()); return !movingPistonInOurCurrentPosition; } } protected boolean teleportSomewhere() { if (!this.isNoAi() && this.isAlive()) { BlockPos current = this.blockPosition(); for (int attempt = 0; attempt < 5; attempt++) { BlockPos target = current.offset( Mth.randomBetweenInclusive(this.random, -8, 8), Mth.randomBetweenInclusive(this.random, -8, 8), Mth.randomBetweenInclusive(this.random, -8, 8) ); if (target.getY() > this.level().getMinY() && this.level().isEmptyBlock(target) && this.level().getWorldBorder().isWithinBounds(target) && this.level().noCollision(this, new AABB(target).deflate(1.0E-6))) { Direction attachmentDirection = this.findAttachableSurface(target); if (attachmentDirection != null) { this.unRide(); this.setAttachFace(attachmentDirection); this.playSound(SoundEvents.SHULKER_TELEPORT, 1.0F, 1.0F); this.setPos(target.getX() + 0.5, target.getY(), target.getZ() + 0.5); this.level().gameEvent(GameEvent.TELEPORT, current, Context.of(this)); this.entityData.set(DATA_PEEK_ID, (byte)0); this.setTarget(null); return true; } } } return false; } else { return false; } } @Override public InterpolationHandler getInterpolation() { return null; } @Override public boolean hurtServer(final ServerLevel level, final DamageSource source, final float damage) { if (this.isClosed()) { Entity directEntity = source.getDirectEntity(); if (directEntity instanceof AbstractArrow) { return false; } } if (!super.hurtServer(level, source, damage)) { return false; } else { if (this.getHealth() < this.getMaxHealth() * 0.5 && this.random.nextInt(4) == 0) { this.teleportSomewhere(); } else if (source.is(DamageTypeTags.IS_PROJECTILE)) { Entity directEntity = source.getDirectEntity(); if (directEntity != null && directEntity.is(EntityTypes.SHULKER_BULLET)) { this.hitByShulkerBullet(); } } return true; } } private boolean isClosed() { return this.getRawPeekAmount() == 0; } private void hitByShulkerBullet() { Vec3 oldPosition = this.position(); AABB oldAabb = this.getBoundingBox(); if (!this.isClosed() && this.teleportSomewhere()) { int shulkerCount = this.level().getEntities(EntityTypes.SHULKER, oldAabb.inflate(8.0), Entity::isAlive).size(); float failureChance = (shulkerCount - 1) / 5.0F; if (!(this.level().getRandom().nextFloat() < failureChance)) { Shulker baby = EntityTypes.SHULKER.create(this.level(), EntitySpawnReason.BREEDING); if (baby != null) { baby.setVariant(this.getVariant()); baby.snapTo(oldPosition); this.level().addFreshEntity(baby); } } } } @Override public boolean canBeCollidedWith(@Nullable final Entity other) { return this.isAlive(); } public Direction getAttachFace() { return this.entityData.get(DATA_ATTACH_FACE_ID); } private void setAttachFace(final Direction attachmentDirection) { this.entityData.set(DATA_ATTACH_FACE_ID, attachmentDirection); } @Override public void onSyncedDataUpdated(final EntityDataAccessor accessor) { if (DATA_ATTACH_FACE_ID.equals(accessor)) { this.setBoundingBox(this.makeBoundingBox()); } super.onSyncedDataUpdated(accessor); } private int getRawPeekAmount() { return this.entityData.get(DATA_PEEK_ID); } private void setRawPeekAmount(final int amount) { if (!this.level().isClientSide()) { this.getAttribute(Attributes.ARMOR).removeModifier(COVERED_ARMOR_MODIFIER_ID); if (amount == 0) { this.getAttribute(Attributes.ARMOR).addPermanentModifier(COVERED_ARMOR_MODIFIER); this.playSound(SoundEvents.SHULKER_CLOSE, 1.0F, 1.0F); this.gameEvent(GameEvent.CONTAINER_CLOSE); } else { this.playSound(SoundEvents.SHULKER_OPEN, 1.0F, 1.0F); this.gameEvent(GameEvent.CONTAINER_OPEN); } } this.entityData.set(DATA_PEEK_ID, (byte)amount); } public float getClientPeekAmount(final float a) { return Mth.lerp(a, this.currentPeekAmountO, this.currentPeekAmount); } @Override public void recreateFromPacket(final ClientboundAddEntityPacket packet) { super.recreateFromPacket(packet); this.yBodyRot = 0.0F; this.yBodyRotO = 0.0F; } @Override public int getMaxHeadXRot() { return 180; } @Override public int getMaxHeadYRot() { return 180; } @Override public void push(final Entity entity) { } @Nullable public Vec3 getRenderPosition(final float a) { if (this.clientOldAttachPosition != null && this.clientSideTeleportInterpolation > 0) { double scale = (this.clientSideTeleportInterpolation - a) / 6.0; scale *= scale; scale *= this.getScale(); BlockPos currentPos = this.blockPosition(); double ox = (currentPos.getX() - this.clientOldAttachPosition.getX()) * scale; double oy = (currentPos.getY() - this.clientOldAttachPosition.getY()) * scale; double oz = (currentPos.getZ() - this.clientOldAttachPosition.getZ()) * scale; return new Vec3(-ox, -oy, -oz); } else { return null; } } @Override protected float sanitizeScale(final float scale) { return Math.min(scale, 3.0F); } private void setVariant(final Optional color) { this.entityData.set(DATA_COLOR_ID, (Byte)color.map(dyeColor -> (byte)dyeColor.getId()).orElse((byte)16)); } public Optional getVariant() { return Optional.ofNullable(this.getColor()); } @Nullable public DyeColor getColor() { byte color = this.entityData.get(DATA_COLOR_ID); return color != 16 && color <= 15 ? DyeColor.byId(color) : null; } @Nullable @Override public T get(final DataComponentType type) { return type == DataComponents.SHULKER_COLOR ? castComponentValue((DataComponentType)type, this.getColor()) : super.get(type); } @Override protected void applyImplicitComponents(final DataComponentGetter components) { this.applyImplicitComponentIfPresent(components, DataComponents.SHULKER_COLOR); super.applyImplicitComponents(components); } @Override protected boolean applyImplicitComponent(final DataComponentType type, final T value) { if (type == DataComponents.SHULKER_COLOR) { this.setVariant(Optional.of(castComponentValue(DataComponents.SHULKER_COLOR, value))); return true; } else { return super.applyImplicitComponent(type, value); } } private class ShulkerAttackGoal extends Goal { private int attackTime; public ShulkerAttackGoal() { Objects.requireNonNull(Shulker.this); super(); this.setFlags(EnumSet.of(Flag.MOVE, Flag.LOOK)); } @Override public boolean canUse() { LivingEntity target = Shulker.this.getTarget(); return target != null && target.isAlive() ? Shulker.this.level().getDifficulty() != Difficulty.PEACEFUL : false; } @Override public void start() { this.attackTime = 20; Shulker.this.setRawPeekAmount(100); } @Override public void stop() { Shulker.this.setRawPeekAmount(0); } @Override public boolean requiresUpdateEveryTick() { return true; } @Override public void tick() { if (Shulker.this.level().getDifficulty() != Difficulty.PEACEFUL) { this.attackTime--; LivingEntity target = Shulker.this.getTarget(); if (target != null) { Shulker.this.getLookControl().setLookAt(target, 180.0F, 180.0F); double distance = Shulker.this.distanceToSqr(target); if (distance < 400.0) { if (this.attackTime <= 0) { this.attackTime = 20 + Shulker.this.random.nextInt(10) * 20 / 2; Shulker.this.level().addFreshEntity(new ShulkerBullet(Shulker.this.level(), Shulker.this, target, Shulker.this.getAttachFace().getAxis())); Shulker.this.playSound(SoundEvents.SHULKER_SHOOT, 2.0F, (Shulker.this.random.nextFloat() - Shulker.this.random.nextFloat()) * 0.2F + 1.0F); } } else { Shulker.this.setTarget(null); } super.tick(); } } } } private static class ShulkerBodyRotationControl extends BodyRotationControl { public ShulkerBodyRotationControl(final Mob mob) { super(mob); } @Override public void clientTick() { } } private static class ShulkerDefenseAttackGoal extends NearestAttackableTargetGoal { public ShulkerDefenseAttackGoal(final Shulker mob) { super(mob, LivingEntity.class, 10, true, false, (input, level) -> input instanceof Enemy); } @Override public boolean canUse() { return this.mob.getTeam() == null ? false : super.canUse(); } @Override protected AABB getTargetSearchArea(final double followDistance) { Direction attachFace = ((Shulker)this.mob).getAttachFace(); if (attachFace.getAxis() == Axis.X) { return this.mob.getBoundingBox().inflate(4.0, followDistance, followDistance); } else { return attachFace.getAxis() == Axis.Z ? this.mob.getBoundingBox().inflate(followDistance, followDistance, 4.0) : this.mob.getBoundingBox().inflate(followDistance, 4.0, followDistance); } } } private class ShulkerLookControl extends LookControl { public ShulkerLookControl(final Mob mob) { Objects.requireNonNull(Shulker.this); super(mob); } @Override protected void clampHeadRotationToBody() { } @Override protected Optional getYRotD() { Direction attachFace = Shulker.this.getAttachFace().getOpposite(); Vector3f forward = attachFace.getRotation().transform(new Vector3f(Shulker.FORWARD)); Vec3i upNormal = attachFace.getUnitVec3i(); Vector3f right = new Vector3f(upNormal.getX(), upNormal.getY(), upNormal.getZ()); right.cross(forward); double xd = this.wantedX - this.mob.getX(); double yd = this.wantedY - this.mob.getEyeY(); double zd = this.wantedZ - this.mob.getZ(); Vector3f out = new Vector3f((float)xd, (float)yd, (float)zd); float deltaRight = right.dot(out); float deltaForward = forward.dot(out); return !(Math.abs(deltaRight) > 1.0E-5F) && !(Math.abs(deltaForward) > 1.0E-5F) ? Optional.empty() : Optional.of((float)(Mth.atan2(-deltaRight, deltaForward) * 180.0F / (float)Math.PI)); } @Override protected Optional getXRotD() { return Optional.of(0.0F); } } private class ShulkerNearestAttackGoal extends NearestAttackableTargetGoal { public ShulkerNearestAttackGoal(final Shulker mob) { Objects.requireNonNull(Shulker.this); super(mob, Player.class, true); } @Override public boolean canUse() { return Shulker.this.level().getDifficulty() == Difficulty.PEACEFUL ? false : super.canUse(); } @Override protected AABB getTargetSearchArea(final double followDistance) { Direction attachFace = ((Shulker)this.mob).getAttachFace(); if (attachFace.getAxis() == Axis.X) { return this.mob.getBoundingBox().inflate(4.0, followDistance, followDistance); } else { return attachFace.getAxis() == Axis.Z ? this.mob.getBoundingBox().inflate(followDistance, followDistance, 4.0) : this.mob.getBoundingBox().inflate(followDistance, 4.0, followDistance); } } } private class ShulkerPeekGoal extends Goal { private int peekTime; private ShulkerPeekGoal() { Objects.requireNonNull(Shulker.this); super(); } @Override public boolean canUse() { return Shulker.this.getTarget() == null && Shulker.this.random.nextInt(reducedTickDelay(40)) == 0 && Shulker.this.canStayAt(Shulker.this.blockPosition(), Shulker.this.getAttachFace()); } @Override public boolean canContinueToUse() { return Shulker.this.getTarget() == null && this.peekTime > 0; } @Override public void start() { this.peekTime = this.adjustedTickDelay(20 * (1 + Shulker.this.random.nextInt(3))); Shulker.this.setRawPeekAmount(30); } @Override public void stop() { if (Shulker.this.getTarget() == null) { Shulker.this.setRawPeekAmount(0); } } @Override public void tick() { this.peekTime--; } } }