package net.minecraft.world.entity.boss.enderdragon.phases; import net.minecraft.core.BlockPos; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.core.particles.PowerParticleOption; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.Mth; import net.minecraft.world.effect.MobEffectInstance; import net.minecraft.world.effect.MobEffects; import net.minecraft.world.entity.AreaEffectCloud; import net.minecraft.world.entity.boss.enderdragon.EnderDragon; import net.minecraft.world.phys.Vec3; import org.jspecify.annotations.Nullable; public class DragonSittingFlamingPhase extends AbstractDragonSittingPhase { private static final int FLAME_DURATION = 200; private static final int SITTING_FLAME_ATTACKS_COUNT = 4; private static final int WARMUP_TIME = 10; private int flameTicks; private int flameCount; @Nullable private AreaEffectCloud flame; public DragonSittingFlamingPhase(final EnderDragon dragon) { super(dragon); } @Override public void doClientTick() { this.flameTicks++; if (this.flameTicks % 2 == 0 && this.flameTicks < 10) { Vec3 look = this.dragon.getHeadLookVector(1.0F).normalize(); look.yRot((float) (-Math.PI / 4)); double particleX = this.dragon.head.getX(); double particleY = this.dragon.head.getY(0.5); double particleZ = this.dragon.head.getZ(); for (int i = 0; i < 8; i++) { double px = particleX + this.dragon.getRandom().nextGaussian() / 2.0; double py = particleY + this.dragon.getRandom().nextGaussian() / 2.0; double pz = particleZ + this.dragon.getRandom().nextGaussian() / 2.0; for (int j = 0; j < 6; j++) { this.dragon .level() .addParticle(PowerParticleOption.create(ParticleTypes.DRAGON_BREATH, 1.0F), px, py, pz, -look.x * 0.08F * j, -look.y * 0.6F, -look.z * 0.08F * j); } look.yRot((float) (Math.PI / 16)); } } } @Override public void doServerTick(final ServerLevel level) { this.flameTicks++; if (this.flameTicks >= 200) { if (this.flameCount >= 4) { this.dragon.getPhaseManager().setPhase(EnderDragonPhase.TAKEOFF); } else { this.dragon.getPhaseManager().setPhase(EnderDragonPhase.SITTING_SCANNING); } } else if (this.flameTicks == 10) { Vec3 look = new Vec3(this.dragon.head.getX() - this.dragon.getX(), 0.0, this.dragon.head.getZ() - this.dragon.getZ()).normalize(); float radius = 5.0F; double x = this.dragon.head.getX() + look.x * 5.0 / 2.0; double z = this.dragon.head.getZ() + look.z * 5.0 / 2.0; double initialY = this.dragon.head.getY(0.5); double y = initialY; BlockPos.MutableBlockPos pos = new BlockPos.MutableBlockPos(x, initialY, z); while (level.isEmptyBlock(pos)) { if (--y < 0.0) { y = initialY; break; } pos.set(x, y, z); } y = Mth.floor(y) + 1; this.flame = new AreaEffectCloud(level, x, y, z); this.flame.setOwner(this.dragon); this.flame.setRadius(5.0F); this.flame.setDuration(200); this.flame.setCustomParticle(PowerParticleOption.create(ParticleTypes.DRAGON_BREATH, 1.0F)); this.flame.setPotionDurationScale(0.25F); this.flame.addEffect(new MobEffectInstance(MobEffects.INSTANT_DAMAGE)); level.addFreshEntity(this.flame); } } @Override public void begin() { this.flameTicks = 0; this.flameCount++; } @Override public void end() { if (this.flame != null) { this.flame.discard(); this.flame = null; } } @Override public EnderDragonPhase getPhase() { return EnderDragonPhase.SITTING_FLAMING; } public void resetFlameCount() { this.flameCount = 0; } }